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	VideoCore: Sync state after changing rasterizers
This fixes various bugs that appear in the HW rasterizer after switching between it and the SW one during emulation.
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		|  | @ -24,5 +24,6 @@ void RendererBase::RefreshRasterizerSetting() { | |||
|             rasterizer = Common::make_unique<VideoCore::SWRasterizer>(); | ||||
|         } | ||||
|         rasterizer->InitObjects(); | ||||
|         rasterizer->Reset(); | ||||
|     } | ||||
| } | ||||
|  |  | |||
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