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	Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT.
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					 19 changed files with 968 additions and 4 deletions
				
			
		|  | @ -71,6 +71,7 @@ int main(int argc, char **argv) { | |||
|     EmuWindow_GLFW* emu_window = new EmuWindow_GLFW; | ||||
| 
 | ||||
|     VideoCore::g_hw_renderer_enabled = Settings::values.use_hw_renderer; | ||||
|     VideoCore::g_shader_jit_enabled = Settings::values.use_shader_jit; | ||||
| 
 | ||||
|     System::Init(emu_window); | ||||
| 
 | ||||
|  |  | |||
|  | @ -61,6 +61,7 @@ void Config::ReadValues() { | |||
| 
 | ||||
|     // Renderer
 | ||||
|     Settings::values.use_hw_renderer = glfw_config->GetBoolean("Renderer", "use_hw_renderer", false); | ||||
|     Settings::values.use_shader_jit = glfw_config->GetBoolean("Renderer", "use_shader_jit", true); | ||||
| 
 | ||||
|     Settings::values.bg_red   = (float)glfw_config->GetReal("Renderer", "bg_red",   1.0); | ||||
|     Settings::values.bg_green = (float)glfw_config->GetReal("Renderer", "bg_green", 1.0); | ||||
|  |  | |||
|  | @ -42,6 +42,10 @@ frame_skip = | |||
| # 0 (default): Software, 1: Hardware | ||||
| use_hw_renderer = | ||||
| 
 | ||||
| # Whether to use the Just-In-Time (JIT) compiler for shader emulation | ||||
| # 0 : Interpreter (slow), 1 (default): JIT (fast) | ||||
| use_shader_jit = | ||||
| 
 | ||||
| # The clear color for the renderer. What shows up on the sides of the bottom screen. | ||||
| # Must be in range of 0.0-1.0. Defaults to 1.0 for all. | ||||
| bg_red = | ||||
|  |  | |||
|  | @ -44,6 +44,7 @@ void Config::ReadValues() { | |||
| 
 | ||||
|     qt_config->beginGroup("Renderer"); | ||||
|     Settings::values.use_hw_renderer = qt_config->value("use_hw_renderer", false).toBool(); | ||||
|     Settings::values.use_shader_jit = qt_config->value("use_shader_jit", true).toBool(); | ||||
| 
 | ||||
|     Settings::values.bg_red   = qt_config->value("bg_red",   1.0).toFloat(); | ||||
|     Settings::values.bg_green = qt_config->value("bg_green", 1.0).toFloat(); | ||||
|  | @ -77,6 +78,7 @@ void Config::SaveValues() { | |||
| 
 | ||||
|     qt_config->beginGroup("Renderer"); | ||||
|     qt_config->setValue("use_hw_renderer", Settings::values.use_hw_renderer); | ||||
|     qt_config->setValue("use_shader_jit", Settings::values.use_shader_jit); | ||||
| 
 | ||||
|     // Cast to double because Qt's written float values are not human-readable
 | ||||
|     qt_config->setValue("bg_red",   (double)Settings::values.bg_red); | ||||
|  |  | |||
|  | @ -131,6 +131,9 @@ GMainWindow::GMainWindow() : emu_thread(nullptr) | |||
|     ui.action_Use_Hardware_Renderer->setChecked(Settings::values.use_hw_renderer); | ||||
|     SetHardwareRendererEnabled(ui.action_Use_Hardware_Renderer->isChecked()); | ||||
| 
 | ||||
|     ui.action_Use_Shader_JIT->setChecked(Settings::values.use_shader_jit); | ||||
|     SetShaderJITEnabled(ui.action_Use_Shader_JIT->isChecked()); | ||||
| 
 | ||||
|     ui.action_Single_Window_Mode->setChecked(settings.value("singleWindowMode", true).toBool()); | ||||
|     ToggleWindowMode(); | ||||
| 
 | ||||
|  | @ -144,6 +147,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr) | |||
|     connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame())); | ||||
|     connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame())); | ||||
|     connect(ui.action_Use_Hardware_Renderer, SIGNAL(triggered(bool)), this, SLOT(SetHardwareRendererEnabled(bool))); | ||||
|     connect(ui.action_Use_Shader_JIT, SIGNAL(triggered(bool)), this, SLOT(SetShaderJITEnabled(bool))); | ||||
|     connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode())); | ||||
|     connect(ui.action_Hotkeys, SIGNAL(triggered()), this, SLOT(OnOpenHotkeysDialog())); | ||||
| 
 | ||||
|  | @ -331,6 +335,10 @@ void GMainWindow::SetHardwareRendererEnabled(bool enabled) { | |||
|     VideoCore::g_hw_renderer_enabled = enabled; | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::SetShaderJITEnabled(bool enabled) { | ||||
|     VideoCore::g_shader_jit_enabled = enabled; | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::ToggleWindowMode() { | ||||
|     if (ui.action_Single_Window_Mode->isChecked()) { | ||||
|         // Render in the main window...
 | ||||
|  |  | |||
|  | @ -70,6 +70,7 @@ private slots: | |||
|     void OnConfigure(); | ||||
|     void OnDisplayTitleBars(bool); | ||||
|     void SetHardwareRendererEnabled(bool); | ||||
|     void SetShaderJITEnabled(bool); | ||||
|     void ToggleWindowMode(); | ||||
| 
 | ||||
| private: | ||||
|  |  | |||
|  | @ -66,6 +66,7 @@ | |||
|     <addaction name="action_Stop"/> | ||||
|     <addaction name="separator"/> | ||||
|     <addaction name="action_Use_Hardware_Renderer"/> | ||||
|     <addaction name="action_Use_Shader_JIT"/> | ||||
|     <addaction name="action_Configure"/> | ||||
|    </widget> | ||||
|    <widget class="QMenu" name="menu_View"> | ||||
|  | @ -153,6 +154,14 @@ | |||
|     <string>Use Hardware Renderer</string> | ||||
|    </property> | ||||
|   </action> | ||||
|   <action name="action_Use_Shader_JIT"> | ||||
|    <property name="checkable"> | ||||
|     <bool>true</bool> | ||||
|    </property> | ||||
|    <property name="text"> | ||||
|     <string>Use Shader JIT</string> | ||||
|    </property> | ||||
|   </action> | ||||
|   <action name="action_Configure"> | ||||
|    <property name="text"> | ||||
|     <string>Configure ...</string> | ||||
|  |  | |||
|  | @ -53,6 +53,7 @@ struct Values { | |||
| 
 | ||||
|     // Renderer
 | ||||
|     bool use_hw_renderer; | ||||
|     bool use_shader_jit; | ||||
| 
 | ||||
|     float bg_red; | ||||
|     float bg_green; | ||||
|  |  | |||
|  | @ -13,6 +13,7 @@ set(SRCS | |||
|             rasterizer.cpp | ||||
|             shader/shader.cpp | ||||
|             shader/shader_interpreter.cpp | ||||
|             shader/shader_jit.cpp | ||||
|             utils.cpp | ||||
|             video_core.cpp | ||||
|             ) | ||||
|  | @ -38,10 +39,19 @@ set(HEADERS | |||
|             renderer_base.h | ||||
|             shader/shader.h | ||||
|             shader/shader_interpreter.h | ||||
|             shader/shader_jit.h | ||||
|             utils.h | ||||
|             video_core.h | ||||
|             ) | ||||
| 
 | ||||
| if(_M_X86_64) | ||||
|     set(SRCS ${SRCS} | ||||
|             shader/shader_jit_x64.cpp) | ||||
| else() | ||||
|     set(SRCS ${SRCS} | ||||
|             shader/shader_jit_fake.cpp) | ||||
| endif() | ||||
| 
 | ||||
| create_directory_groups(${SRCS} ${HEADERS}) | ||||
| 
 | ||||
| add_library(video_core STATIC ${SRCS} ${HEADERS}) | ||||
|  |  | |||
|  | @ -6,6 +6,7 @@ | |||
| #include <unordered_map> | ||||
| 
 | ||||
| #include "pica.h" | ||||
| #include "shader/shader.h" | ||||
| 
 | ||||
| namespace Pica { | ||||
| 
 | ||||
|  | @ -84,6 +85,8 @@ void Init() { | |||
| } | ||||
| 
 | ||||
| void Shutdown() { | ||||
|     Shader::Shutdown(); | ||||
| 
 | ||||
|     memset(&g_state, 0, sizeof(State)); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -2,21 +2,52 @@ | |||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include "common/logging/log.h" | ||||
| #include <memory> | ||||
| #include <unordered_map> | ||||
| 
 | ||||
| #include "common/hash.h" | ||||
| #include "common/make_unique.h" | ||||
| #include "common/profiler.h" | ||||
| 
 | ||||
| #include "video_core/debug_utils/debug_utils.h" | ||||
| #include "video_core/pica.h" | ||||
| #include "video_core/video_core.h" | ||||
| 
 | ||||
| #include "shader.h" | ||||
| #include "shader_interpreter.h" | ||||
| #include "shader_jit.h" | ||||
| 
 | ||||
| namespace Pica { | ||||
| 
 | ||||
| namespace Shader { | ||||
| 
 | ||||
| #ifdef ARCHITECTURE_x86_64 | ||||
| 
 | ||||
| static std::unordered_map<u64, CompiledShader*> shader_map; | ||||
| static JitCompiler jit; | ||||
| static CompiledShader* jit_shader; | ||||
| 
 | ||||
| #endif // ARCHITECTURE_x86_64
 | ||||
| 
 | ||||
| void Setup(UnitState& state) { | ||||
|     // TODO(bunnei): This will be used by the JIT in a subsequent patch
 | ||||
| #ifdef ARCHITECTURE_x86_64 | ||||
|     if (VideoCore::g_shader_jit_enabled) { | ||||
|         u64 cache_key = (Common::ComputeHash64(&g_state.vs.program_code, sizeof(g_state.vs.program_code)) ^ | ||||
|             Common::ComputeHash64(&g_state.vs.swizzle_data, sizeof(g_state.vs.swizzle_data)) ^ | ||||
|             g_state.regs.vs.main_offset); | ||||
| 
 | ||||
|         auto iter = shader_map.find(cache_key); | ||||
|         if (iter != shader_map.end()) { | ||||
|             jit_shader = iter->second; | ||||
|         } else { | ||||
|             jit_shader = jit.Compile(); | ||||
|             shader_map.emplace(cache_key, jit_shader); | ||||
|         } | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void Shutdown() { | ||||
|     shader_map.clear(); | ||||
| } | ||||
| 
 | ||||
| static Common::Profiling::TimingCategory shader_category("Vertex Shader"); | ||||
|  | @ -54,7 +85,14 @@ OutputVertex Run(UnitState& state, const InputVertex& input, int num_attributes) | |||
|     state.conditional_code[0] = false; | ||||
|     state.conditional_code[1] = false; | ||||
| 
 | ||||
| #ifdef ARCHITECTURE_x86_64 | ||||
|     if (VideoCore::g_shader_jit_enabled) | ||||
|         jit_shader(&state); | ||||
|     else | ||||
|         RunInterpreter(state); | ||||
| #else | ||||
|     RunInterpreter(state); | ||||
| #endif | ||||
| 
 | ||||
| #if PICA_DUMP_SHADERS | ||||
|     DebugUtils::DumpShader(setup.program_code.data(), state.debug.max_offset, setup.swizzle_data.data(), | ||||
|  |  | |||
|  | @ -149,6 +149,9 @@ struct UnitState { | |||
|  */ | ||||
| void Setup(UnitState& state); | ||||
| 
 | ||||
| /// Performs any cleanup when the emulator is shutdown
 | ||||
| void Shutdown(); | ||||
| 
 | ||||
| /**
 | ||||
|  * Runs the currently setup shader | ||||
|  * @param state Shader unit state, must be setup per shader and per shader unit | ||||
|  |  | |||
							
								
								
									
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								src/video_core/shader/shader_jit.cpp
									
										
									
									
									
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								src/video_core/shader/shader_jit.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,36 @@ | |||
| // Copyright 2015 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include "video_core/pica.h" | ||||
| 
 | ||||
| #include "shader.h" | ||||
| #include "shader_jit.h" | ||||
| 
 | ||||
| namespace Pica { | ||||
| 
 | ||||
| namespace Shader { | ||||
| 
 | ||||
| JitShader::JitShader() : jitted(nullptr) { | ||||
| } | ||||
| 
 | ||||
| void JitShader::DoJit(JitCompiler& jit) { | ||||
|     jitted = jit.Compile(); | ||||
| } | ||||
| 
 | ||||
| void JitShader::Run(UnitState& state) { | ||||
|     if (jitted) | ||||
|         jitted(&state); | ||||
| } | ||||
| 
 | ||||
| JitCompiler::JitCompiler() { | ||||
|     AllocCodeSpace(1024 * 1024 * 4); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Clear() { | ||||
|     ClearCodeSpace(); | ||||
| } | ||||
| 
 | ||||
| } // namespace Shader
 | ||||
| 
 | ||||
| } // namespace Pica
 | ||||
							
								
								
									
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								src/video_core/shader/shader_jit.h
									
										
									
									
									
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							|  | @ -0,0 +1,85 @@ | |||
| // Copyright 2015 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include <nihstro/shader_bytecode.h> | ||||
| 
 | ||||
| #if defined(_M_X86_64) | ||||
| #include "common/x64_emitter.h" | ||||
| #else | ||||
| #include "common/fake_emitter.h" | ||||
| #endif | ||||
| 
 | ||||
| #include "video_core/pica.h" | ||||
| 
 | ||||
| #include "shader.h" | ||||
| 
 | ||||
| using nihstro::Instruction; | ||||
| using nihstro::OpCode; | ||||
| using nihstro::SwizzlePattern; | ||||
| 
 | ||||
| namespace Pica { | ||||
| 
 | ||||
| namespace Shader { | ||||
| 
 | ||||
| using CompiledShader = void(void* state); | ||||
| 
 | ||||
| /**
 | ||||
|  * This class implements the shader JIT compiler. It recompiles a Pica shader program into x86_64 | ||||
|  * code that can be executed on the host machine directly. | ||||
|  */ | ||||
| class JitCompiler : public Gen::XCodeBlock { | ||||
| public: | ||||
|     JitCompiler(); | ||||
| 
 | ||||
|     CompiledShader* Compile(); | ||||
| 
 | ||||
|     void Clear(); | ||||
| 
 | ||||
|     void Compile_ADD(Instruction instr); | ||||
|     void Compile_DP3(Instruction instr); | ||||
|     void Compile_DP4(Instruction instr); | ||||
|     void Compile_MUL(Instruction instr); | ||||
|     void Compile_FLR(Instruction instr); | ||||
|     void Compile_MAX(Instruction instr); | ||||
|     void Compile_MIN(Instruction instr); | ||||
|     void Compile_RCP(Instruction instr); | ||||
|     void Compile_RSQ(Instruction instr); | ||||
|     void Compile_MOVA(Instruction instr); | ||||
|     void Compile_MOV(Instruction instr); | ||||
|     void Compile_SLTI(Instruction instr); | ||||
|     void Compile_NOP(Instruction instr); | ||||
|     void Compile_END(Instruction instr); | ||||
|     void Compile_CALL(Instruction instr); | ||||
|     void Compile_CALLC(Instruction instr); | ||||
|     void Compile_CALLU(Instruction instr); | ||||
|     void Compile_IF(Instruction instr); | ||||
|     void Compile_LOOP(Instruction instr); | ||||
|     void Compile_JMP(Instruction instr); | ||||
|     void Compile_CMP(Instruction instr); | ||||
|     void Compile_MAD(Instruction instr); | ||||
| 
 | ||||
| private: | ||||
|     void Compile_Block(unsigned stop); | ||||
|     void Compile_NextInstr(unsigned* offset); | ||||
| 
 | ||||
| #if defined(_M_X86_64) | ||||
|     void Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg, Gen::X64Reg dest); | ||||
|     void Compile_DestEnable(Instruction instr, Gen::X64Reg dest); | ||||
| 
 | ||||
|     void Compile_EvaluateCondition(Instruction instr); | ||||
|     void Compile_UniformCondition(Instruction instr); | ||||
| #endif | ||||
| 
 | ||||
|     /// Pointer to the variable that stores the current Pica code offset. Used to handle nested code blocks.
 | ||||
|     unsigned* offset_ptr = nullptr; | ||||
| 
 | ||||
|     bool done = false; | ||||
|     bool looping = false; | ||||
| }; | ||||
| 
 | ||||
| } // Shader
 | ||||
| 
 | ||||
| } // Pica
 | ||||
							
								
								
									
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								src/video_core/shader/shader_jit_fake.cpp
									
										
									
									
									
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								src/video_core/shader/shader_jit_fake.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,91 @@ | |||
| // Copyright 2015 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include "common/fake_emitter.h" | ||||
| 
 | ||||
| #include "video_core/shader/shader.h" | ||||
| #include "video_core/shader/shader_jit.h" | ||||
| 
 | ||||
| namespace Pica { | ||||
| 
 | ||||
| namespace Shader { | ||||
| 
 | ||||
| using namespace FakeGen; | ||||
| 
 | ||||
| void Jit::Comp_ADD(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_DP3(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_DP4(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_MUL(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_FLR(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_MAX(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_MIN(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_MOVA(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_MOV(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_SLTI(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_RCP(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_RSQ(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_NOP(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_END(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_CALL(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_CALLC(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_CALLU(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_CMP(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_MAD(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_IF(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_LOOP(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_JMP(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void Jit::Comp_NextInstr(unsigned* offset) { | ||||
| } | ||||
| 
 | ||||
| CompiledShader Jit::Compile() { | ||||
|     return nullptr; | ||||
| } | ||||
| 
 | ||||
| } // namespace Shader
 | ||||
| 
 | ||||
| } // namespace Pica
 | ||||
							
								
								
									
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							|  | @ -0,0 +1,669 @@ | |||
| // Copyright 2015 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include <smmintrin.h> | ||||
| 
 | ||||
| #include "common/abi.h" | ||||
| #include "common/cpu_detect.h" | ||||
| #include "common/x64_emitter.h" | ||||
| 
 | ||||
| #include "shader.h" | ||||
| #include "shader_jit.h" | ||||
| 
 | ||||
| namespace Pica { | ||||
| 
 | ||||
| namespace Shader { | ||||
| 
 | ||||
| using namespace Gen; | ||||
| 
 | ||||
| typedef void (JitCompiler::*JitFunction)(Instruction instr); | ||||
| 
 | ||||
| const JitFunction instr_table[64] = { | ||||
|     &JitCompiler::Compile_ADD,      // add
 | ||||
|     &JitCompiler::Compile_DP3,      // dp3
 | ||||
|     &JitCompiler::Compile_DP4,      // dp4
 | ||||
|     nullptr,                        // dph
 | ||||
|     nullptr,                        // unknown
 | ||||
|     nullptr,                        // ex2
 | ||||
|     nullptr,                        // lg2
 | ||||
|     nullptr,                        // unknown
 | ||||
|     &JitCompiler::Compile_MUL,      // mul
 | ||||
|     nullptr,                        // lge
 | ||||
|     nullptr,                        // slt
 | ||||
|     &JitCompiler::Compile_FLR,      // flr
 | ||||
|     &JitCompiler::Compile_MAX,      // max
 | ||||
|     &JitCompiler::Compile_MIN,      // min
 | ||||
|     &JitCompiler::Compile_RCP,      // rcp
 | ||||
|     &JitCompiler::Compile_RSQ,      // rsq
 | ||||
|     nullptr,                        // unknown
 | ||||
|     nullptr,                        // unknown
 | ||||
|     &JitCompiler::Compile_MOVA,     // mova
 | ||||
|     &JitCompiler::Compile_MOV,      // mov
 | ||||
|     nullptr,                        // unknown
 | ||||
|     nullptr,                        // unknown
 | ||||
|     nullptr,                        // unknown
 | ||||
|     nullptr,                        // unknown
 | ||||
|     nullptr,                        // dphi
 | ||||
|     nullptr,                        // unknown
 | ||||
|     nullptr,                        // sgei
 | ||||
|     &JitCompiler::Compile_SLTI,     // slti
 | ||||
|     nullptr,                        // unknown
 | ||||
|     nullptr,                        // unknown
 | ||||
|     nullptr,                        // unknown
 | ||||
|     nullptr,                        // unknown
 | ||||
|     nullptr,                        // unknown
 | ||||
|     &JitCompiler::Compile_NOP,      // nop
 | ||||
|     &JitCompiler::Compile_END,      // end
 | ||||
|     nullptr,                        // break
 | ||||
|     &JitCompiler::Compile_CALL,     // call
 | ||||
|     &JitCompiler::Compile_CALLC,    // callc
 | ||||
|     &JitCompiler::Compile_CALLU,    // callu
 | ||||
|     &JitCompiler::Compile_IF,       // ifu
 | ||||
|     &JitCompiler::Compile_IF,       // ifc
 | ||||
|     &JitCompiler::Compile_LOOP,     // loop
 | ||||
|     nullptr,                        // emit
 | ||||
|     nullptr,                        // sete
 | ||||
|     &JitCompiler::Compile_JMP,      // jmpc
 | ||||
|     &JitCompiler::Compile_JMP,      // jmpu
 | ||||
|     &JitCompiler::Compile_CMP,      // cmp
 | ||||
|     &JitCompiler::Compile_CMP,      // cmp
 | ||||
|     &JitCompiler::Compile_MAD,      // madi
 | ||||
|     &JitCompiler::Compile_MAD,      // madi
 | ||||
|     &JitCompiler::Compile_MAD,      // madi
 | ||||
|     &JitCompiler::Compile_MAD,      // madi
 | ||||
|     &JitCompiler::Compile_MAD,      // madi
 | ||||
|     &JitCompiler::Compile_MAD,      // madi
 | ||||
|     &JitCompiler::Compile_MAD,      // madi
 | ||||
|     &JitCompiler::Compile_MAD,      // madi
 | ||||
|     &JitCompiler::Compile_MAD,      // mad
 | ||||
|     &JitCompiler::Compile_MAD,      // mad
 | ||||
|     &JitCompiler::Compile_MAD,      // mad
 | ||||
|     &JitCompiler::Compile_MAD,      // mad
 | ||||
|     &JitCompiler::Compile_MAD,      // mad
 | ||||
|     &JitCompiler::Compile_MAD,      // mad
 | ||||
|     &JitCompiler::Compile_MAD,      // mad
 | ||||
|     &JitCompiler::Compile_MAD,      // mad
 | ||||
| }; | ||||
| 
 | ||||
| // The following is used to alias some commonly used registers. Generally, RAX-RDX and XMM0-XMM3 can
 | ||||
| // be used as scratch registers within a compiler function. The other registers have designated
 | ||||
| // purposes, as documented below:
 | ||||
| 
 | ||||
| /// Pointer to the uniform memory
 | ||||
| static const X64Reg UNIFORMS = R10; | ||||
| /// The two 32-bit VS address offset registers set by the MOVA instruction
 | ||||
| static const X64Reg ADDROFFS_REG = R11; | ||||
| /// VS loop count register
 | ||||
| static const X64Reg LOOPCOUNT_REG = R12; | ||||
| /// Current VS loop iteration number (we could probably use LOOPCOUNT_REG, but this quicker)
 | ||||
| static const X64Reg LOOPCOUNT = RSI; | ||||
| /// Number to increment LOOPCOUNT_REG by on each loop iteration
 | ||||
| static const X64Reg LOOPINC = RDI; | ||||
| /// Result of the previous CMP instruction for the X-component comparison
 | ||||
| static const X64Reg COND0 = R13; | ||||
| /// Result of the previous CMP instruction for the Y-component comparison
 | ||||
| static const X64Reg COND1 = R14; | ||||
| /// Pointer to the UnitState instance for the current VS unit
 | ||||
| static const X64Reg STATE = R15; | ||||
| /// SIMD scratch register
 | ||||
| static const X64Reg SCRATCH = XMM0; | ||||
| /// Loaded with the first swizzled source register, otherwise can be used as a scratch register
 | ||||
| static const X64Reg SRC1 = XMM1; | ||||
| /// Loaded with the second swizzled source register, otherwise can be used as a scratch register
 | ||||
| static const X64Reg SRC2 = XMM2; | ||||
| /// Loaded with the third swizzled source register, otherwise can be used as a scratch register
 | ||||
| static const X64Reg SRC3 = XMM3; | ||||
| /// Constant vector of [1.0f, 1.0f, 1.0f, 1.0f], used to efficiently set a vector to one
 | ||||
| static const X64Reg ONE = XMM14; | ||||
| /// Constant vector of [-0.f, -0.f, -0.f, -0.f], used to efficiently negate a vector with XOR
 | ||||
| static const X64Reg NEGBIT = XMM15; | ||||
| 
 | ||||
| /// Raw constant for the source register selector that indicates no swizzling is performed
 | ||||
| static const u8 NO_SRC_REG_SWIZZLE = 0x1b; | ||||
| /// Raw constant for the destination register enable mask that indicates all components are enabled
 | ||||
| static const u8 NO_DEST_REG_MASK = 0xf; | ||||
| 
 | ||||
| /**
 | ||||
|  * Loads and swizzles a source register into the specified XMM register. | ||||
|  * @param instr VS instruction, used for determining how to load the source register | ||||
|  * @param src_num Number indicating which source register to load (1 = src1, 2 = src2, 3 = src3) | ||||
|  * @param src_reg SourceRegister object corresponding to the source register to load | ||||
|  * @param dest Destination XMM register to store the loaded, swizzled source register | ||||
|  */ | ||||
| void JitCompiler::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg, X64Reg dest) { | ||||
|     X64Reg src_ptr; | ||||
|     std::size_t src_offset; | ||||
| 
 | ||||
|     if (src_reg.GetRegisterType() == RegisterType::FloatUniform) { | ||||
|         src_ptr = UNIFORMS; | ||||
|         src_offset = src_reg.GetIndex() * sizeof(float24) * 4; | ||||
|     } else { | ||||
|         src_ptr = STATE; | ||||
|         src_offset = UnitState::InputOffset(src_reg); | ||||
|     } | ||||
| 
 | ||||
|     unsigned operand_desc_id; | ||||
|     if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD || | ||||
|         instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) { | ||||
|         // The MAD and MADI instructions do not use the address offset registers, so loading the
 | ||||
|         // source is a bit simpler here
 | ||||
| 
 | ||||
|         operand_desc_id = instr.mad.operand_desc_id; | ||||
| 
 | ||||
|         // Load the source
 | ||||
|         MOVAPS(dest, MDisp(src_ptr, src_offset)); | ||||
|     } else { | ||||
|         operand_desc_id = instr.common.operand_desc_id; | ||||
| 
 | ||||
|         const bool is_inverted = (0 != (instr.opcode.Value().GetInfo().subtype & OpCode::Info::SrcInversed)); | ||||
|         unsigned offset_src = is_inverted ? 2 : 1; | ||||
| 
 | ||||
|         if (src_num == offset_src && instr.common.address_register_index != 0) { | ||||
|             switch (instr.common.address_register_index) { | ||||
|             case 1: // address offset 1
 | ||||
|                 MOV(32, R(RBX), R(ADDROFFS_REG)); | ||||
|                 break; | ||||
|             case 2: // address offset 2
 | ||||
|                 MOV(64, R(RBX), R(ADDROFFS_REG)); | ||||
|                 SHR(64, R(RBX), Imm8(32)); | ||||
|                 break; | ||||
|             case 3: // adddress offet 3
 | ||||
|                 MOV(64, R(RBX), R(LOOPCOUNT_REG)); | ||||
|                 break; | ||||
|             default: | ||||
|                 UNREACHABLE(); | ||||
|                 break; | ||||
|             } | ||||
| 
 | ||||
|             MOVAPS(dest, MComplex(src_ptr, RBX, 1, src_offset)); | ||||
|         } else { | ||||
|             // Load the source
 | ||||
|             MOVAPS(dest, MDisp(src_ptr, src_offset)); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     SwizzlePattern swiz = { g_state.vs.swizzle_data[operand_desc_id] }; | ||||
| 
 | ||||
|     // Generate instructions for source register swizzling as needed
 | ||||
|     u8 sel = swiz.GetRawSelector(src_num); | ||||
|     if (sel != NO_SRC_REG_SWIZZLE) { | ||||
|         // Selector component order needs to be reversed for the SHUFPS instruction
 | ||||
|         sel = ((sel & 0xc0) >> 6) | ((sel & 3) << 6) | ((sel & 0xc) << 2) | ((sel & 0x30) >> 2); | ||||
| 
 | ||||
|         // Shuffle inputs for swizzle
 | ||||
|         SHUFPS(dest, R(dest), sel); | ||||
|     } | ||||
| 
 | ||||
|     // If the source register should be negated, flip the negative bit using XOR
 | ||||
|     const bool negate[] = { swiz.negate_src1, swiz.negate_src2, swiz.negate_src3 }; | ||||
|     if (negate[src_num - 1]) { | ||||
|         XORPS(dest, R(NEGBIT)); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_DestEnable(Instruction instr,X64Reg src) { | ||||
|     DestRegister dest; | ||||
|     unsigned operand_desc_id; | ||||
|     if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD || | ||||
|         instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) { | ||||
|         operand_desc_id = instr.mad.operand_desc_id; | ||||
|         dest = instr.mad.dest.Value(); | ||||
|     } else { | ||||
|         operand_desc_id = instr.common.operand_desc_id; | ||||
|         dest = instr.common.dest.Value(); | ||||
|     } | ||||
| 
 | ||||
|     SwizzlePattern swiz = { g_state.vs.swizzle_data[operand_desc_id] }; | ||||
| 
 | ||||
|     // If all components are enabled, write the result to the destination register
 | ||||
|     if (swiz.dest_mask == NO_DEST_REG_MASK) { | ||||
|         // Store dest back to memory
 | ||||
|         MOVAPS(MDisp(STATE, UnitState::OutputOffset(dest)), src); | ||||
| 
 | ||||
|     } else { | ||||
|         // Not all components are enabled, so mask the result when storing to the destination register...
 | ||||
|         MOVAPS(SCRATCH, MDisp(STATE, UnitState::OutputOffset(dest))); | ||||
| 
 | ||||
|         if (Common::cpu_info.bSSE4_1) { | ||||
|             u8 mask = ((swiz.dest_mask & 1) << 3) | ((swiz.dest_mask & 8) >> 3) | ((swiz.dest_mask & 2) << 1) | ((swiz.dest_mask & 4) >> 1); | ||||
|             BLENDPS(SCRATCH, R(src), mask); | ||||
|         } else { | ||||
|             MOVAPS(XMM4, R(src)); | ||||
|             UNPCKHPS(XMM4, R(SCRATCH)); // Unpack X/Y components of source and destination
 | ||||
|             UNPCKLPS(SCRATCH, R(src)); // Unpack Z/W components of source and destination
 | ||||
| 
 | ||||
|             // Compute selector to selectively copy source components to destination for SHUFPS instruction
 | ||||
|             u8 sel = ((swiz.DestComponentEnabled(0) ? 1 : 0) << 0) | | ||||
|                      ((swiz.DestComponentEnabled(1) ? 3 : 2) << 2) | | ||||
|                      ((swiz.DestComponentEnabled(2) ? 0 : 1) << 4) | | ||||
|                      ((swiz.DestComponentEnabled(3) ? 2 : 3) << 6); | ||||
|             SHUFPS(SCRATCH, R(XMM4), sel); | ||||
|         } | ||||
| 
 | ||||
|         // Store dest back to memory
 | ||||
|         MOVAPS(MDisp(STATE, UnitState::OutputOffset(dest)), SCRATCH); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_EvaluateCondition(Instruction instr) { | ||||
|     // Note: NXOR is used below to check for equality
 | ||||
|     switch (instr.flow_control.op) { | ||||
|     case Instruction::FlowControlType::Or: | ||||
|         MOV(32, R(RAX), R(COND0)); | ||||
|         MOV(32, R(RBX), R(COND1)); | ||||
|         XOR(32, R(RAX), Imm32(instr.flow_control.refx.Value() ^ 1)); | ||||
|         XOR(32, R(RBX), Imm32(instr.flow_control.refy.Value() ^ 1)); | ||||
|         OR(32, R(RAX), R(RBX)); | ||||
|         break; | ||||
| 
 | ||||
|     case Instruction::FlowControlType::And: | ||||
|         MOV(32, R(RAX), R(COND0)); | ||||
|         MOV(32, R(RBX), R(COND1)); | ||||
|         XOR(32, R(RAX), Imm32(instr.flow_control.refx.Value() ^ 1)); | ||||
|         XOR(32, R(RBX), Imm32(instr.flow_control.refy.Value() ^ 1)); | ||||
|         AND(32, R(RAX), R(RBX)); | ||||
|         break; | ||||
| 
 | ||||
|     case Instruction::FlowControlType::JustX: | ||||
|         MOV(32, R(RAX), R(COND0)); | ||||
|         XOR(32, R(RAX), Imm32(instr.flow_control.refx.Value() ^ 1)); | ||||
|         break; | ||||
| 
 | ||||
|     case Instruction::FlowControlType::JustY: | ||||
|         MOV(32, R(RAX), R(COND1)); | ||||
|         XOR(32, R(RAX), Imm32(instr.flow_control.refy.Value() ^ 1)); | ||||
|         break; | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_UniformCondition(Instruction instr) { | ||||
|     int offset = offsetof(decltype(g_state.vs.uniforms), b) + (instr.flow_control.bool_uniform_id * sizeof(bool)); | ||||
|     CMP(sizeof(bool) * 8, MDisp(UNIFORMS, offset), Imm8(0)); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_ADD(Instruction instr) { | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||
|     Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2); | ||||
|     ADDPS(SRC1, R(SRC2)); | ||||
|     Compile_DestEnable(instr, SRC1); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_DP3(Instruction instr) { | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||
|     Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2); | ||||
| 
 | ||||
|     if (Common::cpu_info.bSSE4_1) { | ||||
|         DPPS(SRC1, R(SRC2), 0x7f); | ||||
|     } else { | ||||
|         MULPS(SRC1, R(SRC2)); | ||||
| 
 | ||||
|         MOVAPS(SRC2, R(SRC1)); | ||||
|         SHUFPS(SRC2, R(SRC2), _MM_SHUFFLE(1, 1, 1, 1)); | ||||
| 
 | ||||
|         MOVAPS(SRC3, R(SRC1)); | ||||
|         SHUFPS(SRC3, R(SRC3), _MM_SHUFFLE(2, 2, 2, 2)); | ||||
| 
 | ||||
|         SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 0, 0, 0)); | ||||
|         ADDPS(SRC1, R(SRC2)); | ||||
|         ADDPS(SRC1, R(SRC3)); | ||||
|     } | ||||
| 
 | ||||
|     Compile_DestEnable(instr, SRC1); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_DP4(Instruction instr) { | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||
|     Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2); | ||||
| 
 | ||||
|     if (Common::cpu_info.bSSE4_1) { | ||||
|         DPPS(SRC1, R(SRC2), 0xff); | ||||
|     } else { | ||||
|         MULPS(SRC1, R(SRC2)); | ||||
| 
 | ||||
|         MOVAPS(SRC2, R(SRC1)); | ||||
|         SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
 | ||||
|         ADDPS(SRC1, R(SRC2)); | ||||
| 
 | ||||
|         MOVAPS(SRC2, R(SRC1)); | ||||
|         SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
 | ||||
|         ADDPS(SRC1, R(SRC2)); | ||||
|     } | ||||
| 
 | ||||
|     Compile_DestEnable(instr, SRC1); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_MUL(Instruction instr) { | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||
|     Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2); | ||||
|     MULPS(SRC1, R(SRC2)); | ||||
|     Compile_DestEnable(instr, SRC1); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_FLR(Instruction instr) { | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||
| 
 | ||||
|     if (Common::cpu_info.bSSE4_1) { | ||||
|         ROUNDFLOORPS(SRC1, R(SRC1)); | ||||
|     } else { | ||||
|         CVTPS2DQ(SRC1, R(SRC1)); | ||||
|         CVTDQ2PS(SRC1, R(SRC1)); | ||||
|     } | ||||
| 
 | ||||
|     Compile_DestEnable(instr, SRC1); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_MAX(Instruction instr) { | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||
|     Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2); | ||||
|     MAXPS(SRC1, R(SRC2)); | ||||
|     Compile_DestEnable(instr, SRC1); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_MIN(Instruction instr) { | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||
|     Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2); | ||||
|     MINPS(SRC1, R(SRC2)); | ||||
|     Compile_DestEnable(instr, SRC1); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_MOVA(Instruction instr) { | ||||
|     SwizzlePattern swiz = { g_state.vs.swizzle_data[instr.common.operand_desc_id] }; | ||||
| 
 | ||||
|     if (!swiz.DestComponentEnabled(0) && !swiz.DestComponentEnabled(1)) { | ||||
|         return; // NoOp
 | ||||
|     } | ||||
| 
 | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||
| 
 | ||||
|     // Convert floats to integers (only care about X and Y components)
 | ||||
|     CVTPS2DQ(SRC1, R(SRC1)); | ||||
| 
 | ||||
|     // Get result
 | ||||
|     MOVQ_xmm(R(RAX), SRC1); | ||||
|     SHL(64, R(RAX), Imm8(4)); // Multiply by 16 to be used as an offset later
 | ||||
| 
 | ||||
|     // Handle destination enable
 | ||||
|     if (swiz.DestComponentEnabled(0) && swiz.DestComponentEnabled(1)) { | ||||
|         MOV(64, R(ADDROFFS_REG), R(RAX)); // Overwrite both
 | ||||
|     } else { | ||||
|         if (swiz.DestComponentEnabled(0)) { | ||||
|             // Preserve Y-component
 | ||||
| 
 | ||||
|             // Clear low 32 bits of previous address register
 | ||||
|             MOV(32, R(RBX), R(ADDROFFS_REG)); | ||||
|             XOR(64, R(ADDROFFS_REG), R(RBX)); | ||||
| 
 | ||||
|             // Clear high 32-bits of new address register
 | ||||
|             MOV(32, R(RAX), R(RAX)); | ||||
|         } else if (swiz.DestComponentEnabled(1)) { | ||||
|             // Preserve X-component
 | ||||
| 
 | ||||
|             // Clear high 32-bits of previous address register
 | ||||
|             MOV(32, R(ADDROFFS_REG), R(ADDROFFS_REG)); | ||||
| 
 | ||||
|             // Clear low 32 bits of new address register
 | ||||
|             MOV(32, R(RBX), R(RAX)); | ||||
|             XOR(64, R(RAX), R(RBX)); | ||||
|         } | ||||
| 
 | ||||
|         OR(64, R(ADDROFFS_REG), R(RAX)); // Combine result
 | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_MOV(Instruction instr) { | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||
|     Compile_DestEnable(instr, SRC1); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_SLTI(Instruction instr) { | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1); | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src2i, SRC2); | ||||
| 
 | ||||
|     CMPSS(SRC1, R(SRC2), CMP_LT); | ||||
|     ANDPS(SRC1, R(ONE)); | ||||
| 
 | ||||
|     Compile_DestEnable(instr, SRC1); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_RCP(Instruction instr) { | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||
| 
 | ||||
|     // TODO(bunnei): RCPPS is a pretty rough approximation, this might cause problems if Pica
 | ||||
|     // performs this operation more accurately. This should be checked on hardware.
 | ||||
|     RCPPS(SRC1, R(SRC1)); | ||||
| 
 | ||||
|     Compile_DestEnable(instr, SRC1); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_RSQ(Instruction instr) { | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||
| 
 | ||||
|     // TODO(bunnei): RSQRTPS is a pretty rough approximation, this might cause problems if Pica
 | ||||
|     // performs this operation more accurately. This should be checked on hardware.
 | ||||
|     RSQRTPS(SRC1, R(SRC1)); | ||||
| 
 | ||||
|     Compile_DestEnable(instr, SRC1); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_NOP(Instruction instr) { | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_END(Instruction instr) { | ||||
|     ABI_PopAllCalleeSavedRegsAndAdjustStack(); | ||||
|     RET(); | ||||
|     done = true; | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_CALL(Instruction instr) { | ||||
|     unsigned offset = instr.flow_control.dest_offset; | ||||
|     while (offset < (instr.flow_control.dest_offset + instr.flow_control.num_instructions)) { | ||||
|         Compile_NextInstr(&offset); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_CALLC(Instruction instr) { | ||||
|     Compile_EvaluateCondition(instr); | ||||
|     FixupBranch b = J_CC(CC_Z, true); | ||||
|     Compile_CALL(instr); | ||||
|     SetJumpTarget(b); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_CALLU(Instruction instr) { | ||||
|     Compile_UniformCondition(instr); | ||||
|     FixupBranch b = J_CC(CC_Z, true); | ||||
|     Compile_CALL(instr); | ||||
|     SetJumpTarget(b); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_CMP(Instruction instr) { | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||
|     Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2); | ||||
| 
 | ||||
|     static const u8 cmp[] = { CMP_EQ, CMP_NEQ, CMP_LT, CMP_LE, CMP_NLE, CMP_NLT }; | ||||
| 
 | ||||
|     if (instr.common.compare_op.x == instr.common.compare_op.y) { | ||||
|         // Compare X-component and Y-component together
 | ||||
|         CMPPS(SRC1, R(SRC2), cmp[instr.common.compare_op.x]); | ||||
| 
 | ||||
|         MOVQ_xmm(R(COND0), SRC1); | ||||
|         MOV(64, R(COND1), R(COND0)); | ||||
|     } else { | ||||
|         // Compare X-component
 | ||||
|         MOVAPS(SCRATCH, R(SRC1)); | ||||
|         CMPSS(SCRATCH, R(SRC2), cmp[instr.common.compare_op.x]); | ||||
| 
 | ||||
|         // Compare Y-component
 | ||||
|         CMPPS(SRC1, R(SRC2), cmp[instr.common.compare_op.y]); | ||||
| 
 | ||||
|         MOVQ_xmm(R(COND0), SCRATCH); | ||||
|         MOVQ_xmm(R(COND1), SRC1); | ||||
|     } | ||||
| 
 | ||||
|     SHR(32, R(COND0), Imm8(31)); | ||||
|     SHR(64, R(COND1), Imm8(63)); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_MAD(Instruction instr) { | ||||
|     Compile_SwizzleSrc(instr, 1, instr.mad.src1, SRC1); | ||||
| 
 | ||||
|     if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) { | ||||
|         Compile_SwizzleSrc(instr, 2, instr.mad.src2i, SRC2); | ||||
|         Compile_SwizzleSrc(instr, 3, instr.mad.src3i, SRC3); | ||||
|     } else { | ||||
|         Compile_SwizzleSrc(instr, 2, instr.mad.src2, SRC2); | ||||
|         Compile_SwizzleSrc(instr, 3, instr.mad.src3, SRC3); | ||||
|     } | ||||
| 
 | ||||
|     if (Common::cpu_info.bFMA) { | ||||
|         VFMADD213PS(SRC1, SRC2, R(SRC3)); | ||||
|     } else { | ||||
|         MULPS(SRC1, R(SRC2)); | ||||
|         ADDPS(SRC1, R(SRC3)); | ||||
|     } | ||||
| 
 | ||||
|     Compile_DestEnable(instr, SRC1); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_IF(Instruction instr) { | ||||
|     ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards if-statements not supported"); | ||||
| 
 | ||||
|     // Evaluate the "IF" condition
 | ||||
|     if (instr.opcode.Value() == OpCode::Id::IFU) { | ||||
|         Compile_UniformCondition(instr); | ||||
|     } else if (instr.opcode.Value() == OpCode::Id::IFC) { | ||||
|         Compile_EvaluateCondition(instr); | ||||
|     } | ||||
|     FixupBranch b = J_CC(CC_Z, true); | ||||
| 
 | ||||
|     // Compile the code that corresponds to the condition evaluating as true
 | ||||
|     Compile_Block(instr.flow_control.dest_offset - 1); | ||||
| 
 | ||||
|     // If there isn't an "ELSE" condition, we are done here
 | ||||
|     if (instr.flow_control.num_instructions == 0) { | ||||
|         SetJumpTarget(b); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     FixupBranch b2 = J(true); | ||||
| 
 | ||||
|     SetJumpTarget(b); | ||||
| 
 | ||||
|     // This code corresponds to the "ELSE" condition
 | ||||
|     // Comple the code that corresponds to the condition evaluating as false
 | ||||
|     Compile_Block(instr.flow_control.dest_offset + instr.flow_control.num_instructions - 1); | ||||
| 
 | ||||
|     SetJumpTarget(b2); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_LOOP(Instruction instr) { | ||||
|     ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards loops not supported"); | ||||
|     ASSERT_MSG(!looping, "Nested loops not supported"); | ||||
| 
 | ||||
|     looping = true; | ||||
| 
 | ||||
|     int offset = offsetof(decltype(g_state.vs.uniforms), i) + (instr.flow_control.int_uniform_id * sizeof(Math::Vec4<u8>)); | ||||
|     MOV(32, R(LOOPCOUNT), MDisp(UNIFORMS, offset)); | ||||
|     MOV(32, R(LOOPCOUNT_REG), R(LOOPCOUNT)); | ||||
|     SHR(32, R(LOOPCOUNT_REG), Imm8(8)); | ||||
|     AND(32, R(LOOPCOUNT_REG), Imm32(0xff)); // Y-component is the start
 | ||||
|     MOV(32, R(LOOPINC), R(LOOPCOUNT)); | ||||
|     SHR(32, R(LOOPINC), Imm8(16)); | ||||
|     MOVZX(32, 8, LOOPINC, R(LOOPINC)); // Z-component is the incrementer
 | ||||
|     MOVZX(32, 8, LOOPCOUNT, R(LOOPCOUNT)); // X-component is iteration count
 | ||||
|     ADD(32, R(LOOPCOUNT), Imm8(1)); // Iteration count is X-component + 1
 | ||||
| 
 | ||||
|     auto loop_start = GetCodePtr(); | ||||
| 
 | ||||
|     Compile_Block(instr.flow_control.dest_offset); | ||||
| 
 | ||||
|     ADD(32, R(LOOPCOUNT_REG), R(LOOPINC)); // Increment LOOPCOUNT_REG by Z-component
 | ||||
|     SUB(32, R(LOOPCOUNT), Imm8(1)); // Increment loop count by 1
 | ||||
|     J_CC(CC_NZ, loop_start); // Loop if not equal
 | ||||
| 
 | ||||
|     looping = false; | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_JMP(Instruction instr) { | ||||
|     ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards jumps not supported"); | ||||
| 
 | ||||
|     if (instr.opcode.Value() == OpCode::Id::JMPC) | ||||
|         Compile_EvaluateCondition(instr); | ||||
|     else if (instr.opcode.Value() == OpCode::Id::JMPU) | ||||
|         Compile_UniformCondition(instr); | ||||
|     else | ||||
|         UNREACHABLE(); | ||||
| 
 | ||||
|     FixupBranch b = J_CC(CC_NZ, true); | ||||
| 
 | ||||
|     Compile_Block(instr.flow_control.dest_offset); | ||||
| 
 | ||||
|     SetJumpTarget(b); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_Block(unsigned stop) { | ||||
|     // Save current offset pointer
 | ||||
|     unsigned* prev_offset_ptr = offset_ptr; | ||||
|     unsigned offset = *prev_offset_ptr; | ||||
| 
 | ||||
|     while (offset <= stop) | ||||
|         Compile_NextInstr(&offset); | ||||
| 
 | ||||
|     // Restore current offset pointer
 | ||||
|     offset_ptr = prev_offset_ptr; | ||||
|     *offset_ptr = offset; | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_NextInstr(unsigned* offset) { | ||||
|     offset_ptr = offset; | ||||
| 
 | ||||
|     Instruction instr = *(Instruction*)&g_state.vs.program_code[(*offset_ptr)++]; | ||||
|     OpCode::Id opcode = instr.opcode.Value(); | ||||
|     auto instr_func = instr_table[static_cast<unsigned>(opcode)]; | ||||
| 
 | ||||
|     if (instr_func) { | ||||
|         // JIT the instruction!
 | ||||
|         ((*this).*instr_func)(instr); | ||||
|     } else { | ||||
|         // Unhandled instruction
 | ||||
|         LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)", instr.opcode.Value(), instr.hex); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| CompiledShader* JitCompiler::Compile() { | ||||
|     const u8* start = GetCodePtr(); | ||||
|     const auto& code = g_state.vs.program_code; | ||||
|     unsigned offset = g_state.regs.vs.main_offset; | ||||
| 
 | ||||
|     ABI_PushAllCalleeSavedRegsAndAdjustStack(); | ||||
| 
 | ||||
|     MOV(PTRBITS, R(STATE), R(ABI_PARAM1)); | ||||
|     MOV(PTRBITS, R(UNIFORMS), ImmPtr(&g_state.vs.uniforms)); | ||||
| 
 | ||||
|     // Zero address/loop  registers
 | ||||
|     XOR(64, R(ADDROFFS_REG_0), R(ADDROFFS_REG_0)); | ||||
|     XOR(64, R(ADDROFFS_REG_1), R(ADDROFFS_REG_1)); | ||||
|     XOR(64, R(LOOPCOUNT_REG), R(LOOPCOUNT_REG)); | ||||
| 
 | ||||
|     // Used to set a register to one
 | ||||
|     static const __m128 one = { 1.f, 1.f, 1.f, 1.f }; | ||||
|     MOV(PTRBITS, R(RAX), ImmPtr(&one)); | ||||
|     MOVAPS(ONE, MDisp(RAX, 0)); | ||||
| 
 | ||||
|     // Used to negate registers
 | ||||
|     static const __m128 neg = { -0.f, -0.f, -0.f, -0.f }; | ||||
|     MOV(PTRBITS, R(RAX), ImmPtr(&neg)); | ||||
|     MOVAPS(NEGBIT, MDisp(RAX, 0)); | ||||
| 
 | ||||
|     looping = false; | ||||
|     done = false; | ||||
|     while (offset < g_state.vs.program_code.size()) { | ||||
|         Compile_NextInstr(&offset); | ||||
|     } | ||||
| 
 | ||||
|     return (CompiledShader*)start; | ||||
| } | ||||
| 
 | ||||
| } // namespace Shader
 | ||||
| 
 | ||||
| } // namespace Pica
 | ||||
|  | @ -23,6 +23,7 @@ EmuWindow*      g_emu_window    = nullptr;     ///< Frontend emulator window | |||
| RendererBase*   g_renderer      = nullptr;     ///< Renderer plugin
 | ||||
| 
 | ||||
| std::atomic<bool> g_hw_renderer_enabled; | ||||
| std::atomic<bool> g_shader_jit_enabled; | ||||
| 
 | ||||
| /// Initialize the video core
 | ||||
| void Init(EmuWindow* emu_window) { | ||||
|  |  | |||
|  | @ -32,8 +32,9 @@ static const int kScreenBottomHeight    = 240;  ///< 3DS bottom screen height | |||
| extern RendererBase*   g_renderer;              ///< Renderer plugin
 | ||||
| extern EmuWindow*      g_emu_window;            ///< Emu window
 | ||||
| 
 | ||||
| // TODO: Wrap this in a user settings struct along with any other graphics settings (often set from qt ui)
 | ||||
| // TODO: Wrap these in a user settings struct along with any other graphics settings (often set from qt ui)
 | ||||
| extern std::atomic<bool> g_hw_renderer_enabled; | ||||
| extern std::atomic<bool> g_shader_jit_enabled; | ||||
| 
 | ||||
| /// Start the video core
 | ||||
| void Start(); | ||||
|  |  | |||
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