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	Merge pull request #4956 from vitor-k/game-sorting
Fixes to game list sorting
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						commit
						15ed600c91
					
				
					 2 changed files with 23 additions and 9 deletions
				
			
		|  | @ -301,7 +301,7 @@ GameList::GameList(GMainWindow* parent) : QWidget{parent} { | ||||||
|     item_model->setHeaderData(COLUMN_REGION, Qt::Horizontal, tr("Region")); |     item_model->setHeaderData(COLUMN_REGION, Qt::Horizontal, tr("Region")); | ||||||
|     item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type")); |     item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type")); | ||||||
|     item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size")); |     item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size")); | ||||||
|     item_model->setSortRole(GameListItemPath::TitleRole); |     item_model->setSortRole(GameListItemPath::SortRole); | ||||||
| 
 | 
 | ||||||
|     connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::onUpdateThemedIcons); |     connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::onUpdateThemedIcons); | ||||||
|     connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry); |     connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry); | ||||||
|  | @ -426,6 +426,8 @@ void GameList::DonePopulating(QStringList watch_list) { | ||||||
|     if (children_total > 0) { |     if (children_total > 0) { | ||||||
|         search_field->setFocus(); |         search_field->setFocus(); | ||||||
|     } |     } | ||||||
|  |     item_model->sort(tree_view->header()->sortIndicatorSection(), | ||||||
|  |                      tree_view->header()->sortIndicatorOrder()); | ||||||
| 
 | 
 | ||||||
|     emit PopulatingCompleted(); |     emit PopulatingCompleted(); | ||||||
| } | } | ||||||
|  | @ -675,8 +677,6 @@ void GameList::LoadInterfaceLayout() { | ||||||
|         // so make it as large as possible as default.
 |         // so make it as large as possible as default.
 | ||||||
|         header->resizeSection(COLUMN_NAME, header->width()); |         header->resizeSection(COLUMN_NAME, header->width()); | ||||||
|     } |     } | ||||||
| 
 |  | ||||||
|     item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder()); |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| const QStringList GameList::supported_file_extensions = { | const QStringList GameList::supported_file_extensions = { | ||||||
|  |  | ||||||
|  | @ -146,11 +146,11 @@ static const std::unordered_map<UISettings::GameListIconSize, int> IconSizes{ | ||||||
|  */ |  */ | ||||||
| class GameListItemPath : public GameListItem { | class GameListItemPath : public GameListItem { | ||||||
| public: | public: | ||||||
|     static const int TitleRole = SortRole; |     static const int TitleRole = SortRole + 1; | ||||||
|     static const int FullPathRole = SortRole + 1; |     static const int FullPathRole = SortRole + 2; | ||||||
|     static const int ProgramIdRole = SortRole + 2; |     static const int ProgramIdRole = SortRole + 3; | ||||||
|     static const int ExtdataIdRole = SortRole + 3; |     static const int ExtdataIdRole = SortRole + 4; | ||||||
|     static const int LongTitleRole = SortRole + 4; |     static const int LongTitleRole = SortRole + 5; | ||||||
| 
 | 
 | ||||||
|     GameListItemPath() = default; |     GameListItemPath() = default; | ||||||
|     GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id, |     GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id, | ||||||
|  | @ -196,7 +196,7 @@ public: | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     QVariant data(int role) const override { |     QVariant data(int role) const override { | ||||||
|         if (role == Qt::DisplayRole) { |         if (role == Qt::DisplayRole || role == SortRole) { | ||||||
|             std::string path, filename, extension; |             std::string path, filename, extension; | ||||||
|             Common::SplitPath(data(FullPathRole).toString().toStdString(), &path, &filename, |             Common::SplitPath(data(FullPathRole).toString().toStdString(), &path, &filename, | ||||||
|                               &extension); |                               &extension); | ||||||
|  | @ -212,6 +212,9 @@ public: | ||||||
| 
 | 
 | ||||||
|             const QString& row1 = display_texts.at(UISettings::values.game_list_row_1).simplified(); |             const QString& row1 = display_texts.at(UISettings::values.game_list_row_1).simplified(); | ||||||
| 
 | 
 | ||||||
|  |             if (role == SortRole) | ||||||
|  |                 return row1.toLower(); | ||||||
|  | 
 | ||||||
|             QString row2; |             QString row2; | ||||||
|             auto row_2_id = UISettings::values.game_list_row_2; |             auto row_2_id = UISettings::values.game_list_row_2; | ||||||
|             if (row_2_id != UISettings::GameListText::NoText) { |             if (row_2_id != UISettings::GameListText::NoText) { | ||||||
|  | @ -377,6 +380,13 @@ public: | ||||||
|         return static_cast<int>(dir_type); |         return static_cast<int>(dir_type); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     /**
 | ||||||
|  |      * Override to prevent automatic sorting. | ||||||
|  |      */ | ||||||
|  |     bool operator<(const QStandardItem& other) const override { | ||||||
|  |         return false; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
| private: | private: | ||||||
|     GameListItemType dir_type; |     GameListItemType dir_type; | ||||||
| }; | }; | ||||||
|  | @ -394,6 +404,10 @@ public: | ||||||
|     int type() const override { |     int type() const override { | ||||||
|         return static_cast<int>(GameListItemType::AddDir); |         return static_cast<int>(GameListItemType::AddDir); | ||||||
|     } |     } | ||||||
|  | 
 | ||||||
|  |     bool operator<(const QStandardItem& other) const override { | ||||||
|  |         return false; | ||||||
|  |     } | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| class GameList; | class GameList; | ||||||
|  |  | ||||||
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