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	Remove pipeline.gpu_mode and fix minor issues
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					 1 changed files with 2 additions and 12 deletions
				
			
		|  | @ -245,7 +245,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { | |||
|                     g_state.geometry_pipeline.SubmitVertex(output); | ||||
| 
 | ||||
|                     // TODO: If drawing after every immediate mode triangle kills performance,
 | ||||
|                     // change it to flush triangles whenever a draing config register changes
 | ||||
|                     // change it to flush triangles whenever a drawing config register changes
 | ||||
|                     // See: https://github.com/citra-emu/citra/pull/2866#issuecomment-327011550
 | ||||
|                     VideoCore::g_renderer->Rasterizer()->DrawTriangles(); | ||||
|                     if (g_debug_context) { | ||||
|  | @ -259,16 +259,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { | |||
|     } | ||||
| 
 | ||||
|     case PICA_REG_INDEX(pipeline.gpu_mode): | ||||
|         if (regs.pipeline.gpu_mode == PipelineRegs::GPUMode::Configuring) { | ||||
|             MICROPROFILE_SCOPE(GPU_Drawing); | ||||
| 
 | ||||
|             // Draw immediate mode triangles when GPU Mode is set to GPUMode::Configuring
 | ||||
|             VideoCore::g_renderer->Rasterizer()->DrawTriangles(); | ||||
| 
 | ||||
|             if (g_debug_context) { | ||||
|                 g_debug_context->OnEvent(DebugContext::Event::FinishedPrimitiveBatch, nullptr); | ||||
|             } | ||||
|         } | ||||
|         // This register likely just enables vertex processing and doesn't need any special handling
 | ||||
|         break; | ||||
| 
 | ||||
|     case PICA_REG_INDEX_WORKAROUND(pipeline.command_buffer.trigger[0], 0x23c): | ||||
|  | @ -407,7 +398,6 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { | |||
|                                                       range.second, range.first); | ||||
|         } | ||||
| 
 | ||||
|         MICROPROFILE_SCOPE(GPU_Drawing); | ||||
|         VideoCore::g_renderer->Rasterizer()->DrawTriangles(); | ||||
|         if (g_debug_context) { | ||||
|             g_debug_context->OnEvent(DebugContext::Event::FinishedPrimitiveBatch, nullptr); | ||||
|  |  | |||
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