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	gl_shader_gen: Various cleanups to shader generation.
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					 3 changed files with 52 additions and 48 deletions
				
			
		|  | @ -95,7 +95,7 @@ namespace std { | |||
| 
 | ||||
| template <> | ||||
| struct hash<PicaShaderConfig> { | ||||
|     std::size_t operator()(const PicaShaderConfig& k) const { | ||||
|     size_t operator()(const PicaShaderConfig& k) const { | ||||
|         return Common::ComputeHash64(&k, sizeof(PicaShaderConfig)); | ||||
|     } | ||||
| }; | ||||
|  |  | |||
|  | @ -29,33 +29,33 @@ static void AppendSource(std::string& out, TevStageConfig::Source source, | |||
|     using Source = TevStageConfig::Source; | ||||
|     switch (source) { | ||||
|     case Source::PrimaryColor: | ||||
|         out += "attr[2]"; | ||||
|         out += "primary_color"; | ||||
|         break; | ||||
|     case Source::PrimaryFragmentColor: | ||||
|         // HACK: Until we implement fragment lighting, use primary_color
 | ||||
|         out += "attr[2]"; | ||||
|         out += "primary_color"; | ||||
|         break; | ||||
|     case Source::SecondaryFragmentColor: | ||||
|         // HACK: Until we implement fragment lighting, use zero
 | ||||
|         out += "vec4(0.0, 0.0, 0.0, 0.0)"; | ||||
|         out += "vec4(0.0)"; | ||||
|         break; | ||||
|     case Source::Texture0: | ||||
|         out += "texture(tex[0], attr[3].xy)"; | ||||
|         out += "texture(tex[0], texcoord[0])"; | ||||
|         break; | ||||
|     case Source::Texture1: | ||||
|         out += "texture(tex[1], attr[3].zw)"; | ||||
|         out += "texture(tex[1], texcoord[1])"; | ||||
|         break; | ||||
|     case Source::Texture2: // TODO: Unverified
 | ||||
|         out += "texture(tex[2], attr[5].zw)"; | ||||
|     case Source::Texture2: | ||||
|         out += "texture(tex[2], texcoord[2])"; | ||||
|         break; | ||||
|     case Source::PreviousBuffer: | ||||
|         out += "g_combiner_buffer"; | ||||
|         out += "combiner_buffer"; | ||||
|         break; | ||||
|     case Source::Constant: | ||||
|         out += "const_color[" + index_name + "]"; | ||||
|         ((out += "const_color[") += index_name) += ']'; | ||||
|         break; | ||||
|     case Source::Previous: | ||||
|         out += "g_last_tex_env_out"; | ||||
|         out += "last_tex_env_out"; | ||||
|         break; | ||||
|     default: | ||||
|         out += "vec4(0.0)"; | ||||
|  | @ -172,8 +172,8 @@ static void AppendAlphaModifier(std::string& out, TevStageConfig::AlphaModifier | |||
| /// Writes the combiner function for the color components for the specified TEV stage operation
 | ||||
| static void AppendColorCombiner(std::string& out, TevStageConfig::Operation operation, | ||||
|         const std::string& variable_name) { | ||||
|     out += "clamp("; | ||||
|     using Operation = TevStageConfig::Operation; | ||||
| 
 | ||||
|     switch (operation) { | ||||
|     case Operation::Replace: | ||||
|         out += variable_name + "[0]"; | ||||
|  | @ -182,19 +182,20 @@ static void AppendColorCombiner(std::string& out, TevStageConfig::Operation oper | |||
|         out += variable_name + "[0] * " + variable_name + "[1]"; | ||||
|         break; | ||||
|     case Operation::Add: | ||||
|         out += "min(" + variable_name + "[0] + " + variable_name + "[1], vec3(1.0))"; | ||||
|         out += variable_name + "[0] + " + variable_name + "[1]"; | ||||
|         break; | ||||
|     case Operation::AddSigned: | ||||
|         out += "clamp(" + variable_name + "[0] + " + variable_name + "[1] - vec3(0.5), vec3(0.0), vec3(1.0))"; | ||||
|         out += variable_name + "[0] + " + variable_name + "[1] - vec3(0.5)"; | ||||
|         break; | ||||
|     case Operation::Lerp: | ||||
|         // TODO(bunnei): Verify if HW actually does this per-component, otherwise we can just use builtin lerp
 | ||||
|         out += variable_name + "[0] * " + variable_name + "[2] + " + variable_name + "[1] * (vec3(1.0) - " + variable_name + "[2])"; | ||||
|         break; | ||||
|     case Operation::Subtract: | ||||
|         out += "max(" + variable_name + "[0] - " + variable_name + "[1], vec3(0.0))"; | ||||
|         out += variable_name + "[0] - " + variable_name + "[1]"; | ||||
|         break; | ||||
|     case Operation::MultiplyThenAdd: | ||||
|         out += "min(" + variable_name + "[0] * " + variable_name + "[1] + " + variable_name + "[2], vec3(1.0))"; | ||||
|         out += variable_name + "[0] * " + variable_name + "[1] + " + variable_name + "[2]"; | ||||
|         break; | ||||
|     case Operation::AddThenMultiply: | ||||
|         out += "min(" + variable_name + "[0] + " + variable_name + "[1], vec3(1.0)) * " + variable_name + "[2]"; | ||||
|  | @ -204,11 +205,13 @@ static void AppendColorCombiner(std::string& out, TevStageConfig::Operation oper | |||
|         LOG_CRITICAL(Render_OpenGL, "Unknown color combiner operation: %u", operation); | ||||
|         break; | ||||
|     } | ||||
|     out += ", vec3(0.0), vec3(1.0))"; | ||||
| } | ||||
| 
 | ||||
| /// Writes the combiner function for the alpha component for the specified TEV stage operation
 | ||||
| static void AppendAlphaCombiner(std::string& out, TevStageConfig::Operation operation, | ||||
|         const std::string& variable_name) { | ||||
|     out += "clamp("; | ||||
|     using Operation = TevStageConfig::Operation; | ||||
|     switch (operation) { | ||||
|     case Operation::Replace: | ||||
|  | @ -218,19 +221,19 @@ static void AppendAlphaCombiner(std::string& out, TevStageConfig::Operation oper | |||
|         out += variable_name + "[0] * " + variable_name + "[1]"; | ||||
|         break; | ||||
|     case Operation::Add: | ||||
|         out += "min(" + variable_name + "[0] + " + variable_name + "[1], 1.0)"; | ||||
|         out += variable_name + "[0] + " + variable_name + "[1]"; | ||||
|         break; | ||||
|     case Operation::AddSigned: | ||||
|         out += "clamp(" + variable_name + "[0] + " + variable_name + "[1] - 0.5, 0.0, 1.0)"; | ||||
|         out += variable_name + "[0] + " + variable_name + "[1] - 0.5"; | ||||
|         break; | ||||
|     case Operation::Lerp: | ||||
|         out += variable_name + "[0] * " + variable_name + "[2] + " + variable_name + "[1] * (1.0 - " + variable_name + "[2])"; | ||||
|         break; | ||||
|     case Operation::Subtract: | ||||
|         out += "max(" + variable_name + "[0] - " + variable_name + "[1], 0.0)"; | ||||
|         out += variable_name + "[0] - " + variable_name + "[1]"; | ||||
|         break; | ||||
|     case Operation::MultiplyThenAdd: | ||||
|         out += "min(" + variable_name + "[0] * " + variable_name + "[1] + " + variable_name + "[2], 1.0)"; | ||||
|         out += variable_name + "[0] * " + variable_name + "[1] + " + variable_name + "[2]"; | ||||
|         break; | ||||
|     case Operation::AddThenMultiply: | ||||
|         out += "min(" + variable_name + "[0] + " + variable_name + "[1], 1.0) * " + variable_name + "[2]"; | ||||
|  | @ -240,6 +243,7 @@ static void AppendAlphaCombiner(std::string& out, TevStageConfig::Operation oper | |||
|         LOG_CRITICAL(Render_OpenGL, "Unknown alpha combiner operation: %u", operation); | ||||
|         break; | ||||
|     } | ||||
|     out += ", 0.0, 1.0)"; | ||||
| } | ||||
| 
 | ||||
| /// Writes the if-statement condition used to evaluate alpha testing
 | ||||
|  | @ -253,22 +257,22 @@ static void AppendAlphaTestCondition(std::string& out, Regs::CompareFunc func) { | |||
|         out += "false"; | ||||
|         break; | ||||
|     case CompareFunc::Equal: | ||||
|         out += "int(g_last_tex_env_out.a * 255.0f) != alphatest_ref"; | ||||
|         out += "int(last_tex_env_out.a * 255.0f) != alphatest_ref"; | ||||
|         break; | ||||
|     case CompareFunc::NotEqual: | ||||
|         out += "int(g_last_tex_env_out.a * 255.0f) == alphatest_ref"; | ||||
|         out += "int(last_tex_env_out.a * 255.0f) == alphatest_ref"; | ||||
|         break; | ||||
|     case CompareFunc::LessThan: | ||||
|         out += "int(g_last_tex_env_out.a * 255.0f) >= alphatest_ref"; | ||||
|         out += "int(last_tex_env_out.a * 255.0f) >= alphatest_ref"; | ||||
|         break; | ||||
|     case CompareFunc::LessThanOrEqual: | ||||
|         out += "int(g_last_tex_env_out.a * 255.0f) > alphatest_ref"; | ||||
|         out += "int(last_tex_env_out.a * 255.0f) > alphatest_ref"; | ||||
|         break; | ||||
|     case CompareFunc::GreaterThan: | ||||
|         out += "int(g_last_tex_env_out.a * 255.0f) <= alphatest_ref"; | ||||
|         out += "int(last_tex_env_out.a * 255.0f) <= alphatest_ref"; | ||||
|         break; | ||||
|     case CompareFunc::GreaterThanOrEqual: | ||||
|         out += "int(g_last_tex_env_out.a * 255.0f) < alphatest_ref"; | ||||
|         out += "int(last_tex_env_out.a * 255.0f) < alphatest_ref"; | ||||
|         break; | ||||
|     default: | ||||
|         out += "false"; | ||||
|  | @ -307,16 +311,16 @@ static void WriteTevStage(std::string& out, const PicaShaderConfig& config, unsi | |||
|         AppendAlphaCombiner(out, stage.alpha_op, "alpha_results_" + index_name); | ||||
|         out += ";\n"; | ||||
| 
 | ||||
|         out += "g_last_tex_env_out = vec4(" | ||||
|             "clamp(color_output_" + index_name + " * " + std::to_string(stage.GetColorMultiplier()) + ".0, 0.0, 1.0)," | ||||
|         out += "last_tex_env_out = vec4(" | ||||
|             "clamp(color_output_" + index_name + " * " + std::to_string(stage.GetColorMultiplier()) + ".0, vec3(0.0), vec3(1.0))," | ||||
|             "clamp(alpha_output_" + index_name + " * " + std::to_string(stage.GetAlphaMultiplier()) + ".0, 0.0, 1.0));\n"; | ||||
|     } | ||||
| 
 | ||||
|     if (config.TevStageUpdatesCombinerBufferColor(index)) | ||||
|         out += "g_combiner_buffer.rgb = g_last_tex_env_out.rgb;\n"; | ||||
|         out += "combiner_buffer.rgb = last_tex_env_out.rgb;\n"; | ||||
| 
 | ||||
|     if (config.TevStageUpdatesCombinerBufferAlpha(index)) | ||||
|         out += "g_combiner_buffer.a = g_last_tex_env_out.a;\n"; | ||||
|         out += "combiner_buffer.a = last_tex_env_out.a;\n"; | ||||
| } | ||||
| 
 | ||||
| std::string GenerateFragmentShader(const PicaShaderConfig& config) { | ||||
|  | @ -324,10 +328,11 @@ std::string GenerateFragmentShader(const PicaShaderConfig& config) { | |||
| #version 330 | ||||
| #extension GL_ARB_explicit_uniform_location : require | ||||
| 
 | ||||
| #define NUM_VTX_ATTR 7 | ||||
| #define NUM_TEV_STAGES 6 | ||||
| 
 | ||||
| in vec4 attr[NUM_VTX_ATTR]; | ||||
| in vec4 primary_color; | ||||
| in vec2 texcoord[3]; | ||||
| 
 | ||||
| out vec4 color; | ||||
| )"; | ||||
| 
 | ||||
|  | @ -347,16 +352,16 @@ out vec4 color; | |||
|         return out; | ||||
|     } | ||||
| 
 | ||||
|     for (std::size_t index = 0; index < config.tev_stages.size(); ++index) | ||||
|     for (size_t index = 0; index < config.tev_stages.size(); ++index) | ||||
|         WriteTevStage(out, config, (unsigned)index); | ||||
| 
 | ||||
|     if (config.alpha_test_func != Regs::CompareFunc::Always) { | ||||
|         out += "if ("; | ||||
|         AppendAlphaTestCondition(out, config.alpha_test_func); | ||||
|         out += ") {\n discard;\n }\n"; | ||||
|         out += ") discard;\n"; | ||||
|     } | ||||
| 
 | ||||
|     out += "color = g_last_tex_env_out;\n}"; | ||||
|     out += "color = last_tex_env_out;\n}"; | ||||
| 
 | ||||
|     return out; | ||||
| } | ||||
|  | @ -365,21 +370,20 @@ std::string GenerateVertexShader() { | |||
|     static const std::string out = R"( | ||||
| #version 330 | ||||
| 
 | ||||
| #define NUM_VTX_ATTR 7 | ||||
| 
 | ||||
| in vec4 vert_position; | ||||
| in vec4 vert_color; | ||||
| in vec2 vert_texcoords0; | ||||
| in vec2 vert_texcoords1; | ||||
| in vec2 vert_texcoords2; | ||||
| in vec2 vert_texcoord0; | ||||
| in vec2 vert_texcoord1; | ||||
| in vec2 vert_texcoord2; | ||||
| 
 | ||||
| out vec4 attr[NUM_VTX_ATTR]; | ||||
| out vec4 primary_color; | ||||
| out vec2 texcoord[3]; | ||||
| 
 | ||||
| void main() { | ||||
|     attr[2] = vert_color; | ||||
|     attr[3] = vec4(vert_texcoords0.xy, vert_texcoords1.xy); | ||||
|     attr[5] = vec4(0.0, 0.0, vert_texcoords2.xy); | ||||
| 
 | ||||
|     primary_color = vert_color; | ||||
|     texcoord[0] = vert_texcoord0; | ||||
|     texcoord[1] = vert_texcoord1; | ||||
|     texcoord[2] = vert_texcoord2; | ||||
|     gl_Position = vec4(vert_position.x, -vert_position.y, -vert_position.z, vert_position.w); | ||||
| } | ||||
| )"; | ||||
|  |  | |||
|  | @ -68,9 +68,9 @@ GLuint LoadProgram(const char* vertex_shader, const char* fragment_shader) { | |||
| 
 | ||||
|     glBindAttribLocation(program_id, Attributes::ATTRIBUTE_POSITION, "vert_position"); | ||||
|     glBindAttribLocation(program_id, Attributes::ATTRIBUTE_COLOR, "vert_color"); | ||||
|     glBindAttribLocation(program_id, Attributes::ATTRIBUTE_TEXCOORDS + 0, "vert_texcoords0"); | ||||
|     glBindAttribLocation(program_id, Attributes::ATTRIBUTE_TEXCOORDS + 1, "vert_texcoords1"); | ||||
|     glBindAttribLocation(program_id, Attributes::ATTRIBUTE_TEXCOORDS + 2, "vert_texcoords2"); | ||||
|     glBindAttribLocation(program_id, Attributes::ATTRIBUTE_TEXCOORDS + 0, "vert_texcoord0"); | ||||
|     glBindAttribLocation(program_id, Attributes::ATTRIBUTE_TEXCOORDS + 1, "vert_texcoord1"); | ||||
|     glBindAttribLocation(program_id, Attributes::ATTRIBUTE_TEXCOORDS + 2, "vert_texcoord2"); | ||||
| 
 | ||||
|     glLinkProgram(program_id); | ||||
| 
 | ||||
|  |  | |||
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