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	GSP: uses a dedicate VirtualToPhysical converter
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					 1 changed files with 34 additions and 11 deletions
				
			
		|  | @ -56,6 +56,29 @@ constexpr u32 MaxGSPThreads = 4; | ||||||
| /// Thread ids currently in use by the sessions connected to the GSPGPU service.
 | /// Thread ids currently in use by the sessions connected to the GSPGPU service.
 | ||||||
| static std::array<bool, MaxGSPThreads> used_thread_ids = {false, false, false, false}; | static std::array<bool, MaxGSPThreads> used_thread_ids = {false, false, false, false}; | ||||||
| 
 | 
 | ||||||
|  | static PAddr VirtualToPhysicalAddress(VAddr addr) { | ||||||
|  |     if (addr == 0) { | ||||||
|  |         return 0; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     // Note: the region end check is inclusive because the game can pass in an address that
 | ||||||
|  |     // represents an open right boundary
 | ||||||
|  |     if (addr >= Memory::VRAM_VADDR && addr <= Memory::VRAM_VADDR_END) { | ||||||
|  |         return addr - Memory::VRAM_VADDR + Memory::VRAM_PADDR; | ||||||
|  |     } | ||||||
|  |     if (addr >= Memory::LINEAR_HEAP_VADDR && addr <= Memory::LINEAR_HEAP_VADDR_END) { | ||||||
|  |         return addr - Memory::LINEAR_HEAP_VADDR + Memory::FCRAM_PADDR; | ||||||
|  |     } | ||||||
|  |     if (addr >= Memory::NEW_LINEAR_HEAP_VADDR && addr <= Memory::NEW_LINEAR_HEAP_VADDR_END) { | ||||||
|  |         return addr - Memory::NEW_LINEAR_HEAP_VADDR + Memory::FCRAM_PADDR; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x{:08X}", addr); | ||||||
|  |     // To help with debugging, set bit on address so that it's obviously invalid.
 | ||||||
|  |     // TODO: find the correct way to handle this error
 | ||||||
|  |     return addr | 0x80000000; | ||||||
|  | } | ||||||
|  | 
 | ||||||
| static u32 GetUnusedThreadId() { | static u32 GetUnusedThreadId() { | ||||||
|     for (u32 id = 0; id < MaxGSPThreads; ++id) { |     for (u32 id = 0; id < MaxGSPThreads; ++id) { | ||||||
|         if (!used_thread_ids[id]) |         if (!used_thread_ids[id]) | ||||||
|  | @ -258,8 +281,8 @@ void GSP_GPU::ReadHWRegs(Kernel::HLERequestContext& ctx) { | ||||||
| 
 | 
 | ||||||
| ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) { | ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) { | ||||||
|     u32 base_address = 0x400000; |     u32 base_address = 0x400000; | ||||||
|     PAddr phys_address_left = Memory::VirtualToPhysicalAddress(info.address_left); |     PAddr phys_address_left = VirtualToPhysicalAddress(info.address_left); | ||||||
|     PAddr phys_address_right = Memory::VirtualToPhysicalAddress(info.address_right); |     PAddr phys_address_right = VirtualToPhysicalAddress(info.address_right); | ||||||
|     if (info.active_fb == 0) { |     if (info.active_fb == 0) { | ||||||
|         WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX( |         WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX( | ||||||
|                                                 framebuffer_config[screen_id].address_left1)), |                                                 framebuffer_config[screen_id].address_left1)), | ||||||
|  | @ -495,7 +518,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.address)), |         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.address)), | ||||||
|                          Memory::VirtualToPhysicalAddress(params.address) >> 3); |                          VirtualToPhysicalAddress(params.address) >> 3); | ||||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.size)), |         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.size)), | ||||||
|                          params.size); |                          params.size); | ||||||
| 
 | 
 | ||||||
|  | @ -515,9 +538,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | ||||||
| 
 | 
 | ||||||
|         if (params.start1 != 0) { |         if (params.start1 != 0) { | ||||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_start)), |             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_start)), | ||||||
|                              Memory::VirtualToPhysicalAddress(params.start1) >> 3); |                              VirtualToPhysicalAddress(params.start1) >> 3); | ||||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_end)), |             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_end)), | ||||||
|                              Memory::VirtualToPhysicalAddress(params.end1) >> 3); |                              VirtualToPhysicalAddress(params.end1) >> 3); | ||||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value_32bit)), |             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value_32bit)), | ||||||
|                              params.value1); |                              params.value1); | ||||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].control)), |             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].control)), | ||||||
|  | @ -526,9 +549,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | ||||||
| 
 | 
 | ||||||
|         if (params.start2 != 0) { |         if (params.start2 != 0) { | ||||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_start)), |             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_start)), | ||||||
|                              Memory::VirtualToPhysicalAddress(params.start2) >> 3); |                              VirtualToPhysicalAddress(params.start2) >> 3); | ||||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_end)), |             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_end)), | ||||||
|                              Memory::VirtualToPhysicalAddress(params.end2) >> 3); |                              VirtualToPhysicalAddress(params.end2) >> 3); | ||||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value_32bit)), |             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value_32bit)), | ||||||
|                              params.value2); |                              params.value2); | ||||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].control)), |             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].control)), | ||||||
|  | @ -540,9 +563,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | ||||||
|     case CommandId::SET_DISPLAY_TRANSFER: { |     case CommandId::SET_DISPLAY_TRANSFER: { | ||||||
|         auto& params = command.display_transfer; |         auto& params = command.display_transfer; | ||||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)), |         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)), | ||||||
|                          Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3); |                          VirtualToPhysicalAddress(params.in_buffer_address) >> 3); | ||||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)), |         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)), | ||||||
|                          Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3); |                          VirtualToPhysicalAddress(params.out_buffer_address) >> 3); | ||||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), |         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), | ||||||
|                          params.in_buffer_size); |                          params.in_buffer_size); | ||||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), |         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), | ||||||
|  | @ -556,9 +579,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | ||||||
|     case CommandId::SET_TEXTURE_COPY: { |     case CommandId::SET_TEXTURE_COPY: { | ||||||
|         auto& params = command.texture_copy; |         auto& params = command.texture_copy; | ||||||
|         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.input_address), |         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.input_address), | ||||||
|                          Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3); |                          VirtualToPhysicalAddress(params.in_buffer_address) >> 3); | ||||||
|         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.output_address), |         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.output_address), | ||||||
|                          Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3); |                          VirtualToPhysicalAddress(params.out_buffer_address) >> 3); | ||||||
|         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.size), |         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.size), | ||||||
|                          params.size); |                          params.size); | ||||||
|         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.input_size), |         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.input_size), | ||||||
|  |  | ||||||
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