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	Pica: Add register definition for vertex loading and rendering.
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					 1 changed files with 126 additions and 31 deletions
				
			
		|  | @ -11,6 +11,8 @@ | ||||||
| #include "common/bit_field.h" | #include "common/bit_field.h" | ||||||
| #include "common/common_types.h" | #include "common/common_types.h" | ||||||
| 
 | 
 | ||||||
|  | #include "core/mem_map.h" | ||||||
|  | 
 | ||||||
| namespace Pica { | namespace Pica { | ||||||
| 
 | 
 | ||||||
| // Returns index corresponding to the Regs member labeled by field_name
 | // Returns index corresponding to the Regs member labeled by field_name
 | ||||||
|  | @ -50,7 +52,7 @@ struct Regs { | ||||||
| 
 | 
 | ||||||
|     INSERT_PADDING_WORDS(0x1bc); |     INSERT_PADDING_WORDS(0x1bc); | ||||||
| 
 | 
 | ||||||
|     union { |     struct { | ||||||
|         enum class Format : u64 { |         enum class Format : u64 { | ||||||
|             BYTE = 0, |             BYTE = 0, | ||||||
|             UBYTE = 1, |             UBYTE = 1, | ||||||
|  | @ -58,7 +60,16 @@ struct Regs { | ||||||
|             FLOAT = 3, |             FLOAT = 3, | ||||||
|         }; |         }; | ||||||
| 
 | 
 | ||||||
|         BitField< 0,  2, Format> format0; |         BitField<0, 29, u32> base_address; | ||||||
|  | 
 | ||||||
|  |         inline u32 GetBaseAddress() const { | ||||||
|  |             // TODO: Ugly, should fix PhysicalToVirtualAddress instead
 | ||||||
|  |             return (base_address * 8) - Memory::FCRAM_PADDR + Memory::HEAP_GSP_VADDR; | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         // Descriptor for internal vertex attributes
 | ||||||
|  |         union { | ||||||
|  |             BitField< 0,  2, Format> format0; // size of one element
 | ||||||
|             BitField< 2,  2, u64> size0;      // number of elements minus 1
 |             BitField< 2,  2, u64> size0;      // number of elements minus 1
 | ||||||
|             BitField< 4,  2, Format> format1; |             BitField< 4,  2, Format> format1; | ||||||
|             BitField< 6,  2, u64> size1; |             BitField< 6,  2, u64> size1; | ||||||
|  | @ -84,10 +95,92 @@ struct Regs { | ||||||
|             BitField<46,  2, u64> size11; |             BitField<46,  2, u64> size11; | ||||||
| 
 | 
 | ||||||
|             BitField<48, 12, u64> attribute_mask; |             BitField<48, 12, u64> attribute_mask; | ||||||
|         BitField<60,  4, u64> num_attributes; // number of total attributes minus 1
 |  | ||||||
|     } vertex_descriptor; |  | ||||||
| 
 | 
 | ||||||
|     INSERT_PADDING_WORDS(0xfe); |             // number of total attributes minus 1
 | ||||||
|  |             BitField<60,  4, u64> num_extra_attributes; | ||||||
|  |         }; | ||||||
|  | 
 | ||||||
|  |         inline Format GetFormat(int n) const { | ||||||
|  |             Format formats[] = { | ||||||
|  |                 format0, format1, format2, format3, | ||||||
|  |                 format4, format5, format6, format7, | ||||||
|  |                 format8, format9, format10, format11 | ||||||
|  |             }; | ||||||
|  |             return formats[n]; | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         inline int GetNumElements(int n) const { | ||||||
|  |             int sizes[] = { | ||||||
|  |                 size0, size1, size2, size3, | ||||||
|  |                 size4, size5, size6, size7, | ||||||
|  |                 size8, size9, size10, size11 | ||||||
|  |             }; | ||||||
|  |             return sizes[n]+1; | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         inline int GetElementSizeInBytes(int n) const { | ||||||
|  |             return (GetFormat(n) == Format::FLOAT) ? 4 : | ||||||
|  |                 (GetFormat(n) == Format::SHORT) ? 2 : 1; | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         inline int GetStride(int n) const { | ||||||
|  |             return GetNumElements(n) * GetElementSizeInBytes(n); | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         inline int GetNumTotalAttributes() const { | ||||||
|  |             return num_extra_attributes+1; | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         // Attribute loaders map the source vertex data to input attributes
 | ||||||
|  |         // This e.g. allows to load different attributes from different memory locations
 | ||||||
|  |         struct Loader { | ||||||
|  |             // Source attribute data offset from the base address
 | ||||||
|  |             u32 data_offset; | ||||||
|  | 
 | ||||||
|  |             union { | ||||||
|  |                 BitField< 0, 4, u64> comp0; | ||||||
|  |                 BitField< 4, 4, u64> comp1; | ||||||
|  |                 BitField< 8, 4, u64> comp2; | ||||||
|  |                 BitField<12, 4, u64> comp3; | ||||||
|  |                 BitField<16, 4, u64> comp4; | ||||||
|  |                 BitField<20, 4, u64> comp5; | ||||||
|  |                 BitField<24, 4, u64> comp6; | ||||||
|  |                 BitField<28, 4, u64> comp7; | ||||||
|  |                 BitField<32, 4, u64> comp8; | ||||||
|  |                 BitField<36, 4, u64> comp9; | ||||||
|  |                 BitField<40, 4, u64> comp10; | ||||||
|  |                 BitField<44, 4, u64> comp11; | ||||||
|  | 
 | ||||||
|  |                 // bytes for a single vertex in this loader
 | ||||||
|  |                 BitField<48, 8, u64> byte_count; | ||||||
|  | 
 | ||||||
|  |                 BitField<60, 4, u64> component_count; | ||||||
|  |             }; | ||||||
|  | 
 | ||||||
|  |             inline int GetComponent(int n) const { | ||||||
|  |                 int components[] = { | ||||||
|  |                     comp0, comp1, comp2, comp3, | ||||||
|  |                     comp4, comp5, comp6, comp7, | ||||||
|  |                     comp8, comp9, comp10, comp11 | ||||||
|  |                 }; | ||||||
|  |                 return components[n]; | ||||||
|  |             } | ||||||
|  |         } attribute_loaders[12]; | ||||||
|  |     } vertex_attributes; | ||||||
|  | 
 | ||||||
|  |     struct { | ||||||
|  |         enum IndexFormat : u32 { | ||||||
|  |             BYTE = 0, | ||||||
|  |             SHORT = 1, | ||||||
|  |         }; | ||||||
|  | 
 | ||||||
|  |         union { | ||||||
|  |             BitField<0, 31, u32> offset; // relative to base attribute address
 | ||||||
|  |             BitField<31, 1, IndexFormat> format; | ||||||
|  |         }; | ||||||
|  |     } index_array; | ||||||
|  | 
 | ||||||
|  |     INSERT_PADDING_WORDS(0xd8); | ||||||
| 
 | 
 | ||||||
| #undef INSERT_PADDING_WORDS_HELPER1 | #undef INSERT_PADDING_WORDS_HELPER1 | ||||||
| #undef INSERT_PADDING_WORDS_HELPER2 | #undef INSERT_PADDING_WORDS_HELPER2 | ||||||
|  | @ -112,7 +205,8 @@ struct Regs { | ||||||
| 
 | 
 | ||||||
|         ADD_FIELD(viewport_size_x); |         ADD_FIELD(viewport_size_x); | ||||||
|         ADD_FIELD(viewport_size_y); |         ADD_FIELD(viewport_size_y); | ||||||
|         ADD_FIELD(vertex_descriptor); |         ADD_FIELD(vertex_attributes); | ||||||
|  |         ADD_FIELD(index_array); | ||||||
| 
 | 
 | ||||||
|         #undef ADD_FIELD |         #undef ADD_FIELD | ||||||
|         #endif // _MSC_VER
 |         #endif // _MSC_VER
 | ||||||
|  | @ -153,7 +247,8 @@ private: | ||||||
| 
 | 
 | ||||||
| ASSERT_REG_POSITION(viewport_size_x, 0x41); | ASSERT_REG_POSITION(viewport_size_x, 0x41); | ||||||
| ASSERT_REG_POSITION(viewport_size_y, 0x43); | ASSERT_REG_POSITION(viewport_size_y, 0x43); | ||||||
| ASSERT_REG_POSITION(vertex_descriptor, 0x200); | ASSERT_REG_POSITION(vertex_attributes, 0x200); | ||||||
|  | ASSERT_REG_POSITION(index_array, 0x227); | ||||||
| 
 | 
 | ||||||
| #undef ASSERT_REG_POSITION | #undef ASSERT_REG_POSITION | ||||||
| #endif // !defined(_MSC_VER)
 | #endif // !defined(_MSC_VER)
 | ||||||
|  |  | ||||||
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