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	OpenGL renderer
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					 28 changed files with 2245 additions and 47 deletions
				
			
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			@ -15,6 +15,7 @@
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#include "core/hw/lcd.h"
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#include "video_core/gpu_debugger.h"
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#include "video_core/video_core.h"
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// Main graphics debugger object - TODO: Here is probably not the best place for this
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GraphicsDebugger g_debugger;
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			@ -264,6 +265,8 @@ static void FlushDataCache(Service::Interface* self) {
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    u32 size    = cmd_buff[2];
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    u32 process = cmd_buff[4];
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    VideoCore::g_renderer->hw_rasterizer->NotifyFlush(Memory::VirtualToPhysicalAddress(address), size);
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    // TODO(purpasmart96): Verify return header on HW
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    cmd_buff[1] = RESULT_SUCCESS.raw; // No error
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			@ -352,10 +355,16 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
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    // GX request DMA - typically used for copying memory from GSP heap to VRAM
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    case CommandId::REQUEST_DMA:
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        VideoCore::g_renderer->hw_rasterizer->NotifyPreRead(Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
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                                                            command.dma_request.size);
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        memcpy(Memory::GetPointer(command.dma_request.dest_address),
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               Memory::GetPointer(command.dma_request.source_address),
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               command.dma_request.size);
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        SignalInterrupt(InterruptId::DMA);
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        VideoCore::g_renderer->hw_rasterizer->NotifyFlush(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
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                                                          command.dma_request.size);
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        break;
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    // ctrulib homebrew sends all relevant command list data with this command,
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