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	Common: Import BitSet from Dolphin
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		|  | @ -24,6 +24,7 @@ set(SRCS | |||
| set(HEADERS | ||||
|             assert.h | ||||
|             bit_field.h | ||||
|             bit_set.h | ||||
|             break_points.h | ||||
|             chunk_file.h | ||||
|             code_block.h | ||||
|  |  | |||
							
								
								
									
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								src/common/bit_set.h
									
										
									
									
									
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							|  | @ -0,0 +1,189 @@ | |||
| // This file is under the public domain.
 | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include <cstddef> | ||||
| #ifdef _WIN32 | ||||
| #include <intrin.h> | ||||
| #endif | ||||
| #include <initializer_list> | ||||
| #include <type_traits> | ||||
| #include "common/common_types.h" | ||||
| 
 | ||||
| // namespace avoids conflict with OS X Carbon; don't use BitSet<T> directly
 | ||||
| namespace Common { | ||||
| 
 | ||||
| // Helper functions:
 | ||||
| 
 | ||||
| #ifdef _WIN32 | ||||
| template <typename T> | ||||
| static inline int CountSetBits(T v) | ||||
| { | ||||
|     // from https://graphics.stanford.edu/~seander/bithacks.html
 | ||||
|     // GCC has this built in, but MSVC's intrinsic will only emit the actual
 | ||||
|     // POPCNT instruction, which we're not depending on
 | ||||
|     v = v - ((v >> 1) & (T)~(T)0/3); | ||||
|     v = (v & (T)~(T)0/15*3) + ((v >> 2) & (T)~(T)0/15*3); | ||||
|     v = (v + (v >> 4)) & (T)~(T)0/255*15; | ||||
|     return (T)(v * ((T)~(T)0/255)) >> (sizeof(T) - 1) * 8; | ||||
| } | ||||
| static inline int LeastSignificantSetBit(u8 val) | ||||
| { | ||||
|     unsigned long index; | ||||
|     _BitScanForward(&index, val); | ||||
|     return (int)index; | ||||
| } | ||||
| static inline int LeastSignificantSetBit(u16 val) | ||||
| { | ||||
|     unsigned long index; | ||||
|     _BitScanForward(&index, val); | ||||
|     return (int)index; | ||||
| } | ||||
| static inline int LeastSignificantSetBit(u32 val) | ||||
| { | ||||
|     unsigned long index; | ||||
|     _BitScanForward(&index, val); | ||||
|     return (int)index; | ||||
| } | ||||
| static inline int LeastSignificantSetBit(u64 val) | ||||
| { | ||||
|     unsigned long index; | ||||
|     _BitScanForward64(&index, val); | ||||
|     return (int)index; | ||||
| } | ||||
| #else | ||||
| static inline int CountSetBits(u8 val) { return __builtin_popcount(val); } | ||||
| static inline int CountSetBits(u16 val) { return __builtin_popcount(val); } | ||||
| static inline int CountSetBits(u32 val) { return __builtin_popcount(val); } | ||||
| static inline int CountSetBits(u64 val) { return __builtin_popcountll(val); } | ||||
| static inline int LeastSignificantSetBit(u8 val) { return __builtin_ctz(val); } | ||||
| static inline int LeastSignificantSetBit(u16 val) { return __builtin_ctz(val); } | ||||
| static inline int LeastSignificantSetBit(u32 val) { return __builtin_ctz(val); } | ||||
| static inline int LeastSignificantSetBit(u64 val) { return __builtin_ctzll(val); } | ||||
| #endif | ||||
| 
 | ||||
| // Similar to std::bitset, this is a class which encapsulates a bitset, i.e.
 | ||||
| // using the set bits of an integer to represent a set of integers.  Like that
 | ||||
| // class, it acts like an array of bools:
 | ||||
| //     BitSet32 bs;
 | ||||
| //     bs[1] = true;
 | ||||
| // but also like the underlying integer ([0] = least significant bit):
 | ||||
| //     BitSet32 bs2 = ...;
 | ||||
| //     bs = (bs ^ bs2) & BitSet32(0xffff);
 | ||||
| // The following additional functionality is provided:
 | ||||
| // - Construction using an initializer list.
 | ||||
| //     BitSet bs { 1, 2, 4, 8 };
 | ||||
| // - Efficiently iterating through the set bits:
 | ||||
| //     for (int i : bs)
 | ||||
| //         [i is the *index* of a set bit]
 | ||||
| //   (This uses the appropriate CPU instruction to find the next set bit in one
 | ||||
| //   operation.)
 | ||||
| // - Counting set bits using .Count() - see comment on that method.
 | ||||
| 
 | ||||
| // TODO: use constexpr when MSVC gets out of the Dark Ages
 | ||||
| 
 | ||||
| template <typename IntTy> | ||||
| class BitSet | ||||
| { | ||||
|     static_assert(!std::is_signed<IntTy>::value, "BitSet should not be used with signed types"); | ||||
| public: | ||||
|     // A reference to a particular bit, returned from operator[].
 | ||||
|     class Ref | ||||
|     { | ||||
|     public: | ||||
|         Ref(Ref&& other) : m_bs(other.m_bs), m_mask(other.m_mask) {} | ||||
|         Ref(BitSet* bs, IntTy mask) : m_bs(bs), m_mask(mask) {} | ||||
|         operator bool() const { return (m_bs->m_val & m_mask) != 0; } | ||||
|         bool operator=(bool set) | ||||
|         { | ||||
|             m_bs->m_val = (m_bs->m_val & ~m_mask) | (set ? m_mask : 0); | ||||
|             return set; | ||||
|         } | ||||
|     private: | ||||
|         BitSet* m_bs; | ||||
|         IntTy m_mask; | ||||
|     }; | ||||
| 
 | ||||
|     // A STL-like iterator is required to be able to use range-based for loops.
 | ||||
|     class Iterator | ||||
|     { | ||||
|     public: | ||||
|         Iterator(const Iterator& other) : m_val(other.m_val), m_bit(other.m_bit) {} | ||||
|         Iterator(IntTy val, int bit) : m_val(val), m_bit(bit) {} | ||||
|         Iterator& operator=(Iterator other) { new (this) Iterator(other); return *this; } | ||||
|         int operator*() { return m_bit; } | ||||
|         Iterator& operator++() | ||||
|         { | ||||
|             if (m_val == 0) | ||||
|             { | ||||
|                 m_bit = -1; | ||||
|             } | ||||
|             else | ||||
|             { | ||||
|                 int bit = LeastSignificantSetBit(m_val); | ||||
|                 m_val &= ~(1 << bit); | ||||
|                 m_bit = bit; | ||||
|             } | ||||
|             return *this; | ||||
|         } | ||||
|         Iterator operator++(int _) | ||||
|         { | ||||
|             Iterator other(*this); | ||||
|             ++*this; | ||||
|             return other; | ||||
|         } | ||||
|         bool operator==(Iterator other) const { return m_bit == other.m_bit; } | ||||
|         bool operator!=(Iterator other) const { return m_bit != other.m_bit; } | ||||
|     private: | ||||
|         IntTy m_val; | ||||
|         int m_bit; | ||||
|     }; | ||||
| 
 | ||||
|     BitSet() : m_val(0) {} | ||||
|     explicit BitSet(IntTy val) : m_val(val) {} | ||||
|     BitSet(std::initializer_list<int> init) | ||||
|     { | ||||
|         m_val = 0; | ||||
|         for (int bit : init) | ||||
|             m_val |= (IntTy)1 << bit; | ||||
|     } | ||||
| 
 | ||||
|     static BitSet AllTrue(size_t count) | ||||
|     { | ||||
|         return BitSet(count == sizeof(IntTy)*8 ? ~(IntTy)0 : (((IntTy)1 << count) - 1)); | ||||
|     } | ||||
| 
 | ||||
|     Ref operator[](size_t bit) { return Ref(this, (IntTy)1 << bit); } | ||||
|     const Ref operator[](size_t bit) const { return (*const_cast<BitSet*>(this))[bit]; } | ||||
|     bool operator==(BitSet other) const { return m_val == other.m_val; } | ||||
|     bool operator!=(BitSet other) const { return m_val != other.m_val; } | ||||
|     bool operator<(BitSet other) const { return m_val < other.m_val; } | ||||
|     bool operator>(BitSet other) const { return m_val > other.m_val; } | ||||
|     BitSet operator|(BitSet other) const { return BitSet(m_val | other.m_val); } | ||||
|     BitSet operator&(BitSet other) const { return BitSet(m_val & other.m_val); } | ||||
|     BitSet operator^(BitSet other) const { return BitSet(m_val ^ other.m_val); } | ||||
|     BitSet operator~() const { return BitSet(~m_val); } | ||||
|     BitSet& operator|=(BitSet other) { return *this = *this | other; } | ||||
|     BitSet& operator&=(BitSet other) { return *this = *this & other; } | ||||
|     BitSet& operator^=(BitSet other) { return *this = *this ^ other; } | ||||
|     operator u32() = delete; | ||||
|     operator bool() { return m_val != 0; } | ||||
| 
 | ||||
|     // Warning: Even though on modern CPUs this is a single fast instruction,
 | ||||
|     // Dolphin's official builds do not currently assume POPCNT support on x86,
 | ||||
|     // so slower explicit bit twiddling is generated.  Still should generally
 | ||||
|     // be faster than a loop.
 | ||||
|     unsigned int Count() const { return CountSetBits(m_val); } | ||||
| 
 | ||||
|     Iterator begin() const { Iterator it(m_val, 0); return ++it; } | ||||
|     Iterator end() const { return Iterator(m_val, -1); } | ||||
| 
 | ||||
|     IntTy m_val; | ||||
| }; | ||||
| 
 | ||||
| } // Common
 | ||||
| 
 | ||||
| typedef Common::BitSet<u8> BitSet8; | ||||
| typedef Common::BitSet<u16> BitSet16; | ||||
| typedef Common::BitSet<u32> BitSet32; | ||||
| typedef Common::BitSet<u64> BitSet64; | ||||
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