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	Added support for multiple input device types for KeyMap and connected Qt.
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					 12 changed files with 256 additions and 201 deletions
				
			
		|  | @ -8,49 +8,53 @@ | ||||||
| 
 | 
 | ||||||
| #include "citra/emu_window/emu_window_glfw.h" | #include "citra/emu_window/emu_window_glfw.h" | ||||||
| 
 | 
 | ||||||
| static const KeyMap::DefaultKeyMapping default_key_map[] = { | static const std::pair<int, HID_User::PadState> default_key_map[] = { | ||||||
|     { KeyMap::CitraKey(GLFW_KEY_A), HID_User::PAD_A }, |     { GLFW_KEY_A, HID_User::PAD_A }, | ||||||
|     { KeyMap::CitraKey(GLFW_KEY_B), HID_User::PAD_B }, |     { GLFW_KEY_B, HID_User::PAD_B }, | ||||||
|     { KeyMap::CitraKey(GLFW_KEY_BACKSLASH), HID_User::PAD_SELECT }, |     { GLFW_KEY_BACKSLASH, HID_User::PAD_SELECT }, | ||||||
|     { KeyMap::CitraKey(GLFW_KEY_ENTER), HID_User::PAD_START }, |     { GLFW_KEY_ENTER, HID_User::PAD_START }, | ||||||
|     { KeyMap::CitraKey(GLFW_KEY_RIGHT), HID_User::PAD_RIGHT }, |     { GLFW_KEY_RIGHT, HID_User::PAD_RIGHT }, | ||||||
|     { KeyMap::CitraKey(GLFW_KEY_LEFT), HID_User::PAD_LEFT }, |     { GLFW_KEY_LEFT, HID_User::PAD_LEFT }, | ||||||
|     { KeyMap::CitraKey(GLFW_KEY_UP), HID_User::PAD_UP }, |     { GLFW_KEY_UP, HID_User::PAD_UP }, | ||||||
|     { KeyMap::CitraKey(GLFW_KEY_DOWN), HID_User::PAD_DOWN }, |     { GLFW_KEY_DOWN, HID_User::PAD_DOWN }, | ||||||
|     { KeyMap::CitraKey(GLFW_KEY_R), HID_User::PAD_R }, |     { GLFW_KEY_R, HID_User::PAD_R }, | ||||||
|     { KeyMap::CitraKey(GLFW_KEY_L), HID_User::PAD_L }, |     { GLFW_KEY_L, HID_User::PAD_L }, | ||||||
|     { KeyMap::CitraKey(GLFW_KEY_X), HID_User::PAD_X }, |     { GLFW_KEY_X, HID_User::PAD_X }, | ||||||
|     { KeyMap::CitraKey(GLFW_KEY_Y), HID_User::PAD_Y }, |     { GLFW_KEY_Y, HID_User::PAD_Y }, | ||||||
|     { KeyMap::CitraKey(GLFW_KEY_H), HID_User::PAD_CIRCLE_RIGHT }, |     { GLFW_KEY_H, HID_User::PAD_CIRCLE_RIGHT }, | ||||||
|     { KeyMap::CitraKey(GLFW_KEY_F), HID_User::PAD_CIRCLE_LEFT }, |     { GLFW_KEY_F, HID_User::PAD_CIRCLE_LEFT }, | ||||||
|     { KeyMap::CitraKey(GLFW_KEY_T), HID_User::PAD_CIRCLE_UP }, |     { GLFW_KEY_T, HID_User::PAD_CIRCLE_UP }, | ||||||
|     { KeyMap::CitraKey(GLFW_KEY_G), HID_User::PAD_CIRCLE_DOWN }, |     { GLFW_KEY_G, HID_User::PAD_CIRCLE_DOWN }, | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
|  | /// Called by GLFW when a key event occurs
 | ||||||
|  | void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) { | ||||||
|  | 
 | ||||||
|  |     if (!VideoCore::g_emu_window) { | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     int keyboard_id = ((EmuWindow_GLFW*)VideoCore::g_emu_window)->keyboard_id; | ||||||
| 
 | 
 | ||||||
| static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) { |  | ||||||
|     if (action == GLFW_PRESS) { |     if (action == GLFW_PRESS) { | ||||||
|         EmuWindow::KeyPressed(KeyMap::CitraKey(key)); |         EmuWindow::KeyPressed({key, keyboard_id}); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     if (action == GLFW_RELEASE) { |     if (action == GLFW_RELEASE) { | ||||||
|         EmuWindow::KeyReleased(KeyMap::CitraKey(key)); |         EmuWindow::KeyReleased({key, keyboard_id}); | ||||||
|     } |     } | ||||||
|     HID_User::PADUpdateComplete(); |     HID_User::PadUpdateComplete(); | ||||||
| } |  | ||||||
| 
 |  | ||||||
| static void OnWindowSizeEvent(GLFWwindow* win, int width, int height) { |  | ||||||
|     EmuWindow_GLFW* emu_window = (EmuWindow_GLFW*)glfwGetWindowUserPointer(win); |  | ||||||
|     emu_window->SetClientAreaWidth(width); |  | ||||||
|     emu_window->SetClientAreaHeight(height); |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /// EmuWindow_GLFW constructor
 | /// EmuWindow_GLFW constructor
 | ||||||
| EmuWindow_GLFW::EmuWindow_GLFW() { | EmuWindow_GLFW::EmuWindow_GLFW() { | ||||||
| 
 | 
 | ||||||
|     // Set default key mappings
 |     // Register a new ID for the default keyboard
 | ||||||
|     for (int i = 0; i < ARRAY_SIZE(default_key_map); i++) { |     keyboard_id = KeyMap::NewDeviceId(); | ||||||
|         KeyMap::SetKeyMapping(default_key_map[i].key, default_key_map[i].state); | 
 | ||||||
|  |     // Set default key mappings for keyboard
 | ||||||
|  |     for (auto mapping : default_key_map) { | ||||||
|  |         KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     // Initialize the window
 |     // Initialize the window
 | ||||||
|  | @ -79,7 +83,6 @@ EmuWindow_GLFW::EmuWindow_GLFW() { | ||||||
|     // Setup callbacks
 |     // Setup callbacks
 | ||||||
|     glfwSetWindowUserPointer(m_render_window, this); |     glfwSetWindowUserPointer(m_render_window, this); | ||||||
|     glfwSetKeyCallback(m_render_window, OnKeyEvent); |     glfwSetKeyCallback(m_render_window, OnKeyEvent); | ||||||
|     //glfwSetWindowSizeCallback(m_render_window, OnWindowSizeEvent);
 |  | ||||||
| 
 | 
 | ||||||
|     DoneCurrent(); |     DoneCurrent(); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -25,8 +25,9 @@ public: | ||||||
|     /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
 |     /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
 | ||||||
|     void DoneCurrent(); |     void DoneCurrent(); | ||||||
| 
 | 
 | ||||||
| 	GLFWwindow* m_render_window;    ///< Internal GLFW render window
 |     static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods); | ||||||
| 
 | 
 | ||||||
| private: | private: | ||||||
| 
 |     GLFWwindow* m_render_window; ///< Internal GLFW render window
 | ||||||
|  |     int keyboard_id;             ///< Device id of keyboard for use with KeyMap
 | ||||||
| }; | }; | ||||||
|  |  | ||||||
|  | @ -109,8 +109,35 @@ EmuThread& GRenderWindow::GetEmuThread() | ||||||
|     return emu_thread; |     return emu_thread; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | static const std::pair<int, HID_User::PadState> default_key_map[] = { | ||||||
|  |     { Qt::Key_A, HID_User::PAD_A }, | ||||||
|  |     { Qt::Key_B, HID_User::PAD_B }, | ||||||
|  |     { Qt::Key_Backslash, HID_User::PAD_SELECT }, | ||||||
|  |     { Qt::Key_Enter, HID_User::PAD_START }, | ||||||
|  |     { Qt::Key_Right, HID_User::PAD_RIGHT }, | ||||||
|  |     { Qt::Key_Left, HID_User::PAD_LEFT }, | ||||||
|  |     { Qt::Key_Up, HID_User::PAD_UP }, | ||||||
|  |     { Qt::Key_Down, HID_User::PAD_DOWN }, | ||||||
|  |     { Qt::Key_R, HID_User::PAD_R }, | ||||||
|  |     { Qt::Key_L, HID_User::PAD_L }, | ||||||
|  |     { Qt::Key_X, HID_User::PAD_X }, | ||||||
|  |     { Qt::Key_Y, HID_User::PAD_Y }, | ||||||
|  |     { Qt::Key_H, HID_User::PAD_CIRCLE_RIGHT }, | ||||||
|  |     { Qt::Key_F, HID_User::PAD_CIRCLE_LEFT }, | ||||||
|  |     { Qt::Key_T, HID_User::PAD_CIRCLE_UP }, | ||||||
|  |     { Qt::Key_G, HID_User::PAD_CIRCLE_DOWN }, | ||||||
|  | }; | ||||||
|  | 
 | ||||||
| GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this) | GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this) | ||||||
| { | { | ||||||
|  |     // Register a new ID for the default keyboard
 | ||||||
|  |     keyboard_id = KeyMap::NewDeviceId(); | ||||||
|  | 
 | ||||||
|  |     // Set default key mappings for keyboard
 | ||||||
|  |     for (auto mapping : default_key_map) { | ||||||
|  |         KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|     // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
 |     // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
 | ||||||
|     QGLFormat fmt; |     QGLFormat fmt; | ||||||
|     fmt.setProfile(QGLFormat::CoreProfile); |     fmt.setProfile(QGLFormat::CoreProfile); | ||||||
|  | @ -209,27 +236,13 @@ QByteArray GRenderWindow::saveGeometry() | ||||||
| 
 | 
 | ||||||
| void GRenderWindow::keyPressEvent(QKeyEvent* event) | void GRenderWindow::keyPressEvent(QKeyEvent* event) | ||||||
| { | { | ||||||
|     /*
 |     EmuWindow::KeyPressed({event->key(), keyboard_id}); | ||||||
|     bool key_processed = false; |     HID_User::PadUpdateComplete(); | ||||||
|     for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel) |  | ||||||
|         if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::PRESSED)) |  | ||||||
|             key_processed = true; |  | ||||||
| 
 |  | ||||||
|     if (!key_processed) |  | ||||||
|         QWidget::keyPressEvent(event); |  | ||||||
|     */ |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void GRenderWindow::keyReleaseEvent(QKeyEvent* event) | void GRenderWindow::keyReleaseEvent(QKeyEvent* event) | ||||||
| { | { | ||||||
|     /*
 |     EmuWindow::KeyReleased({event->key(), keyboard_id}); | ||||||
|     bool key_processed = false; |     HID_User::PadUpdateComplete(); | ||||||
|     for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel) |  | ||||||
|         if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::RELEASED)) |  | ||||||
|             key_processed = true; |  | ||||||
| 
 |  | ||||||
|     if (!key_processed) |  | ||||||
|         QWidget::keyPressEvent(event); |  | ||||||
|     */ |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -116,4 +116,6 @@ private: | ||||||
|     EmuThread emu_thread; |     EmuThread emu_thread; | ||||||
| 
 | 
 | ||||||
|     QByteArray geometry; |     QByteArray geometry; | ||||||
|  | 
 | ||||||
|  |     int keyboard_id; | ||||||
| }; | }; | ||||||
|  |  | ||||||
|  | @ -4,6 +4,7 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOU | ||||||
| set(SRCS | set(SRCS | ||||||
|             break_points.cpp |             break_points.cpp | ||||||
|             console_listener.cpp |             console_listener.cpp | ||||||
|  |             emu_window.cpp | ||||||
|             extended_trace.cpp |             extended_trace.cpp | ||||||
|             file_search.cpp |             file_search.cpp | ||||||
|             file_util.cpp |             file_util.cpp | ||||||
|  |  | ||||||
							
								
								
									
										17
									
								
								src/common/emu_window.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								src/common/emu_window.cpp
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,17 @@ | ||||||
|  | // Copyright 2014 Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #include "emu_window.h" | ||||||
|  | 
 | ||||||
|  | void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) { | ||||||
|  |     HID_User::PadState mapped_key = KeyMap::GetPadKey(key); | ||||||
|  | 
 | ||||||
|  |     HID_User::PadButtonPress(mapped_key); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void EmuWindow::KeyReleased(KeyMap::HostDeviceKey key) { | ||||||
|  |     HID_User::PadState mapped_key = KeyMap::GetPadKey(key); | ||||||
|  | 
 | ||||||
|  |     HID_User::PadButtonRelease(mapped_key); | ||||||
|  | } | ||||||
|  | @ -8,7 +8,6 @@ | ||||||
| #include "common/scm_rev.h" | #include "common/scm_rev.h" | ||||||
| 
 | 
 | ||||||
| #include "common/key_map.h" | #include "common/key_map.h" | ||||||
| #include "core/hle/service/hid.h" |  | ||||||
| 
 | 
 | ||||||
| // Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL, 
 | // Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL, 
 | ||||||
| //  QGLWidget, GLFW, etc...)
 | //  QGLWidget, GLFW, etc...)
 | ||||||
|  | @ -35,21 +34,11 @@ public: | ||||||
|     /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
 |     /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
 | ||||||
|     virtual void DoneCurrent() = 0; |     virtual void DoneCurrent() = 0; | ||||||
| 
 | 
 | ||||||
|     static void KeyPressed(KeyMap::CitraKey key) { |     /// Signals a key press action to the HID module
 | ||||||
|         HID_User::PADState mapped_key = KeyMap::Get3DSKey(key); |     static void KeyPressed(KeyMap::HostDeviceKey key); | ||||||
| 
 | 
 | ||||||
|         if (mapped_key.hex != HID_User::PAD_NONE.hex) { |     /// Signals a key release action to the HID module
 | ||||||
|             HID_User::PADButtonPress(mapped_key); |     static void KeyReleased(KeyMap::HostDeviceKey key); | ||||||
|         } |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     static void KeyReleased(KeyMap::CitraKey key) { |  | ||||||
|         HID_User::PADState mapped_key = KeyMap::Get3DSKey(key); |  | ||||||
| 
 |  | ||||||
|         if (mapped_key.hex != HID_User::PAD_NONE.hex) { |  | ||||||
|             HID_User::PADButtonRelease(mapped_key); |  | ||||||
|         } |  | ||||||
|     } |  | ||||||
| 
 | 
 | ||||||
|     Config GetConfig() const {  |     Config GetConfig() const {  | ||||||
|         return m_config; |         return m_config; | ||||||
|  |  | ||||||
|  | @ -1,21 +1,25 @@ | ||||||
| // Copyright 2013 Dolphin Emulator Project
 | // Copyright 2014 Citra Emulator Project
 | ||||||
| // Licensed under GPLv2
 | // Licensed under GPLv2
 | ||||||
| // Refer to the license.txt file included.
 | // Refer to the license.txt file included.
 | ||||||
| 
 | 
 | ||||||
| #include "key_map.h" | #include "key_map.h" | ||||||
| #include <map> | #include <map> | ||||||
| 
 | 
 | ||||||
| 
 |  | ||||||
| namespace KeyMap { | namespace KeyMap { | ||||||
| 
 | 
 | ||||||
| std::map<CitraKey, HID_User::PADState> g_key_map; | static std::map<HostDeviceKey, HID_User::PadState> key_map; | ||||||
|  | static int next_device_id = 0; | ||||||
| 
 | 
 | ||||||
| void SetKeyMapping(CitraKey key, HID_User::PADState padState) { | int NewDeviceId() { | ||||||
|     g_key_map[key].hex = padState.hex; |     return next_device_id++; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| HID_User::PADState Get3DSKey(CitraKey key) { | void SetKeyMapping(HostDeviceKey key, HID_User::PadState padState) { | ||||||
|     return g_key_map[key]; |     key_map[key].hex = padState.hex; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | HID_User::PadState GetPadKey(HostDeviceKey key) { | ||||||
|  |     return key_map[key]; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -1,4 +1,4 @@ | ||||||
| // Copyright 2013 Dolphin Emulator Project
 | // Copyright 2014 Citra Emulator Project
 | ||||||
| // Licensed under GPLv2
 | // Licensed under GPLv2
 | ||||||
| // Refer to the license.txt file included.
 | // Refer to the license.txt file included.
 | ||||||
| 
 | 
 | ||||||
|  | @ -8,28 +8,38 @@ | ||||||
| 
 | 
 | ||||||
| namespace KeyMap { | namespace KeyMap { | ||||||
| 
 | 
 | ||||||
| class CitraKey { | /**
 | ||||||
| public: |  * Represents a key for a specific host device. | ||||||
|     CitraKey() : keyCode(0) {} |  */ | ||||||
|     CitraKey(int code) : keyCode(code) {} | struct HostDeviceKey { | ||||||
|  |     int key_code; | ||||||
|  |     int device_id; ///< Uniquely identifies a host device
 | ||||||
| 
 | 
 | ||||||
|     int keyCode; |     bool operator < (const HostDeviceKey &other) const { | ||||||
| 
 |         if (device_id == other.device_id) { | ||||||
|     bool operator < (const CitraKey &other) const { |             return key_code < other.key_code; | ||||||
|         return keyCode < other.keyCode; |         } | ||||||
|  |         return device_id < other.device_id; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     bool operator == (const CitraKey &other) const { |     bool operator == (const HostDeviceKey &other) const { | ||||||
|         return keyCode == other.keyCode; |         return device_id == other.device_id && key_code == other.key_code; | ||||||
|     } |     } | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| struct DefaultKeyMapping { | /**
 | ||||||
|     KeyMap::CitraKey key; |  * Generates a new device id, which uniquely identifies a host device within KeyMap. | ||||||
|     HID_User::PADState state; |  */ | ||||||
| }; | int NewDeviceId(); | ||||||
| 
 | 
 | ||||||
| void SetKeyMapping(CitraKey key, HID_User::PADState padState); | /**
 | ||||||
| HID_User::PADState Get3DSKey(CitraKey key); |  * Maps a device-specific key to a PadState. | ||||||
|  |  */ | ||||||
|  | void SetKeyMapping(HostDeviceKey key, HID_User::PadState padState); | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * Gets the PadState that's mapped to the provided device-specific key. | ||||||
|  |  */ | ||||||
|  | HID_User::PadState GetPadKey(HostDeviceKey key); | ||||||
| 
 | 
 | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -14,96 +14,102 @@ | ||||||
| 
 | 
 | ||||||
| namespace HID_User { | namespace HID_User { | ||||||
| 
 | 
 | ||||||
| Handle g_shared_mem = 0; ///< Handle to shared memory region designated to HID_User service
 | // Handle to shared memory region designated to HID_User service
 | ||||||
|  | static Handle shared_mem = 0; | ||||||
| 
 | 
 | ||||||
| // Event handles
 | // Event handles
 | ||||||
| Handle g_event_pad_or_touch_1 = 0; | static Handle event_pad_or_touch_1 = 0; | ||||||
| Handle g_event_pad_or_touch_2 = 0; | static Handle event_pad_or_touch_2 = 0; | ||||||
| Handle g_event_accelerometer = 0; | static Handle event_accelerometer = 0; | ||||||
| Handle g_event_gyroscope = 0; | static Handle event_gyroscope = 0; | ||||||
| Handle g_event_debug_pad = 0; | static Handle event_debug_pad = 0; | ||||||
| 
 | 
 | ||||||
| // Next PAD state update information
 | // Next Pad state update information
 | ||||||
| PADState g_next_state = {{0}}; | static PadState next_state = {{0}}; | ||||||
| u32 g_next_index = 0; | static u32 next_index = 0; | ||||||
| s16 g_next_circle_x = 0; | static s16 next_circle_x = 0; | ||||||
| s16 g_next_circle_y = 0; | static s16 next_circle_y = 0; | ||||||
| 
 | 
 | ||||||
| /** Gets a pointer to the PADData structure inside HID shared memory
 | /**
 | ||||||
|  |  * Gets a pointer to the PadData structure inside HID shared memory | ||||||
|  */ |  */ | ||||||
| static inline PADData* GetPADData() { | static inline PadData* GetPadData() { | ||||||
|     if (0 == g_shared_mem) |     if (0 == shared_mem) | ||||||
|         return nullptr; |         return nullptr; | ||||||
| 
 | 
 | ||||||
|     return reinterpret_cast<PADData*>(Kernel::GetSharedMemoryPointer(g_shared_mem, 0)); |     return reinterpret_cast<PadData*>(Kernel::GetSharedMemoryPointer(shared_mem, 0)); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** Circle PAD from keys.
 | /**
 | ||||||
|  |  * Circle Pad from keys. | ||||||
|  * |  * | ||||||
|  *  This is implemented as "pushed all the way to an edge (max) or centered (0)". |  * This is implemented as "pushed all the way to an edge (max) or centered (0)". | ||||||
|  * |  * | ||||||
|  *  Indicate the circle pad is pushed completely to the edge in 1 of 8 directions. |  * Indicate the circle pad is pushed completely to the edge in 1 of 8 directions. | ||||||
|  */ |  */ | ||||||
| void UpdateNextCirclePADState() { | void UpdateNextCirclePadState() { | ||||||
|     static const s16 max_value = 0x9C; |     static const s16 max_value = 0x9C; | ||||||
|     g_next_circle_x = g_next_state.circle_left ? -max_value : 0x0; |     next_circle_x = next_state.circle_left ? -max_value : 0x0; | ||||||
|     g_next_circle_x += g_next_state.circle_right ? max_value : 0x0; |     next_circle_x += next_state.circle_right ? max_value : 0x0; | ||||||
|     g_next_circle_y = g_next_state.circle_down ? -max_value : 0x0; |     next_circle_y = next_state.circle_down ? -max_value : 0x0; | ||||||
|     g_next_circle_y += g_next_state.circle_up ? max_value : 0x0; |     next_circle_y += next_state.circle_up ? max_value : 0x0; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** Sets a PAD state (button or button combo) as pressed
 | /**
 | ||||||
|  |  * Sets a Pad state (button or button combo) as pressed | ||||||
|  */ |  */ | ||||||
| void PADButtonPress(PADState pad_state) { | void PadButtonPress(PadState pad_state) { | ||||||
|     g_next_state.hex |= pad_state.hex; |     next_state.hex |= pad_state.hex; | ||||||
|     UpdateNextCirclePADState(); |     UpdateNextCirclePadState(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** Sets a PAD state (button or button combo) as released
 | /**
 | ||||||
|  |  * Sets a Pad state (button or button combo) as released | ||||||
|  */ |  */ | ||||||
| void PADButtonRelease(PADState pad_state) { | void PadButtonRelease(PadState pad_state) { | ||||||
|     g_next_state.hex &= ~pad_state.hex; |     next_state.hex &= ~pad_state.hex; | ||||||
|     UpdateNextCirclePADState(); |     UpdateNextCirclePadState(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** Called after all PAD changes to be included in this update have been made,
 | /**
 | ||||||
|  *  including both PAD key changes and analog circle PAD changes. |  * Called after all Pad changes to be included in this update have been made, | ||||||
|  |  * including both Pad key changes and analog circle Pad changes. | ||||||
|  */ |  */ | ||||||
| void PADUpdateComplete() { | void PadUpdateComplete() { | ||||||
|     PADData* pad_data = GetPADData(); |     PadData* pad_data = GetPadData(); | ||||||
| 
 | 
 | ||||||
|     // Update PADData struct
 |     // Update PadData struct
 | ||||||
|     pad_data->current_state.hex = g_next_state.hex; |     pad_data->current_state.hex = next_state.hex; | ||||||
|     pad_data->index = g_next_index; |     pad_data->index = next_index; | ||||||
|     g_next_index = (g_next_index + 1) % pad_data->entries.size(); |     next_index = (next_index + 1) % pad_data->entries.size(); | ||||||
| 
 | 
 | ||||||
|     // Get the previous PAD state
 |     // Get the previous Pad state
 | ||||||
|     u32 last_entry_index = (pad_data->index - 1) % pad_data->entries.size(); |     u32 last_entry_index = (pad_data->index - 1) % pad_data->entries.size(); | ||||||
|     PADState old_state = pad_data->entries[last_entry_index].current_state; |     PadState old_state = pad_data->entries[last_entry_index].current_state; | ||||||
| 
 | 
 | ||||||
|     // Compute bitmask with 1s for bits different from the old state
 |     // Compute bitmask with 1s for bits different from the old state
 | ||||||
|     PADState changed; |     PadState changed; | ||||||
|     changed.hex = (g_next_state.hex ^ old_state.hex); |     changed.hex = (next_state.hex ^ old_state.hex); | ||||||
| 
 | 
 | ||||||
|     // Compute what was added
 |     // Compute what was added
 | ||||||
|     PADState additions; |     PadState additions; | ||||||
|     additions.hex = changed.hex & g_next_state.hex; |     additions.hex = changed.hex & next_state.hex; | ||||||
| 
 | 
 | ||||||
|     // Compute what was removed
 |     // Compute what was removed
 | ||||||
|     PADState removals; |     PadState removals; | ||||||
|     removals.hex = changed.hex & old_state.hex; |     removals.hex = changed.hex & old_state.hex; | ||||||
| 
 | 
 | ||||||
|     // Get the current PAD entry
 |     // Get the current Pad entry
 | ||||||
|     PADDataEntry* current_pad_entry = &pad_data->entries[pad_data->index]; |     PadDataEntry* current_pad_entry = &pad_data->entries[pad_data->index]; | ||||||
| 
 | 
 | ||||||
|     // Update entry properties
 |     // Update entry properties
 | ||||||
|     current_pad_entry->current_state.hex = g_next_state.hex; |     current_pad_entry->current_state.hex = next_state.hex; | ||||||
|     current_pad_entry->delta_additions.hex = additions.hex; |     current_pad_entry->delta_additions.hex = additions.hex; | ||||||
|     current_pad_entry->delta_removals.hex = removals.hex; |     current_pad_entry->delta_removals.hex = removals.hex; | ||||||
| 
 | 
 | ||||||
|     // Set circle PAD
 |     // Set circle Pad
 | ||||||
|     current_pad_entry->circle_pad_x = g_next_circle_x; |     current_pad_entry->circle_pad_x = next_circle_x; | ||||||
|     current_pad_entry->circle_pad_y = g_next_circle_y; |     current_pad_entry->circle_pad_y = next_circle_y; | ||||||
| 
 | 
 | ||||||
|     // If we just updated index 0, provide a new timestamp
 |     // If we just updated index 0, provide a new timestamp
 | ||||||
|     if (pad_data->index == 0) { |     if (pad_data->index == 0) { | ||||||
|  | @ -111,24 +117,24 @@ void PADUpdateComplete() { | ||||||
|         pad_data->index_reset_ticks = (s64)Core::g_app_core->GetTicks(); |         pad_data->index_reset_ticks = (s64)Core::g_app_core->GetTicks(); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     // Signal both handles when there's an update to PAD or touch
 |     // Signal both handles when there's an update to Pad or touch
 | ||||||
|     Kernel::SignalEvent(g_event_pad_or_touch_1); |     Kernel::SignalEvent(event_pad_or_touch_1); | ||||||
|     Kernel::SignalEvent(g_event_pad_or_touch_2); |     Kernel::SignalEvent(event_pad_or_touch_2); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
| // TODO(peachum):
 | // TODO(peachum):
 | ||||||
| // Add a method for setting analog input from joystick device for the circle PAD.
 | // Add a method for setting analog input from joystick device for the circle Pad.
 | ||||||
| //
 | //
 | ||||||
| // This method should:
 | // This method should:
 | ||||||
| //     * Be called after both PADButton<Press, Release>().
 | //     * Be called after both PadButton<Press, Release>().
 | ||||||
| //     * Be called before PADUpdateComplete()
 | //     * Be called before PadUpdateComplete()
 | ||||||
| //     * Set current PADEntry.circle_pad_<axis> using analog data
 | //     * Set current PadEntry.circle_pad_<axis> using analog data
 | ||||||
| //     * Set PadData.raw_circle_pad_data
 | //     * Set PadData.raw_circle_pad_data
 | ||||||
| //     * Set PadData.current_state.circle_right = 1 if current PADEntry.circle_pad_x >= 41
 | //     * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_x >= 41
 | ||||||
| //     * Set PadData.current_state.circle_up = 1 if current PADEntry.circle_pad_y >= 41
 | //     * Set PadData.current_state.circle_up = 1 if current PadEntry.circle_pad_y >= 41
 | ||||||
| //     * Set PadData.current_state.circle_left = 1 if current PADEntry.circle_pad_x <= -41
 | //     * Set PadData.current_state.circle_left = 1 if current PadEntry.circle_pad_x <= -41
 | ||||||
| //     * Set PadData.current_state.circle_right = 1 if current PADEntry.circle_pad_y <= -41
 | //     * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_y <= -41
 | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
| /**
 | /**
 | ||||||
|  | @ -149,12 +155,12 @@ void GetIPCHandles(Service::Interface* self) { | ||||||
|     u32* cmd_buff = Service::GetCommandBuffer(); |     u32* cmd_buff = Service::GetCommandBuffer(); | ||||||
| 
 | 
 | ||||||
|     cmd_buff[1] = 0; // No error
 |     cmd_buff[1] = 0; // No error
 | ||||||
|     cmd_buff[3] = g_shared_mem; |     cmd_buff[3] = shared_mem; | ||||||
|     cmd_buff[4] = g_event_pad_or_touch_1; |     cmd_buff[4] = event_pad_or_touch_1; | ||||||
|     cmd_buff[5] = g_event_pad_or_touch_2; |     cmd_buff[5] = event_pad_or_touch_2; | ||||||
|     cmd_buff[6] = g_event_accelerometer; |     cmd_buff[6] = event_accelerometer; | ||||||
|     cmd_buff[7] = g_event_gyroscope; |     cmd_buff[7] = event_gyroscope; | ||||||
|     cmd_buff[8] = g_event_debug_pad; |     cmd_buff[8] = event_debug_pad; | ||||||
| 
 | 
 | ||||||
|     DEBUG_LOG(KERNEL, "called"); |     DEBUG_LOG(KERNEL, "called"); | ||||||
| } | } | ||||||
|  | @ -177,14 +183,14 @@ const Interface::FunctionInfo FunctionTable[] = { | ||||||
| // Interface class
 | // Interface class
 | ||||||
| 
 | 
 | ||||||
| Interface::Interface() { | Interface::Interface() { | ||||||
|     g_shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object
 |     shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object
 | ||||||
| 
 | 
 | ||||||
|     // Create event handles
 |     // Create event handles
 | ||||||
|     g_event_pad_or_touch_1 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPADOrTouch1"); |     event_pad_or_touch_1 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch1"); | ||||||
|     g_event_pad_or_touch_2 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPADOrTouch2"); |     event_pad_or_touch_2 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch2"); | ||||||
|     g_event_accelerometer = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventAccelerometer"); |     event_accelerometer = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventAccelerometer"); | ||||||
|     g_event_gyroscope = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope"); |     event_gyroscope = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope"); | ||||||
|     g_event_debug_pad = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventDebugPAD"); |     event_debug_pad = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventDebugPad"); | ||||||
| 
 | 
 | ||||||
|     Register(FunctionTable, ARRAY_SIZE(FunctionTable)); |     Register(FunctionTable, ARRAY_SIZE(FunctionTable)); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -10,13 +10,15 @@ | ||||||
| ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||||
| // Namespace HID_User
 | // Namespace HID_User
 | ||||||
| 
 | 
 | ||||||
| // This service is used for interfacing to physical user controls... perhaps "Human Interface 
 | // This service is used for interfacing to physical user controls.
 | ||||||
| // Devices"? Uses include game pad controls, accelerometers, gyroscopes, etc.
 | // Uses include game pad controls, touchscreen, accelerometers, gyroscopes, and debug pad.
 | ||||||
| 
 | 
 | ||||||
| namespace HID_User { | namespace HID_User { | ||||||
| 
 | 
 | ||||||
| /// Structure of a PAD controller state
 | /** 
 | ||||||
| struct PADState { |  * Structure of a Pad controller state. | ||||||
|  |  */ | ||||||
|  | struct PadState { | ||||||
|     union { |     union { | ||||||
|         u32 hex; |         u32 hex; | ||||||
| 
 | 
 | ||||||
|  | @ -40,58 +42,64 @@ struct PADState { | ||||||
|     }; |     }; | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| /// Structure of a single entry in the PADData's PAD state history array
 | /**
 | ||||||
| struct PADDataEntry { |  * Structure of a single entry in the PadData's Pad state history array. | ||||||
|     PADState current_state; |  */ | ||||||
|     PADState delta_additions; | struct PadDataEntry { | ||||||
|     PADState delta_removals; |     PadState current_state; | ||||||
|  |     PadState delta_additions; | ||||||
|  |     PadState delta_removals; | ||||||
| 
 | 
 | ||||||
|     s16 circle_pad_x; |     s16 circle_pad_x; | ||||||
|     s16 circle_pad_y; |     s16 circle_pad_y; | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| /// Structure of all data related to the 3DS Pad
 | /**
 | ||||||
| struct PADData { |  * Structure of all data related to the 3DS Pad. | ||||||
|  |  */ | ||||||
|  | struct PadData { | ||||||
|     s64 index_reset_ticks; |     s64 index_reset_ticks; | ||||||
|     s64 index_reset_ticks_previous; |     s64 index_reset_ticks_previous; | ||||||
|     u32 index; // the index of the last updated PAD state history element
 |     u32 index; // the index of the last updated Pad state history element
 | ||||||
| 
 | 
 | ||||||
|     u32 pad1; |     u32 pad1; | ||||||
|     u32 pad2; |     u32 pad2; | ||||||
| 
 | 
 | ||||||
|     PADState current_state; // same as entries[index].current_state
 |     PadState current_state; // same as entries[index].current_state
 | ||||||
|     u32 raw_circle_pad_data; |     u32 raw_circle_pad_data; | ||||||
| 
 | 
 | ||||||
|     u32 pad3; |     u32 pad3; | ||||||
| 
 | 
 | ||||||
|     std::array<PADDataEntry, 8> entries; // PAD state history
 |     std::array<PadDataEntry, 8> entries; // Pad state history
 | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| // Pre-defined PADStates for single button presses
 | // Pre-defined PadStates for single button presses
 | ||||||
| const PADState PAD_NONE         = {{0}}; | const PadState PAD_NONE         = {{0}}; | ||||||
| const PADState PAD_A            = {{1u << 0}}; | const PadState PAD_A            = {{1u << 0}}; | ||||||
| const PADState PAD_B            = {{1u << 1}}; | const PadState PAD_B            = {{1u << 1}}; | ||||||
| const PADState PAD_SELECT       = {{1u << 2}}; | const PadState PAD_SELECT       = {{1u << 2}}; | ||||||
| const PADState PAD_START        = {{1u << 3}}; | const PadState PAD_START        = {{1u << 3}}; | ||||||
| const PADState PAD_RIGHT        = {{1u << 4}}; | const PadState PAD_RIGHT        = {{1u << 4}}; | ||||||
| const PADState PAD_LEFT         = {{1u << 5}}; | const PadState PAD_LEFT         = {{1u << 5}}; | ||||||
| const PADState PAD_UP           = {{1u << 6}}; | const PadState PAD_UP           = {{1u << 6}}; | ||||||
| const PADState PAD_DOWN         = {{1u << 7}}; | const PadState PAD_DOWN         = {{1u << 7}}; | ||||||
| const PADState PAD_R            = {{1u << 8}}; | const PadState PAD_R            = {{1u << 8}}; | ||||||
| const PADState PAD_L            = {{1u << 9}}; | const PadState PAD_L            = {{1u << 9}}; | ||||||
| const PADState PAD_X            = {{1u << 10}}; | const PadState PAD_X            = {{1u << 10}}; | ||||||
| const PADState PAD_Y            = {{1u << 11}}; | const PadState PAD_Y            = {{1u << 11}}; | ||||||
| const PADState PAD_CIRCLE_RIGHT = {{1u << 28}}; | const PadState PAD_CIRCLE_RIGHT = {{1u << 28}}; | ||||||
| const PADState PAD_CIRCLE_LEFT  = {{1u << 29}}; | const PadState PAD_CIRCLE_LEFT  = {{1u << 29}}; | ||||||
| const PADState PAD_CIRCLE_UP    = {{1u << 30}}; | const PadState PAD_CIRCLE_UP    = {{1u << 30}}; | ||||||
| const PADState PAD_CIRCLE_DOWN  = {{1u << 31}}; | const PadState PAD_CIRCLE_DOWN  = {{1u << 31}}; | ||||||
| 
 | 
 | ||||||
| // Methods for updating the HID module's state
 | // Methods for updating the HID module's state
 | ||||||
| void PADButtonPress(PADState pad_state); | void PadButtonPress(PadState pad_state); | ||||||
| void PADButtonRelease(PADState pad_state); | void PadButtonRelease(PadState pad_state); | ||||||
| void PADUpdateComplete(); | void PadUpdateComplete(); | ||||||
| 
 | 
 | ||||||
| /// HID service interface
 | /**
 | ||||||
|  |  * HID service interface. | ||||||
|  |  */ | ||||||
| class Interface : public Service::Interface { | class Interface : public Service::Interface { | ||||||
| public: | public: | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -27,6 +27,7 @@ static const int kScreenBottomHeight    = 240;  ///< 3DS bottom screen height | ||||||
| 
 | 
 | ||||||
| extern RendererBase*   g_renderer;              ///< Renderer plugin
 | extern RendererBase*   g_renderer;              ///< Renderer plugin
 | ||||||
| extern int             g_current_frame;         ///< Current frame
 | extern int             g_current_frame;         ///< Current frame
 | ||||||
|  | extern EmuWindow*      g_emu_window;            ///< Emu window
 | ||||||
| 
 | 
 | ||||||
| /// Start the video core
 | /// Start the video core
 | ||||||
| void Start(); | void Start(); | ||||||
|  |  | ||||||
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