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	Added support for multiple input device types for KeyMap and connected Qt.
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					 12 changed files with 256 additions and 201 deletions
				
			
		|  | @ -109,8 +109,35 @@ EmuThread& GRenderWindow::GetEmuThread() | |||
|     return emu_thread; | ||||
| } | ||||
| 
 | ||||
| static const std::pair<int, HID_User::PadState> default_key_map[] = { | ||||
|     { Qt::Key_A, HID_User::PAD_A }, | ||||
|     { Qt::Key_B, HID_User::PAD_B }, | ||||
|     { Qt::Key_Backslash, HID_User::PAD_SELECT }, | ||||
|     { Qt::Key_Enter, HID_User::PAD_START }, | ||||
|     { Qt::Key_Right, HID_User::PAD_RIGHT }, | ||||
|     { Qt::Key_Left, HID_User::PAD_LEFT }, | ||||
|     { Qt::Key_Up, HID_User::PAD_UP }, | ||||
|     { Qt::Key_Down, HID_User::PAD_DOWN }, | ||||
|     { Qt::Key_R, HID_User::PAD_R }, | ||||
|     { Qt::Key_L, HID_User::PAD_L }, | ||||
|     { Qt::Key_X, HID_User::PAD_X }, | ||||
|     { Qt::Key_Y, HID_User::PAD_Y }, | ||||
|     { Qt::Key_H, HID_User::PAD_CIRCLE_RIGHT }, | ||||
|     { Qt::Key_F, HID_User::PAD_CIRCLE_LEFT }, | ||||
|     { Qt::Key_T, HID_User::PAD_CIRCLE_UP }, | ||||
|     { Qt::Key_G, HID_User::PAD_CIRCLE_DOWN }, | ||||
| }; | ||||
| 
 | ||||
| GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this) | ||||
| { | ||||
|     // Register a new ID for the default keyboard
 | ||||
|     keyboard_id = KeyMap::NewDeviceId(); | ||||
| 
 | ||||
|     // Set default key mappings for keyboard
 | ||||
|     for (auto mapping : default_key_map) { | ||||
|         KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second); | ||||
|     } | ||||
| 
 | ||||
|     // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
 | ||||
|     QGLFormat fmt; | ||||
|     fmt.setProfile(QGLFormat::CoreProfile); | ||||
|  | @ -209,27 +236,13 @@ QByteArray GRenderWindow::saveGeometry() | |||
| 
 | ||||
| void GRenderWindow::keyPressEvent(QKeyEvent* event) | ||||
| { | ||||
|     /*
 | ||||
|     bool key_processed = false; | ||||
|     for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel) | ||||
|         if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::PRESSED)) | ||||
|             key_processed = true; | ||||
| 
 | ||||
|     if (!key_processed) | ||||
|         QWidget::keyPressEvent(event); | ||||
|     */ | ||||
|     EmuWindow::KeyPressed({event->key(), keyboard_id}); | ||||
|     HID_User::PadUpdateComplete(); | ||||
| } | ||||
| 
 | ||||
| void GRenderWindow::keyReleaseEvent(QKeyEvent* event) | ||||
| { | ||||
|     /*
 | ||||
|     bool key_processed = false; | ||||
|     for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel) | ||||
|         if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::RELEASED)) | ||||
|             key_processed = true; | ||||
| 
 | ||||
|     if (!key_processed) | ||||
|         QWidget::keyPressEvent(event); | ||||
|     */ | ||||
|     EmuWindow::KeyReleased({event->key(), keyboard_id}); | ||||
|     HID_User::PadUpdateComplete(); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -116,4 +116,6 @@ private: | |||
|     EmuThread emu_thread; | ||||
| 
 | ||||
|     QByteArray geometry; | ||||
| 
 | ||||
|     int keyboard_id; | ||||
| }; | ||||
|  |  | |||
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