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	added PPSSPP's file system directory module for game loading
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					 3 changed files with 138 additions and 10 deletions
				
			
		|  | @ -137,6 +137,7 @@ | |||
|     <ClCompile Include="src\arm\arminit.cpp" /> | ||||
|     <ClCompile Include="src\arm\disassembler\arm_disasm.cpp" /> | ||||
|     <ClCompile Include="src\core.cpp" /> | ||||
|     <ClCompile Include="src\file_sys\file_sys_directory.cpp" /> | ||||
|     <ClCompile Include="src\loader.cpp" /> | ||||
|     <ClCompile Include="src\mem_map.cpp" /> | ||||
|     <ClCompile Include="src\mem_map_funcs.cpp" /> | ||||
|  | @ -156,6 +157,8 @@ | |||
|     <ClInclude Include="src\arm\mmu\wb.h" /> | ||||
|     <ClInclude Include="src\arm\skyeye_defs.h" /> | ||||
|     <ClInclude Include="src\core.h" /> | ||||
|     <ClInclude Include="src\file_sys\file_sys.h" /> | ||||
|     <ClInclude Include="src\file_sys\file_sys_directory.h" /> | ||||
|     <ClInclude Include="src\loader.h" /> | ||||
|     <ClInclude Include="src\mem_map.h" /> | ||||
|   </ItemGroup> | ||||
|  |  | |||
|  | @ -14,6 +14,9 @@ | |||
|     </ClCompile> | ||||
|     <ClCompile Include="src\mem_map_funcs.cpp" /> | ||||
|     <ClCompile Include="src\loader.cpp" /> | ||||
|     <ClCompile Include="src\file_sys\file_sys_directory.cpp"> | ||||
|       <Filter>file_sys</Filter> | ||||
|     </ClCompile> | ||||
|   </ItemGroup> | ||||
|   <ItemGroup> | ||||
|     <Filter Include="arm"> | ||||
|  | @ -25,6 +28,9 @@ | |||
|     <Filter Include="arm\mmu"> | ||||
|       <UniqueIdentifier>{a64d3c8a-747a-491b-b782-6e2622bedf24}</UniqueIdentifier> | ||||
|     </Filter> | ||||
|     <Filter Include="file_sys"> | ||||
|       <UniqueIdentifier>{d19a3be3-56c3-4b0b-877c-c68388904bb2}</UniqueIdentifier> | ||||
|     </Filter> | ||||
|   </ItemGroup> | ||||
|   <ItemGroup> | ||||
|     <ClInclude Include="src\arm\disassembler\arm_disasm.h"> | ||||
|  | @ -69,6 +75,12 @@ | |||
|       <Filter>arm\mmu</Filter> | ||||
|     </ClInclude> | ||||
|     <ClInclude Include="src\loader.h" /> | ||||
|     <ClInclude Include="src\file_sys\file_sys.h"> | ||||
|       <Filter>file_sys</Filter> | ||||
|     </ClInclude> | ||||
|     <ClInclude Include="src\file_sys\file_sys_directory.h"> | ||||
|       <Filter>file_sys</Filter> | ||||
|     </ClInclude> | ||||
|   </ItemGroup> | ||||
|   <ItemGroup> | ||||
|     <None Include="CMakeLists.txt" /> | ||||
|  |  | |||
|  | @ -21,9 +21,9 @@ | |||
| //#include "ISOFileSystem.h"
 | ||||
| //#include "Core/HLE/sceKernel.h"
 | ||||
| //#include "file/zip_read.h"
 | ||||
| //#include "util/text/utf8.h"
 | ||||
| #include "utf8.h" | ||||
| 
 | ||||
| #ifdef _WIN32 | ||||
| #if EMU_PLATFORM == PLATFORM_WINDOWS | ||||
| //#include "Common/CommonWindows.h"
 | ||||
| #include <sys/stat.h> | ||||
| #else | ||||
|  | @ -33,6 +33,106 @@ | |||
| #include <ctype.h> | ||||
| #endif | ||||
| 
 | ||||
| #if HOST_IS_CASE_SENSITIVE | ||||
| static bool FixFilenameCase(const std::string &path, std::string &filename) | ||||
| { | ||||
| 	// Are we lucky?
 | ||||
| 	if (File::Exists(path + filename)) | ||||
| 		return true; | ||||
| 
 | ||||
| 	size_t filenameSize = filename.size();  // size in bytes, not characters
 | ||||
| 	for (size_t i = 0; i < filenameSize; i++) | ||||
| 	{ | ||||
| 		filename[i] = tolower(filename[i]); | ||||
| 	} | ||||
| 
 | ||||
| 	//TODO: lookup filename in cache for "path"
 | ||||
| 
 | ||||
| 	struct dirent_large { struct dirent entry; char padding[FILENAME_MAX+1]; } diren; | ||||
| 	struct dirent_large; | ||||
| 	struct dirent *result = NULL; | ||||
| 
 | ||||
| 	DIR *dirp = opendir(path.c_str()); | ||||
| 	if (!dirp) | ||||
| 		return false; | ||||
| 
 | ||||
| 	bool retValue = false; | ||||
| 
 | ||||
| 	while (!readdir_r(dirp, (dirent*) &diren, &result) && result) | ||||
| 	{ | ||||
| 		if (strlen(result->d_name) != filenameSize) | ||||
| 			continue; | ||||
| 
 | ||||
| 		size_t i; | ||||
| 		for (i = 0; i < filenameSize; i++) | ||||
| 		{ | ||||
| 			if (filename[i] != tolower(result->d_name[i])) | ||||
| 				break; | ||||
| 		} | ||||
| 
 | ||||
| 		if (i < filenameSize) | ||||
| 			continue; | ||||
| 
 | ||||
| 		filename = result->d_name; | ||||
| 		retValue = true; | ||||
| 	} | ||||
| 
 | ||||
| 	closedir(dirp); | ||||
| 
 | ||||
| 	return retValue; | ||||
| } | ||||
| 
 | ||||
| bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior) | ||||
| { | ||||
| 	size_t len = path.size(); | ||||
| 
 | ||||
| 	if (len == 0) | ||||
| 		return true; | ||||
| 
 | ||||
| 	if (path[len - 1] == '/') | ||||
| 	{ | ||||
| 		len--; | ||||
| 
 | ||||
| 		if (len == 0) | ||||
| 			return true; | ||||
| 	} | ||||
| 
 | ||||
| 	std::string fullPath; | ||||
| 	fullPath.reserve(basePath.size() + len + 1); | ||||
| 	fullPath.append(basePath);  | ||||
| 
 | ||||
| 	size_t start = 0; | ||||
| 	while (start < len) | ||||
| 	{ | ||||
| 		size_t i = path.find('/', start); | ||||
| 		if (i == std::string::npos) | ||||
| 			i = len; | ||||
| 
 | ||||
| 		if (i > start) | ||||
| 		{ | ||||
| 			std::string component = path.substr(start, i - start); | ||||
| 
 | ||||
| 			// Fix case and stop on nonexistant path component
 | ||||
| 			if (FixFilenameCase(fullPath, component) == false) { | ||||
| 				// Still counts as success if partial matches allowed or if this
 | ||||
| 				// is the last component and only the ones before it are required
 | ||||
| 				return (behavior == FPC_PARTIAL_ALLOWED || (behavior == FPC_PATH_MUST_EXIST && i >= len)); | ||||
| 			} | ||||
| 
 | ||||
| 			path.replace(start, i - start, component); | ||||
| 
 | ||||
| 			fullPath.append(component); | ||||
| 			fullPath.append(1, '/'); | ||||
| 		} | ||||
| 
 | ||||
| 		start = i + 1; | ||||
| 	} | ||||
| 
 | ||||
| 	return true; | ||||
| } | ||||
| 
 | ||||
| #endif | ||||
| 
 | ||||
| std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string localpath) | ||||
| { | ||||
| 	if (localpath.empty()) | ||||
|  | @ -50,9 +150,20 @@ std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string | |||
| 	return basePath + localpath; | ||||
| } | ||||
| 
 | ||||
| bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, FileAccess access) { | ||||
| bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, FileAccess access) | ||||
| { | ||||
| #if HOST_IS_CASE_SENSITIVE | ||||
| 	if (access & (FILEACCESS_APPEND|FILEACCESS_CREATE|FILEACCESS_WRITE)) | ||||
| 	{ | ||||
| 		DEBUG_LOG(FILESYS, "Checking case for path %s", fileName.c_str()); | ||||
| 		if ( ! FixPathCase(basePath, fileName, FPC_PATH_MUST_EXIST) ) | ||||
| 			return false;  // or go on and attempt (for a better error code than just 0?)
 | ||||
| 	} | ||||
| 	// else we try fopen first (in case we're lucky) before simulating case insensitivity
 | ||||
| #endif | ||||
| 
 | ||||
| 	std::string fullName = GetLocalPath(basePath,fileName); | ||||
| 	INFO_LOG(FILESYS, "Actually opening %s", fullName.c_str()); | ||||
| 	INFO_LOG(FILESYS,"Actually opening %s", fullName.c_str()); | ||||
| 
 | ||||
| 	//TODO: tests, should append seek to end of file? seeking in a file opened for append?
 | ||||
| #ifdef _WIN32 | ||||
|  | @ -74,7 +185,7 @@ bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, Fil | |||
| 		openmode = OPEN_EXISTING; | ||||
| 	} | ||||
| 	//Let's do it!
 | ||||
| 	hFile = CreateFile(fullName.c_str(), desired, sharemode, 0, openmode, 0, 0); | ||||
| 	hFile = CreateFile(ConvertUTF8ToWString(fullName).c_str(), desired, sharemode, 0, openmode, 0, 0); | ||||
| 	bool success = hFile != INVALID_HANDLE_VALUE; | ||||
| #else | ||||
| 	// Convert flags in access parameter to fopen access mode
 | ||||
|  | @ -268,7 +379,7 @@ int DirectoryFileSystem::RenameFile(const std::string &from, const std::string & | |||
| 
 | ||||
| 	// At this point, we should check if the paths match and give an already exists error.
 | ||||
| 	if (from == fullTo) | ||||
| 		return SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS; | ||||
| 		return -1;//SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
 | ||||
| 
 | ||||
| 	std::string fullFrom = GetLocalPath(from); | ||||
| 
 | ||||
|  | @ -282,7 +393,7 @@ int DirectoryFileSystem::RenameFile(const std::string &from, const std::string & | |||
| 	const char * fullToC = fullTo.c_str(); | ||||
| 
 | ||||
| #ifdef _WIN32 | ||||
| 	bool retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE); | ||||
| 	bool retValue = (MoveFile(ConvertUTF8ToWString(fullFrom).c_str(), ConvertUTF8ToWString(fullToC).c_str()) == TRUE); | ||||
| #else | ||||
| 	bool retValue = (0 == rename(fullFrom.c_str(), fullToC)); | ||||
| #endif | ||||
|  | @ -305,7 +416,7 @@ int DirectoryFileSystem::RenameFile(const std::string &from, const std::string & | |||
| #endif | ||||
| 
 | ||||
| 	// TODO: Better error codes.
 | ||||
| 	return retValue ? 0 : SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS; | ||||
| 	return retValue ? 0 : -1;//SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
 | ||||
| } | ||||
| 
 | ||||
| bool DirectoryFileSystem::RemoveFile(const std::string &filename) { | ||||
|  | @ -439,7 +550,7 @@ PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename) { | |||
| 	{ | ||||
| #ifdef _WIN32 | ||||
| 		struct _stat64i32 s; | ||||
| 		_wstat64i32(fullName.c_str(), &s); | ||||
| 		_wstat64i32(ConvertUTF8ToWString(fullName).c_str(), &s); | ||||
| #else | ||||
| 		struct stat s; | ||||
| 		stat(fullName.c_str(), &s); | ||||
|  | @ -559,7 +670,7 @@ void DirectoryFileSystem::DoState(PointerWrap &p) { | |||
| 	} | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| /*
 | ||||
| 
 | ||||
| VFSFileSystem::VFSFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) { | ||||
| 	INFO_LOG(FILESYS, "Creating VFS file system"); | ||||
|  | @ -710,3 +821,5 @@ void VFSFileSystem::DoState(PointerWrap &p) { | |||
| 		ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly."); | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| */ | ||||
|  |  | |||
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