mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-30 21:30:04 +00:00 
			
		
		
		
	GSP: uses a dedicate VirtualToPhysical converter
This commit is contained in:
		
							parent
							
								
									12daaeedf1
								
							
						
					
					
						commit
						1388a44c41
					
				
					 1 changed files with 34 additions and 11 deletions
				
			
		|  | @ -56,6 +56,29 @@ constexpr u32 MaxGSPThreads = 4; | |||
| /// Thread ids currently in use by the sessions connected to the GSPGPU service.
 | ||||
| static std::array<bool, MaxGSPThreads> used_thread_ids = {false, false, false, false}; | ||||
| 
 | ||||
| static PAddr VirtualToPhysicalAddress(VAddr addr) { | ||||
|     if (addr == 0) { | ||||
|         return 0; | ||||
|     } | ||||
| 
 | ||||
|     // Note: the region end check is inclusive because the game can pass in an address that
 | ||||
|     // represents an open right boundary
 | ||||
|     if (addr >= Memory::VRAM_VADDR && addr <= Memory::VRAM_VADDR_END) { | ||||
|         return addr - Memory::VRAM_VADDR + Memory::VRAM_PADDR; | ||||
|     } | ||||
|     if (addr >= Memory::LINEAR_HEAP_VADDR && addr <= Memory::LINEAR_HEAP_VADDR_END) { | ||||
|         return addr - Memory::LINEAR_HEAP_VADDR + Memory::FCRAM_PADDR; | ||||
|     } | ||||
|     if (addr >= Memory::NEW_LINEAR_HEAP_VADDR && addr <= Memory::NEW_LINEAR_HEAP_VADDR_END) { | ||||
|         return addr - Memory::NEW_LINEAR_HEAP_VADDR + Memory::FCRAM_PADDR; | ||||
|     } | ||||
| 
 | ||||
|     LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x{:08X}", addr); | ||||
|     // To help with debugging, set bit on address so that it's obviously invalid.
 | ||||
|     // TODO: find the correct way to handle this error
 | ||||
|     return addr | 0x80000000; | ||||
| } | ||||
| 
 | ||||
| static u32 GetUnusedThreadId() { | ||||
|     for (u32 id = 0; id < MaxGSPThreads; ++id) { | ||||
|         if (!used_thread_ids[id]) | ||||
|  | @ -258,8 +281,8 @@ void GSP_GPU::ReadHWRegs(Kernel::HLERequestContext& ctx) { | |||
| 
 | ||||
| ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) { | ||||
|     u32 base_address = 0x400000; | ||||
|     PAddr phys_address_left = Memory::VirtualToPhysicalAddress(info.address_left); | ||||
|     PAddr phys_address_right = Memory::VirtualToPhysicalAddress(info.address_right); | ||||
|     PAddr phys_address_left = VirtualToPhysicalAddress(info.address_left); | ||||
|     PAddr phys_address_right = VirtualToPhysicalAddress(info.address_right); | ||||
|     if (info.active_fb == 0) { | ||||
|         WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX( | ||||
|                                                 framebuffer_config[screen_id].address_left1)), | ||||
|  | @ -495,7 +518,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | |||
|         } | ||||
| 
 | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.address)), | ||||
|                          Memory::VirtualToPhysicalAddress(params.address) >> 3); | ||||
|                          VirtualToPhysicalAddress(params.address) >> 3); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.size)), | ||||
|                          params.size); | ||||
| 
 | ||||
|  | @ -515,9 +538,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | |||
| 
 | ||||
|         if (params.start1 != 0) { | ||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_start)), | ||||
|                              Memory::VirtualToPhysicalAddress(params.start1) >> 3); | ||||
|                              VirtualToPhysicalAddress(params.start1) >> 3); | ||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_end)), | ||||
|                              Memory::VirtualToPhysicalAddress(params.end1) >> 3); | ||||
|                              VirtualToPhysicalAddress(params.end1) >> 3); | ||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value_32bit)), | ||||
|                              params.value1); | ||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].control)), | ||||
|  | @ -526,9 +549,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | |||
| 
 | ||||
|         if (params.start2 != 0) { | ||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_start)), | ||||
|                              Memory::VirtualToPhysicalAddress(params.start2) >> 3); | ||||
|                              VirtualToPhysicalAddress(params.start2) >> 3); | ||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_end)), | ||||
|                              Memory::VirtualToPhysicalAddress(params.end2) >> 3); | ||||
|                              VirtualToPhysicalAddress(params.end2) >> 3); | ||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value_32bit)), | ||||
|                              params.value2); | ||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].control)), | ||||
|  | @ -540,9 +563,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | |||
|     case CommandId::SET_DISPLAY_TRANSFER: { | ||||
|         auto& params = command.display_transfer; | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)), | ||||
|                          Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3); | ||||
|                          VirtualToPhysicalAddress(params.in_buffer_address) >> 3); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)), | ||||
|                          Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3); | ||||
|                          VirtualToPhysicalAddress(params.out_buffer_address) >> 3); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), | ||||
|                          params.in_buffer_size); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), | ||||
|  | @ -556,9 +579,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | |||
|     case CommandId::SET_TEXTURE_COPY: { | ||||
|         auto& params = command.texture_copy; | ||||
|         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.input_address), | ||||
|                          Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3); | ||||
|                          VirtualToPhysicalAddress(params.in_buffer_address) >> 3); | ||||
|         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.output_address), | ||||
|                          Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3); | ||||
|                          VirtualToPhysicalAddress(params.out_buffer_address) >> 3); | ||||
|         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.size), | ||||
|                          params.size); | ||||
|         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.input_size), | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue