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	apt: changed stubbed handle to be something other than 0xDEADBEEF (used as a magic value in other places) so that I can track how it propagates through the app code
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		|  | @ -23,7 +23,7 @@ void GetLockHandle(Service::Interface* self) { | |||
| 
 | ||||
|     // TODO: This should be an actual mutex handle. Games will check that this is not non-zero 
 | ||||
|     // (NULL), and fail if such. A faked non-zero value will at least enable further booting. 
 | ||||
|     cmd_buff[5] = 0xDEADBEEF; | ||||
|     cmd_buff[5] = 0x12345678; | ||||
| } | ||||
| 
 | ||||
| const Interface::FunctionInfo FunctionTable[] = { | ||||
|  |  | |||
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