core_timing: Allow configuring a fixed or random initial system tick value. (#7309)

* core_timing: Apply random base ticks value on startup.

* core: Maintain consistent base system ticks in TAS movies.

* frontend: Add setting to configure a fixed base system ticks value.
This commit is contained in:
Steveice10 2024-01-07 09:38:02 -08:00 committed by GitHub
parent 96aa1b3a08
commit 0165012ba4
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GPG key ID: 4AEE18F83AFDEB23
14 changed files with 150 additions and 17 deletions

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@ -230,6 +230,8 @@ ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
&ConfigureSystem::UpdateBirthdayComboBox);
connect(ui->combo_init_clock, qOverload<int>(&QComboBox::currentIndexChanged), this,
&ConfigureSystem::UpdateInitTime);
connect(ui->combo_init_ticks_type, qOverload<int>(&QComboBox::currentIndexChanged), this,
&ConfigureSystem::UpdateInitTicks);
connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
&ConfigureSystem::RefreshConsoleID);
connect(ui->button_start_download, &QPushButton::clicked, this,
@ -293,6 +295,11 @@ void ConfigureSystem::SetConfiguration() {
QTime time = QTime::fromMSecsSinceStartOfDay(static_cast<int>(time_offset * 1000));
ui->edit_init_time_offset_time->setTime(time);
ui->combo_init_ticks_type->setCurrentIndex(
static_cast<u8>(Settings::values.init_ticks_type.GetValue()));
ui->edit_init_ticks_value->setText(
QString::number(Settings::values.init_ticks_override.GetValue()));
cfg = Service::CFG::GetModule(system);
ReadSystemSettings();
@ -413,6 +420,11 @@ void ConfigureSystem::ApplyConfiguration() {
static_cast<Settings::InitClock>(ui->combo_init_clock->currentIndex());
Settings::values.init_time = ui->edit_init_time->dateTime().toSecsSinceEpoch();
Settings::values.init_ticks_type =
static_cast<Settings::InitTicks>(ui->combo_init_ticks_type->currentIndex());
Settings::values.init_ticks_override =
static_cast<s64>(ui->edit_init_ticks_value->text().toLongLong());
s64 time_offset_time = ui->edit_init_time_offset_time->time().msecsSinceStartOfDay() / 1000;
s64 time_offset_days = ui->edit_init_time_offset_days->value() * 86400;
@ -462,6 +474,7 @@ void ConfigureSystem::ConfigureTime() {
SetConfiguration();
UpdateInitTime(ui->combo_init_clock->currentIndex());
UpdateInitTicks(ui->combo_init_ticks_type->currentIndex());
}
void ConfigureSystem::UpdateInitTime(int init_clock) {
@ -477,6 +490,15 @@ void ConfigureSystem::UpdateInitTime(int init_clock) {
ui->edit_init_time_offset_time->setVisible(!is_fixed_time && is_global);
}
void ConfigureSystem::UpdateInitTicks(int init_ticks_type) {
const bool is_global = Settings::IsConfiguringGlobal();
const bool is_fixed =
static_cast<Settings::InitTicks>(init_ticks_type) == Settings::InitTicks::Fixed;
ui->label_init_ticks_value->setVisible(is_fixed && is_global);
ui->edit_init_ticks_value->setVisible(is_fixed && is_global);
}
void ConfigureSystem::RefreshConsoleID() {
QMessageBox::StandardButton reply;
QString warning_text = tr("This will replace your current virtual 3DS with a new one. "
@ -512,6 +534,8 @@ void ConfigureSystem::SetupPerGameUI() {
ui->label_birthday->setVisible(false);
ui->label_init_clock->setVisible(false);
ui->label_init_time->setVisible(false);
ui->label_init_ticks_type->setVisible(false);
ui->label_init_ticks_value->setVisible(false);
ui->label_console_id->setVisible(false);
ui->label_sound->setVisible(false);
ui->label_language->setVisible(false);
@ -522,12 +546,14 @@ void ConfigureSystem::SetupPerGameUI() {
ui->combo_birthday->setVisible(false);
ui->combo_birthmonth->setVisible(false);
ui->combo_init_clock->setVisible(false);
ui->combo_init_ticks_type->setVisible(false);
ui->combo_sound->setVisible(false);
ui->combo_language->setVisible(false);
ui->combo_country->setVisible(false);
ui->label_init_time_offset->setVisible(false);
ui->edit_init_time_offset_days->setVisible(false);
ui->edit_init_time_offset_time->setVisible(false);
ui->edit_init_ticks_value->setVisible(false);
ui->toggle_system_setup->setVisible(false);
ui->button_regenerate_console_id->setVisible(false);
// Apps can change the state of the plugin loader, so plugins load