multiplayer: Add status message for user joining/leaving

The room server is now able to send a new type of packet: IdStatusMessage which is parsed and displayed by the client.
This commit is contained in:
zhupengfei 2018-11-09 21:55:57 +08:00
parent 386bf5c861
commit 0319e51960
6 changed files with 134 additions and 7 deletions

View file

@ -61,6 +61,13 @@ enum RoomMessageTypes : u8 {
IdCloseRoom,
IdRoomIsFull,
IdConsoleIdCollision,
IdStatusMessage,
};
/// Types of system status messages
enum StatusMessageTypes : u8 {
IdMemberJoin = 1, ///< Member joining
IdMemberLeave, ///< Member leaving
};
/// This is what a server [person creating a server] would use.