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	rasterizer_cache: Move depth tuples to cpp file
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					 2 changed files with 16 additions and 15 deletions
				
			
		|  | @ -38,6 +38,15 @@ | |||
| 
 | ||||
| namespace OpenGL { | ||||
| 
 | ||||
| constexpr FormatTuple tex_tuple = {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}; | ||||
| 
 | ||||
| static constexpr std::array<FormatTuple, 4> depth_format_tuples = {{ | ||||
|     {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // D16
 | ||||
|     {}, | ||||
|     {GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT},   // D24
 | ||||
|     {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // D24S8
 | ||||
| }}; | ||||
| 
 | ||||
| static constexpr std::array<FormatTuple, 5> fb_format_tuples = {{ | ||||
|     {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8},     // RGBA8
 | ||||
|     {GL_RGB8, GL_BGR, GL_UNSIGNED_BYTE},              // RGB8
 | ||||
|  | @ -59,17 +68,17 @@ static constexpr std::array<FormatTuple, 5> fb_format_tuples_oes = {{ | |||
| 
 | ||||
| const FormatTuple& GetFormatTuple(PixelFormat pixel_format) { | ||||
|     const SurfaceType type = GetFormatType(pixel_format); | ||||
|     const std::size_t format_index = static_cast<std::size_t>(pixel_format); | ||||
| 
 | ||||
|     if (type == SurfaceType::Color) { | ||||
|         ASSERT(static_cast<std::size_t>(pixel_format) < fb_format_tuples.size()); | ||||
|         if (GLES) { | ||||
|             return fb_format_tuples_oes[static_cast<unsigned int>(pixel_format)]; | ||||
|         } | ||||
|         return fb_format_tuples[static_cast<unsigned int>(pixel_format)]; | ||||
|         ASSERT(format_index < fb_format_tuples.size()); | ||||
|         return (GLES ? fb_format_tuples_oes : fb_format_tuples)[format_index]; | ||||
|     } else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) { | ||||
|         std::size_t tuple_idx = static_cast<std::size_t>(pixel_format) - 14; | ||||
|         const std::size_t tuple_idx = format_index - 14; | ||||
|         ASSERT(tuple_idx < depth_format_tuples.size()); | ||||
|         return depth_format_tuples[tuple_idx]; | ||||
|     } | ||||
| 
 | ||||
|     return tex_tuple; | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -43,14 +43,13 @@ struct FormatTuple { | |||
|     GLenum type; | ||||
| }; | ||||
| 
 | ||||
| constexpr FormatTuple tex_tuple = {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}; | ||||
| 
 | ||||
| const FormatTuple& GetFormatTuple(PixelFormat pixel_format); | ||||
| 
 | ||||
| struct HostTextureTag { | ||||
|     FormatTuple format_tuple; | ||||
|     u32 width; | ||||
|     u32 height; | ||||
| 
 | ||||
|     bool operator==(const HostTextureTag& rhs) const noexcept { | ||||
|         return std::tie(format_tuple.format, format_tuple.internal_format, width, height) == | ||||
|                std::tie(rhs.format_tuple.format, rhs.format_tuple.internal_format, rhs.width, | ||||
|  | @ -260,13 +259,6 @@ struct CachedTextureCube { | |||
|     std::shared_ptr<SurfaceWatcher> nz; | ||||
| }; | ||||
| 
 | ||||
| static constexpr std::array<FormatTuple, 4> depth_format_tuples = {{ | ||||
|     {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // D16
 | ||||
|     {}, | ||||
|     {GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT},   // D24
 | ||||
|     {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // D24S8
 | ||||
| }}; | ||||
| 
 | ||||
| class TextureDownloaderES; | ||||
| 
 | ||||
| class RasterizerCacheOpenGL : NonCopyable { | ||||
|  |  | |||
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