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	pica: add registers for texture cube
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					 1 changed files with 26 additions and 1 deletions
				
			
		|  | @ -133,7 +133,32 @@ struct TexturingRegs { | |||
|         BitField<16, 1, u32> clear_texture_cache; // TODO: unimplemented
 | ||||
|     } main_config; | ||||
|     TextureConfig texture0; | ||||
|     INSERT_PADDING_WORDS(0x8); | ||||
| 
 | ||||
|     enum class CubeFace { | ||||
|         PositiveX = 0, | ||||
|         NegativeX = 1, | ||||
|         PositiveY = 2, | ||||
|         NegativeY = 3, | ||||
|         PositiveZ = 4, | ||||
|         NegativeZ = 5, | ||||
|     }; | ||||
| 
 | ||||
|     BitField<0, 22, u32> cube_address[5]; | ||||
| 
 | ||||
|     PAddr GetCubePhysicalAddress(CubeFace face) const { | ||||
|         PAddr address = texture0.address; | ||||
|         if (face != CubeFace::PositiveX) { | ||||
|             // Bits [22:27] from the main texture address is shared with all cubemap additional
 | ||||
|             // addresses.
 | ||||
|             auto& face_addr = cube_address[static_cast<size_t>(face) - 1]; | ||||
|             address &= ~face_addr.mask; | ||||
|             address |= face_addr; | ||||
|         } | ||||
|         // A multiplier of 8 is also needed in the same way as the main address.
 | ||||
|         return address * 8; | ||||
|     } | ||||
| 
 | ||||
|     INSERT_PADDING_WORDS(0x3); | ||||
|     BitField<0, 4, TextureFormat> texture0_format; | ||||
|     BitField<0, 1, u32> fragment_lighting_enable; | ||||
|     INSERT_PADDING_WORDS(0x1); | ||||
|  |  | |||
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