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	reformat all files with clang-format
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					 79 changed files with 659 additions and 707 deletions
				
			
		|  | @ -66,14 +66,14 @@ OutputVertex OutputVertex::FromAttributeBuffer(const RasterizerRegs& regs, | |||
|     } | ||||
| 
 | ||||
|     LOG_TRACE(HW_GPU, | ||||
|                 "Output vertex: pos({:.2}, {:.2}, {:.2}, {:.2}), quat({:.2}, {:.2}, {:.2}, {:.2}), " | ||||
|                 "col({:.2}, {:.2}, {:.2}, {:.2}), tc0({:.2}, {:.2}), view({:.2}, {:.2}, {:.2})", | ||||
|                 ret.pos.x.ToFloat32(), ret.pos.y.ToFloat32(), ret.pos.z.ToFloat32(), | ||||
|                 ret.pos.w.ToFloat32(), ret.quat.x.ToFloat32(), ret.quat.y.ToFloat32(), | ||||
|                 ret.quat.z.ToFloat32(), ret.quat.w.ToFloat32(), ret.color.x.ToFloat32(), | ||||
|                 ret.color.y.ToFloat32(), ret.color.z.ToFloat32(), ret.color.w.ToFloat32(), | ||||
|                 ret.tc0.u().ToFloat32(), ret.tc0.v().ToFloat32(), ret.view.x.ToFloat32(), | ||||
|                 ret.view.y.ToFloat32(), ret.view.z.ToFloat32()); | ||||
|               "Output vertex: pos({:.2}, {:.2}, {:.2}, {:.2}), quat({:.2}, {:.2}, {:.2}, {:.2}), " | ||||
|               "col({:.2}, {:.2}, {:.2}, {:.2}), tc0({:.2}, {:.2}), view({:.2}, {:.2}, {:.2})", | ||||
|               ret.pos.x.ToFloat32(), ret.pos.y.ToFloat32(), ret.pos.z.ToFloat32(), | ||||
|               ret.pos.w.ToFloat32(), ret.quat.x.ToFloat32(), ret.quat.y.ToFloat32(), | ||||
|               ret.quat.z.ToFloat32(), ret.quat.w.ToFloat32(), ret.color.x.ToFloat32(), | ||||
|               ret.color.y.ToFloat32(), ret.color.z.ToFloat32(), ret.color.w.ToFloat32(), | ||||
|               ret.tc0.u().ToFloat32(), ret.tc0.v().ToFloat32(), ret.view.x.ToFloat32(), | ||||
|               ret.view.y.ToFloat32(), ret.view.z.ToFloat32()); | ||||
| 
 | ||||
|     return ret; | ||||
| } | ||||
|  |  | |||
|  | @ -447,8 +447,8 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData | |||
| 
 | ||||
|             default: | ||||
|                 LOG_ERROR(HW_GPU, "Unhandled arithmetic instruction: 0x{:02x} ({}): 0x{:08x}", | ||||
|                             (int)instr.opcode.Value().EffectiveOpCode(), | ||||
|                             instr.opcode.Value().GetInfo().name, instr.hex); | ||||
|                           (int)instr.opcode.Value().EffectiveOpCode(), | ||||
|                           instr.opcode.Value().GetInfo().name, instr.hex); | ||||
|                 DEBUG_ASSERT(false); | ||||
|                 break; | ||||
|             } | ||||
|  | @ -536,8 +536,8 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData | |||
|                 Record<DebugDataRecord::DEST_OUT>(debug_data, iteration, dest); | ||||
|             } else { | ||||
|                 LOG_ERROR(HW_GPU, "Unhandled multiply-add instruction: 0x{:02x} ({}): 0x{:08x}", | ||||
|                             (int)instr.opcode.Value().EffectiveOpCode(), | ||||
|                             instr.opcode.Value().GetInfo().name, instr.hex); | ||||
|                           (int)instr.opcode.Value().EffectiveOpCode(), | ||||
|                           instr.opcode.Value().GetInfo().name, instr.hex); | ||||
|             } | ||||
|             break; | ||||
|         } | ||||
|  | @ -654,8 +654,8 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData | |||
| 
 | ||||
|             default: | ||||
|                 LOG_ERROR(HW_GPU, "Unhandled instruction: 0x{:02x} ({}): 0x{:08x}", | ||||
|                             (int)instr.opcode.Value().EffectiveOpCode(), | ||||
|                             instr.opcode.Value().GetInfo().name, instr.hex); | ||||
|                           (int)instr.opcode.Value().EffectiveOpCode(), | ||||
|                           instr.opcode.Value().GetInfo().name, instr.hex); | ||||
|                 break; | ||||
|             } | ||||
| 
 | ||||
|  |  | |||
|  | @ -859,7 +859,7 @@ void JitShader::Compile_NextInstr() { | |||
|     } else { | ||||
|         // Unhandled instruction
 | ||||
|         LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x{:02x} (0x{:08x})", | ||||
|                        static_cast<u32>(instr.opcode.Value().EffectiveOpCode()), instr.hex); | ||||
|                      static_cast<u32>(instr.opcode.Value().EffectiveOpCode()), instr.hex); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
|  |  | |||
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