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	game_list: Treat demos as applications (#7097)
* game_list: Treat demos as applications Allows the dumping of RomFS from demos. * game_list: Add TODO about using bitmasks for title ID high checks. --------- Co-authored-by: Steveice10 <1269164+Steveice10@users.noreply.github.com>
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		|  | @ -560,7 +560,9 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, const QStr | ||||||
|     QAction* properties = context_menu.addAction(tr("Properties")); |     QAction* properties = context_menu.addAction(tr("Properties")); | ||||||
| 
 | 
 | ||||||
|     const u32 program_id_high = (program_id >> 32) & 0xFFFFFFFF; |     const u32 program_id_high = (program_id >> 32) & 0xFFFFFFFF; | ||||||
|     const bool is_application = program_id_high == 0x00040000 || program_id_high == 0x00040010; |     // TODO: Use proper bitmasks for these kinds of checks.
 | ||||||
|  |     const bool is_application = program_id_high == 0x00040000 || program_id_high == 0x00040002 || | ||||||
|  |                                 program_id_high == 0x00040010; | ||||||
| 
 | 
 | ||||||
|     bool opengl_cache_exists = false; |     bool opengl_cache_exists = false; | ||||||
|     ForEachOpenGLCacheFile( |     ForEachOpenGLCacheFile( | ||||||
|  |  | ||||||
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