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https://github.com/PabloMK7/citra.git
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Custom textures rewrite (#6452)
* common: Add thread pool from yuzu * Is really useful for asynchronous operations like shader compilation and custom textures, will be used in following PRs * core: Improve ImageInterface * Provide a default implementation so frontends don't have to duplicate code registering the lodepng version * Add a dds version too which we will use in the next commit * rasterizer_cache: Rewrite custom textures * There's just too much to talk about here, look at the PR description for more details * rasterizer_cache: Implement basic pack configuration file * custom_tex_manager: Flip dumped textures * custom_tex_manager: Optimize custom texture hashing * If no convertions are needed then we can hash the decoded data directly removing the needed for duplicate decode * custom_tex_manager: Implement asynchronous texture loading * The file loading and decoding is offloaded into worker threads, while the upload itself still occurs in the main thread to avoid having to manage shared contexts * Address review comments * custom_tex_manager: Introduce custom material support * video_core: Move custom textures to separate directory * Also split the files to make the code cleaner * gl_texture_runtime: Generate mipmaps for material * custom_tex_manager: Prevent memory overflow when preloading * externals: Add dds-ktx as submodule * string_util: Return vector from SplitString * No code benefits from passing it as an argument * custom_textures: Use json config file * gl_rasterizer: Only bind material for unit 0 * Address review comments
This commit is contained in:
parent
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commit
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87 changed files with 2154 additions and 544 deletions
36
src/video_core/custom_textures/custom_format.cpp
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36
src/video_core/custom_textures/custom_format.cpp
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// Copyright 2023 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "video_core/custom_textures/custom_format.h"
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namespace VideoCore {
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std::string_view CustomPixelFormatAsString(CustomPixelFormat format) {
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switch (format) {
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case CustomPixelFormat::RGBA8:
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return "RGBA8";
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case CustomPixelFormat::BC1:
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return "BC1";
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case CustomPixelFormat::BC3:
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return "BC3";
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case CustomPixelFormat::BC5:
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return "BC5";
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case CustomPixelFormat::BC7:
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return "BC7";
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case CustomPixelFormat::ASTC4:
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return "ASTC4";
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case CustomPixelFormat::ASTC6:
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return "ASTC6";
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case CustomPixelFormat::ASTC8:
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return "ASTC8";
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default:
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return "NotReal";
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}
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}
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bool IsCustomFormatCompressed(CustomPixelFormat format) {
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return format != CustomPixelFormat::RGBA8 && format != CustomPixelFormat::Invalid;
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}
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} // namespace VideoCore
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36
src/video_core/custom_textures/custom_format.h
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36
src/video_core/custom_textures/custom_format.h
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// Copyright 2023 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <limits>
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#include <string_view>
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#include "common/common_types.h"
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namespace VideoCore {
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enum class CustomPixelFormat : u32 {
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RGBA8 = 0,
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BC1 = 1,
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BC3 = 2,
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BC5 = 3,
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BC7 = 4,
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ASTC4 = 5,
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ASTC6 = 6,
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ASTC8 = 7,
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Invalid = std::numeric_limits<u32>::max(),
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};
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enum class CustomFileFormat : u32 {
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None = 0,
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PNG = 1,
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DDS = 2,
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KTX = 3,
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};
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std::string_view CustomPixelFormatAsString(CustomPixelFormat format);
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bool IsCustomFormatCompressed(CustomPixelFormat format);
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} // namespace VideoCore
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352
src/video_core/custom_textures/custom_tex_manager.cpp
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352
src/video_core/custom_textures/custom_tex_manager.cpp
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// Copyright 2023 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <json.hpp>
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#include "common/file_util.h"
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#include "common/memory_detect.h"
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#include "common/microprofile.h"
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#include "common/settings.h"
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#include "common/string_util.h"
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#include "common/texture.h"
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#include "core/core.h"
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#include "core/frontend/image_interface.h"
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#include "video_core/custom_textures/custom_tex_manager.h"
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#include "video_core/rasterizer_cache/surface_params.h"
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namespace VideoCore {
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namespace {
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MICROPROFILE_DEFINE(CustomTexManager_TickFrame, "CustomTexManager", "TickFrame",
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MP_RGB(54, 16, 32));
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constexpr std::size_t MAX_UPLOADS_PER_TICK = 16;
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bool IsPow2(u32 value) {
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return value != 0 && (value & (value - 1)) == 0;
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}
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CustomFileFormat MakeFileFormat(std::string_view ext) {
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if (ext == "png") {
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return CustomFileFormat::PNG;
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} else if (ext == "dds") {
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return CustomFileFormat::DDS;
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} else if (ext == "ktx") {
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return CustomFileFormat::KTX;
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}
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return CustomFileFormat::None;
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}
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MapType MakeMapType(std::string_view ext) {
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if (ext == "norm") {
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return MapType::Normal;
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}
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LOG_ERROR(Render, "Unknown material extension {}", ext);
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return MapType::Color;
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}
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} // Anonymous namespace
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CustomTexManager::CustomTexManager(Core::System& system_)
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: system{system_}, image_interface{*system.GetImageInterface()},
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async_custom_loading{Settings::values.async_custom_loading.GetValue()} {}
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CustomTexManager::~CustomTexManager() = default;
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void CustomTexManager::TickFrame() {
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MICROPROFILE_SCOPE(CustomTexManager_TickFrame);
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if (!textures_loaded) {
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return;
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}
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std::size_t num_uploads = 0;
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for (auto it = async_uploads.begin(); it != async_uploads.end();) {
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if (num_uploads >= MAX_UPLOADS_PER_TICK) {
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return;
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}
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switch (it->material->state) {
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case DecodeState::Decoded:
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it->func();
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num_uploads++;
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[[fallthrough]];
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case DecodeState::Failed:
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it = async_uploads.erase(it);
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continue;
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default:
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it++;
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break;
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}
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}
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}
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void CustomTexManager::FindCustomTextures() {
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if (textures_loaded) {
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return;
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}
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if (!workers) {
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CreateWorkers();
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}
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const u64 program_id = system.Kernel().GetCurrentProcess()->codeset->program_id;
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const std::string load_path =
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fmt::format("{}textures/{:016X}/", GetUserPath(FileUtil::UserPath::LoadDir), program_id);
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if (!FileUtil::Exists(load_path)) {
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FileUtil::CreateFullPath(load_path);
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}
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ReadConfig(load_path);
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FileUtil::FSTEntry texture_dir;
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std::vector<FileUtil::FSTEntry> textures;
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FileUtil::ScanDirectoryTree(load_path, texture_dir, 64);
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FileUtil::GetAllFilesFromNestedEntries(texture_dir, textures);
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custom_textures.reserve(textures.size());
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for (const FileUtil::FSTEntry& file : textures) {
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if (file.isDirectory) {
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continue;
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}
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custom_textures.push_back(std::make_unique<CustomTexture>(image_interface));
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CustomTexture* const texture{custom_textures.back().get()};
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if (!ParseFilename(file, texture)) {
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continue;
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}
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auto& material = material_map[texture->hash];
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if (!material) {
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material = std::make_unique<Material>();
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}
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material->AddMapTexture(texture);
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}
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textures_loaded = true;
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}
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bool CustomTexManager::ParseFilename(const FileUtil::FSTEntry& file, CustomTexture* texture) {
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auto parts = Common::SplitString(file.virtualName, '.');
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if (parts.size() > 3) {
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LOG_ERROR(Render, "Invalid filename {}, ignoring", file.virtualName);
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return false;
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}
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// The last string should always be the file extension.
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const CustomFileFormat file_format = MakeFileFormat(parts.back());
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if (file_format == CustomFileFormat::None) {
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return false;
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}
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if (file_format == CustomFileFormat::DDS && refuse_dds) {
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LOG_ERROR(Render, "Legacy pack is attempting to use DDS textures, skipping!");
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return false;
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}
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texture->file_format = file_format;
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parts.pop_back();
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// This means the texture is a material type other than color.
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texture->type = MapType::Color;
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if (parts.size() > 1) {
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texture->type = MakeMapType(parts.back());
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parts.pop_back();
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}
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// First check if the path is mapped directly to a hash
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// before trying to parse the texture filename.
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const auto it = path_to_hash_map.find(file.virtualName);
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if (it != path_to_hash_map.end()) {
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texture->hash = it->second;
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} else {
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u32 width;
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u32 height;
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u32 format;
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unsigned long long hash{};
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if (std::sscanf(parts.back().c_str(), "tex1_%ux%u_%llX_%u", &width, &height, &hash,
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&format) != 4) {
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return false;
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}
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texture->hash = hash;
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}
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texture->path = file.physicalName;
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return true;
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}
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void CustomTexManager::WriteConfig() {
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const u64 program_id = system.Kernel().GetCurrentProcess()->codeset->program_id;
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const std::string dump_path =
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fmt::format("{}textures/{:016X}/", GetUserPath(FileUtil::UserPath::DumpDir), program_id);
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const std::string pack_config = dump_path + "pack.json";
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if (FileUtil::Exists(pack_config)) {
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return;
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}
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nlohmann::ordered_json json;
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json["author"] = "citra";
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json["version"] = "1.0.0";
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json["description"] = "A graphics pack";
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auto& options = json["options"];
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options["skip_mipmap"] = skip_mipmap;
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options["flip_png_files"] = flip_png_files;
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options["use_new_hash"] = use_new_hash;
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FileUtil::IOFile file{pack_config, "w"};
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const std::string output = json.dump(4);
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file.WriteString(output);
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}
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void CustomTexManager::PreloadTextures() {
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u64 size_sum = 0;
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const u64 sys_mem = Common::GetMemInfo().total_physical_memory;
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const u64 recommended_min_mem = 2 * size_t(1024 * 1024 * 1024);
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// keep 2GB memory for system stability if system RAM is 4GB+ - use half of memory in other
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// cases
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const u64 max_mem =
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(sys_mem / 2 < recommended_min_mem) ? (sys_mem / 2) : (sys_mem - recommended_min_mem);
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workers->QueueWork([&]() {
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for (auto& [hash, material] : material_map) {
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if (size_sum > max_mem) {
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LOG_WARNING(Render, "Aborting texture preload due to insufficient memory");
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return;
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}
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material->LoadFromDisk(flip_png_files);
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size_sum += material->size;
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}
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});
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workers->WaitForRequests();
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async_custom_loading = false;
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}
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void CustomTexManager::DumpTexture(const SurfaceParams& params, u32 level, std::span<u8> data,
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u64 data_hash) {
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const u64 program_id = system.Kernel().GetCurrentProcess()->codeset->program_id;
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const u32 data_size = static_cast<u32>(data.size());
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const u32 width = params.width;
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const u32 height = params.height;
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const PixelFormat format = params.pixel_format;
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std::string dump_path = fmt::format(
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"{}textures/{:016X}/", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), program_id);
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if (!FileUtil::CreateFullPath(dump_path)) {
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LOG_ERROR(Render, "Unable to create {}", dump_path);
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return;
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}
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dump_path +=
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fmt::format("tex1_{}x{}_{:016X}_{}_mip{}.png", width, height, data_hash, format, level);
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if (dumped_textures.contains(data_hash) || FileUtil::Exists(dump_path)) {
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return;
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}
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// Make sure the texture size is a power of 2.
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// If not, the surface is probably a framebuffer
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if (!IsPow2(width) || !IsPow2(height)) {
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LOG_WARNING(Render, "Not dumping {:016X} because size isn't a power of 2 ({}x{})",
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data_hash, width, height);
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return;
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}
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const u32 decoded_size = width * height * 4;
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std::vector<u8> pixels(data_size + decoded_size);
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std::memcpy(pixels.data(), data.data(), data_size);
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auto dump = [this, width, height, params, data_size, decoded_size, pixels = std::move(pixels),
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dump_path = std::move(dump_path)]() mutable {
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const std::span encoded = std::span{pixels}.first(data_size);
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const std::span decoded = std::span{pixels}.last(decoded_size);
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DecodeTexture(params, params.addr, params.end, encoded, decoded,
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params.type == SurfaceType::Color);
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Common::FlipRGBA8Texture(decoded, width, height);
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image_interface.EncodePNG(dump_path, width, height, decoded);
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};
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if (!workers) {
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CreateWorkers();
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}
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workers->QueueWork(std::move(dump));
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dumped_textures.insert(data_hash);
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}
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Material* CustomTexManager::GetMaterial(u64 data_hash) {
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const auto it = material_map.find(data_hash);
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if (it == material_map.end()) {
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LOG_WARNING(Render, "Unable to find replacement for surface with hash {:016X}", data_hash);
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return nullptr;
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}
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return it->second.get();
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}
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bool CustomTexManager::Decode(Material* material, std::function<bool()>&& upload) {
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if (!async_custom_loading) {
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material->LoadFromDisk(flip_png_files);
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return upload();
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}
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if (material->IsUnloaded()) {
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material->state = DecodeState::Pending;
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workers->QueueWork([material, this] { material->LoadFromDisk(flip_png_files); });
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}
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async_uploads.push_back({
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.material = material,
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.func = std::move(upload),
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});
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return false;
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}
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void CustomTexManager::ReadConfig(const std::string& load_path) {
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const std::string config_path = load_path + "pack.json";
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FileUtil::IOFile file{config_path, "r"};
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if (!file.IsOpen()) {
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LOG_INFO(Render, "Unable to find pack config file, using legacy defaults");
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refuse_dds = true;
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return;
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}
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std::string config(file.GetSize(), '\0');
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const std::size_t read_size = file.ReadBytes(config.data(), config.size());
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if (!read_size) {
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return;
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}
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nlohmann::json json = nlohmann::json::parse(config);
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const auto& options = json["options"];
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skip_mipmap = options["skip_mipmap"].get<bool>();
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flip_png_files = options["flip_png_files"].get<bool>();
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use_new_hash = options["use_new_hash"].get<bool>();
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refuse_dds = skip_mipmap || !use_new_hash;
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const auto& textures = json["textures"];
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for (const auto& material : textures.items()) {
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size_t idx{};
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const u64 hash = std::stoull(material.key(), &idx, 16);
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if (!idx) {
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LOG_ERROR(Render, "Key {} is invalid, skipping", material.key());
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continue;
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}
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const auto parse = [&](const std::string& file) {
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const std::string filename{FileUtil::GetFilename(file)};
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auto [it, new_hash] = path_to_hash_map.try_emplace(filename);
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if (!new_hash) {
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LOG_ERROR(Render,
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"File {} with key {} already exists and is mapped to {:#016X}, skipping",
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file, material.key(), path_to_hash_map[filename]);
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return;
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}
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it->second = hash;
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};
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const auto value = material.value();
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if (value.is_string()) {
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const auto file = value.get<std::string>();
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parse(file);
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} else if (value.is_array()) {
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const auto files = value.get<std::vector<std::string>>();
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for (const std::string& file : files) {
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parse(file);
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}
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} else {
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LOG_ERROR(Render, "Material with key {} is invalid", material.key());
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}
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}
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}
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void CustomTexManager::CreateWorkers() {
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const std::size_t num_workers = std::max(std::thread::hardware_concurrency(), 2U) - 1;
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workers = std::make_unique<Common::ThreadWorker>(num_workers, "Custom textures");
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}
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} // namespace VideoCore
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94
src/video_core/custom_textures/custom_tex_manager.h
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94
src/video_core/custom_textures/custom_tex_manager.h
Normal file
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// Copyright 2023 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <list>
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#include <span>
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#include <unordered_map>
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#include <unordered_set>
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#include "common/thread_worker.h"
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#include "video_core/custom_textures/material.h"
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namespace Core {
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class System;
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}
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namespace FileUtil {
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struct FSTEntry;
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}
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namespace VideoCore {
|
||||
|
||||
class SurfaceParams;
|
||||
|
||||
struct AsyncUpload {
|
||||
const Material* material;
|
||||
std::function<bool()> func;
|
||||
};
|
||||
|
||||
class CustomTexManager {
|
||||
public:
|
||||
explicit CustomTexManager(Core::System& system);
|
||||
~CustomTexManager();
|
||||
|
||||
/// Processes queued texture uploads
|
||||
void TickFrame();
|
||||
|
||||
/// Searches the load directory assigned to program_id for any custom textures and loads them
|
||||
void FindCustomTextures();
|
||||
|
||||
/// Saves the pack configuration file template to the dump directory if it doesn't exist.
|
||||
void WriteConfig();
|
||||
|
||||
/// Preloads all registered custom textures
|
||||
void PreloadTextures();
|
||||
|
||||
/// Saves the provided pixel data described by params to disk as png
|
||||
void DumpTexture(const SurfaceParams& params, u32 level, std::span<u8> data, u64 data_hash);
|
||||
|
||||
/// Returns the material assigned to the provided data hash
|
||||
Material* GetMaterial(u64 data_hash);
|
||||
|
||||
/// Decodes the textures in material to a consumable format and uploads it.
|
||||
bool Decode(Material* material, std::function<bool()>&& upload);
|
||||
|
||||
/// True when mipmap uploads should be skipped (legacy packs only)
|
||||
bool SkipMipmaps() const noexcept {
|
||||
return skip_mipmap;
|
||||
}
|
||||
|
||||
/// Returns true if the pack uses the new hashing method.
|
||||
bool UseNewHash() const noexcept {
|
||||
return use_new_hash;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Parses the custom texture filename (hash, material type, etc).
|
||||
bool ParseFilename(const FileUtil::FSTEntry& file, CustomTexture* texture);
|
||||
|
||||
/// Reads the pack configuration file
|
||||
void ReadConfig(const std::string& load_path);
|
||||
|
||||
/// Creates the thread workers.
|
||||
void CreateWorkers();
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
Frontend::ImageInterface& image_interface;
|
||||
std::unordered_set<u64> dumped_textures;
|
||||
std::unordered_map<u64, std::unique_ptr<Material>> material_map;
|
||||
std::unordered_map<std::string, u64> path_to_hash_map;
|
||||
std::vector<std::unique_ptr<CustomTexture>> custom_textures;
|
||||
std::list<AsyncUpload> async_uploads;
|
||||
std::unique_ptr<Common::ThreadWorker> workers;
|
||||
bool textures_loaded{false};
|
||||
bool async_custom_loading{true};
|
||||
bool skip_mipmap{true};
|
||||
bool flip_png_files{true};
|
||||
bool use_new_hash{false};
|
||||
bool refuse_dds{false};
|
||||
};
|
||||
|
||||
} // namespace VideoCore
|
151
src/video_core/custom_textures/material.cpp
Normal file
151
src/video_core/custom_textures/material.cpp
Normal file
|
@ -0,0 +1,151 @@
|
|||
// Copyright 2023 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/texture.h"
|
||||
#include "core/frontend/image_interface.h"
|
||||
#include "video_core/custom_textures/material.h"
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
namespace {
|
||||
|
||||
CustomPixelFormat ToCustomPixelFormat(ddsktx_format format) {
|
||||
switch (format) {
|
||||
case DDSKTX_FORMAT_RGBA8:
|
||||
return CustomPixelFormat::RGBA8;
|
||||
case DDSKTX_FORMAT_BC1:
|
||||
return CustomPixelFormat::BC1;
|
||||
case DDSKTX_FORMAT_BC3:
|
||||
return CustomPixelFormat::BC3;
|
||||
case DDSKTX_FORMAT_BC5:
|
||||
return CustomPixelFormat::BC5;
|
||||
case DDSKTX_FORMAT_BC7:
|
||||
return CustomPixelFormat::BC7;
|
||||
case DDSKTX_FORMAT_ASTC4x4:
|
||||
return CustomPixelFormat::ASTC4;
|
||||
case DDSKTX_FORMAT_ASTC6x6:
|
||||
return CustomPixelFormat::ASTC6;
|
||||
case DDSKTX_FORMAT_ASTC8x6:
|
||||
return CustomPixelFormat::ASTC8;
|
||||
default:
|
||||
LOG_ERROR(Common, "Unknown dds/ktx pixel format {}", format);
|
||||
return CustomPixelFormat::RGBA8;
|
||||
}
|
||||
}
|
||||
|
||||
std::string_view MapTypeName(MapType type) {
|
||||
switch (type) {
|
||||
case MapType::Color:
|
||||
return "Color";
|
||||
case MapType::Normal:
|
||||
return "Normal";
|
||||
default:
|
||||
return "Invalid";
|
||||
}
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
CustomTexture::CustomTexture(Frontend::ImageInterface& image_interface_)
|
||||
: image_interface{image_interface_} {}
|
||||
|
||||
CustomTexture::~CustomTexture() = default;
|
||||
|
||||
void CustomTexture::LoadFromDisk(bool flip_png) {
|
||||
FileUtil::IOFile file{path, "rb"};
|
||||
std::vector<u8> input(file.GetSize());
|
||||
if (file.ReadBytes(input.data(), input.size()) != input.size()) {
|
||||
LOG_CRITICAL(Render, "Failed to open custom texture: {}", path);
|
||||
return;
|
||||
}
|
||||
switch (file_format) {
|
||||
case CustomFileFormat::PNG:
|
||||
LoadPNG(input, flip_png);
|
||||
break;
|
||||
case CustomFileFormat::DDS:
|
||||
case CustomFileFormat::KTX:
|
||||
LoadDDS(input);
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Render, "Unknown file format {}", file_format);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void CustomTexture::LoadPNG(std::span<const u8> input, bool flip_png) {
|
||||
if (!image_interface.DecodePNG(data, width, height, input)) {
|
||||
LOG_ERROR(Render, "Failed to decode png: {}", path);
|
||||
return;
|
||||
}
|
||||
if (flip_png) {
|
||||
Common::FlipRGBA8Texture(data, width, height);
|
||||
}
|
||||
format = CustomPixelFormat::RGBA8;
|
||||
}
|
||||
|
||||
void CustomTexture::LoadDDS(std::span<const u8> input) {
|
||||
ddsktx_format dds_format{};
|
||||
image_interface.DecodeDDS(data, width, height, dds_format, input);
|
||||
format = ToCustomPixelFormat(dds_format);
|
||||
}
|
||||
|
||||
void Material::LoadFromDisk(bool flip_png) noexcept {
|
||||
if (IsDecoded()) {
|
||||
return;
|
||||
}
|
||||
for (CustomTexture* const texture : textures) {
|
||||
if (!texture || texture->IsLoaded()) {
|
||||
continue;
|
||||
}
|
||||
texture->LoadFromDisk(flip_png);
|
||||
size += texture->data.size();
|
||||
LOG_DEBUG(Render, "Loading {} map {} with hash {:#016X}", MapTypeName(texture->type),
|
||||
texture->path, texture->hash);
|
||||
}
|
||||
if (!textures[0]) {
|
||||
LOG_ERROR(Render, "Unable to create material without color texture!");
|
||||
state = DecodeState::Failed;
|
||||
return;
|
||||
}
|
||||
width = textures[0]->width;
|
||||
height = textures[0]->height;
|
||||
format = textures[0]->format;
|
||||
for (const CustomTexture* texture : textures) {
|
||||
if (!texture) {
|
||||
continue;
|
||||
}
|
||||
if (texture->width != width || texture->height != height) {
|
||||
LOG_ERROR(Render,
|
||||
"{} map {} of material with hash {:#016X} has dimentions {}x{} "
|
||||
"which do not match the color texture dimentions {}x{}",
|
||||
MapTypeName(texture->type), texture->path, texture->hash, texture->width,
|
||||
texture->height, width, height);
|
||||
state = DecodeState::Failed;
|
||||
return;
|
||||
}
|
||||
if (texture->format != format) {
|
||||
LOG_ERROR(
|
||||
Render, "{} map {} is stored with {} format which does not match color format {}",
|
||||
MapTypeName(texture->type), texture->path,
|
||||
CustomPixelFormatAsString(texture->format), CustomPixelFormatAsString(format));
|
||||
state = DecodeState::Failed;
|
||||
return;
|
||||
}
|
||||
}
|
||||
state = DecodeState::Decoded;
|
||||
}
|
||||
|
||||
void Material::AddMapTexture(CustomTexture* texture) noexcept {
|
||||
const std::size_t index = static_cast<std::size_t>(texture->type);
|
||||
if (textures[index]) {
|
||||
LOG_ERROR(Render, "Textures {} and {} are assigned to the same material, ignoring!",
|
||||
textures[index]->path, texture->path);
|
||||
return;
|
||||
}
|
||||
textures[index] = texture;
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
99
src/video_core/custom_textures/material.h
Normal file
99
src/video_core/custom_textures/material.h
Normal file
|
@ -0,0 +1,99 @@
|
|||
// Copyright 2023 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "video_core/custom_textures/custom_format.h"
|
||||
|
||||
namespace Frontend {
|
||||
class ImageInterface;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
enum class MapType : u32 {
|
||||
Color = 0,
|
||||
Normal = 1,
|
||||
MapCount = 2,
|
||||
};
|
||||
constexpr std::size_t MAX_MAPS = static_cast<std::size_t>(MapType::MapCount);
|
||||
|
||||
enum class DecodeState : u32 {
|
||||
None = 0,
|
||||
Pending = 1,
|
||||
Decoded = 2,
|
||||
Failed = 3,
|
||||
};
|
||||
|
||||
class CustomTexture {
|
||||
public:
|
||||
explicit CustomTexture(Frontend::ImageInterface& image_interface);
|
||||
~CustomTexture();
|
||||
|
||||
void LoadFromDisk(bool flip_png);
|
||||
|
||||
[[nodiscard]] bool IsParsed() const noexcept {
|
||||
return file_format != CustomFileFormat::None && hash != 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsLoaded() const noexcept {
|
||||
return !data.empty();
|
||||
}
|
||||
|
||||
private:
|
||||
void LoadPNG(std::span<const u8> input, bool flip_png);
|
||||
|
||||
void LoadDDS(std::span<const u8> input);
|
||||
|
||||
public:
|
||||
Frontend::ImageInterface& image_interface;
|
||||
std::string path;
|
||||
u32 width;
|
||||
u32 height;
|
||||
u64 hash;
|
||||
CustomPixelFormat format;
|
||||
CustomFileFormat file_format;
|
||||
std::vector<u8> data;
|
||||
MapType type;
|
||||
};
|
||||
|
||||
struct Material {
|
||||
u32 width;
|
||||
u32 height;
|
||||
u64 size;
|
||||
CustomPixelFormat format;
|
||||
std::array<CustomTexture*, MAX_MAPS> textures;
|
||||
std::atomic<DecodeState> state{};
|
||||
|
||||
void LoadFromDisk(bool flip_png) noexcept;
|
||||
|
||||
void AddMapTexture(CustomTexture* texture) noexcept;
|
||||
|
||||
[[nodiscard]] CustomTexture* Map(MapType type) const noexcept {
|
||||
return textures.at(static_cast<std::size_t>(type));
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsPending() const noexcept {
|
||||
return state == DecodeState::Pending;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsFailed() const noexcept {
|
||||
return state == DecodeState::Failed;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsDecoded() const noexcept {
|
||||
return state == DecodeState::Decoded;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsUnloaded() const noexcept {
|
||||
return state == DecodeState::None;
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace VideoCore
|
Loading…
Add table
Add a link
Reference in a new issue